Player Matchup

Achilles
Achilles
ButaFuta
Achilles
Level 46
God Stats
3W - 9L
1,506 SR
Queue Stats
135W - 127L
1,474 Elo+
Party 3
Bacchus
Bacchus
DRONNNN6
Bacchus
Level 48
God Stats
29W - 20L
1,608 SR
Queue Stats
155W - 141L
1,497 Elo+
Party 3
Sun Wukong
Sun Wukong
IABuccaneer
Sun Wukong
Level 53
God Stats
35W - 17L
1,634 SR
Queue Stats
179W - 154L
1,510 Elo+
Party 3
Heimdallr
Heimdallr
Sanch201970
Heimdallr
Level 78
God Stats
22W - 10L
1,589 SR
Queue Stats
445W - 393L
1,625 Elo+
Solo
Anubis
Anubis
chicagoplayer85
Anubis
Level 76
God Stats
29W - 19L
1,643 SR
Queue Stats
181W - 156L
1,549 Elo+
Party 3
Team Averages
Level 60
1,596 SR
1,531 Elo+

VS

Team Averages
Level 96
1,648 SR
1,539 Elo+
Loki
Loki
BelgicWaffle
Loki
Level 49
God Stats
42W - 23L
1,807 SR
Queue Stats
255W - 177L
1,623 Elo+
Solo
Geb
Geb
MEDIC_BLaDez_29
Geb
Level 120
God Stats
31W - 25L
1,603 SR
Queue Stats
485W - 510L
1,552 Elo+
Party 2
Apollo
Apollo
Santorian
Apollo
Level 89
God Stats
19W - 11L
1,656 SR
Queue Stats
90W - 64L
1,523 Elo+
Party 1
Chang'e
Chang'e
THuNdR_BLaDez_29
Chang'e
Level 99
God Stats
7W - 7L
1,673 SR
Queue Stats
530W - 540L
1,497 Elo+
Party 2
Bellona
Bellona
WeezyxFxBrolyZ
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ButaFuta
Achilles
14
2 / 8 / 1
8,320
462
5,353
16,332
7,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
DRONNNN6
Bacchus
12
1 / 4 / 2
7,879
438
6,053
9,866
7,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
IABuccaneer
Sun Wukong
16
1 / 3 / 0
9,413
523
10,219
16,356
11,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Sanch201970
Heimdallr
16
1 / 3 / 0
9,728
540
8,286
12,087
5,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 8 / 4
9,291
516
7,140
13,392
6,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 2 / 4
11,749
653
15,066
10,508
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 11
9,602
533
2,797
10,752
6,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Apollo
Santorian
Apollo
17
2 / 1 / 2
10,286
571
7,366
12,325
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 3 / 5
9,945
553
7,479
13,698
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 4
9,972
554
11,793
18,020
15,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
26
26
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
17
2
4
9.5
L
Achilles
ButaFuta
Achilles
2
8
1
0.31
L
Bacchus
DRONNNN6
Bacchus
1
4
2
0.5
L
Sun Wukong
IABuccaneer
Sun Wukong
1
3
0
0.33
W
1
1
11
6.5
L
Heimdallr
Sanch201970
Heimdallr
1
3
0
0.33
W
Apollo
Santorian
Apollo
2
1
2
3
W
4
3
5
2.17
W
2
2
4
2
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,051
Damage
44,501
68,033
Taken
65,303
39,787
Mitigated
35,851
15,671
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,066
5,065
0
894
10,508
4,396
0
3,982
6,526
0
84,598
L
Achilles
ButaFuta
Achilles
5,353
2,032
0
898
16,332
7,773
0
3,836
12,496
0
59,223
L
Bacchus
DRONNNN6
Bacchus
6,053
864
0
2,104
9,866
7,800
0
2,337
7,529
31,527
0
L
Sun Wukong
IABuccaneer
Sun Wukong
10,219
2,825
0
4,579
16,356
11,984
26
3,062
13,294
0
66,067
W
2,797
441
0
3,091
10,752
6,680
422
4,379
6,373
21,428
0
L
Heimdallr
Sanch201970
Heimdallr
8,286
4,563
0
4,388
12,087
5,290
94
1,671
10,416
0
71,828
W
Apollo
Santorian
Apollo
7,366
3,797
0
7,512
12,325
4,842
650
1,374
10,951
0
71,284
W
7,479
644
1,474
4,858
13,698
4,417
0
5,464
8,234
62,685
0
W
11,793
4,132
0
5,047
18,020
15,516
564
2,738
15,282
10,586
50,493
L
7,140
361
0
3,702
13,392
6,940
65
2,478
10,914
61,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,631
Gold Earned
51,554
540
Minions Killed
505
0
Camps Cleared
0
1,541,971
Distance Traveled
1,792,448
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,749
653
117
7
0
385,647
6
L
Achilles
8,320
462
99
6
0
317,432
4
L
Bacchus
7,879
438
44
2
0
353,367
3
L
Sun Wukong
9,413
523
146
8
0
313,213
5
W
Geb
9,602
533
24
1
0
362,037
1
L
Heimdallr
9,728
540
143
8
0
278,287
4
W
Apollo
10,286
571
162
9
0
385,898
5
W
Chang'e
9,945
553
97
5
0
363,632
5
W
Bellona
9,972
554
105
6
0
295,234
4
L
Anubis
9,291
516
108
6
0
279,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role