Player Matchup

Arachne
Arachne
Gold V
D0RKYDUDE
Arachne
Gold V
Level 69
God Stats
41W - 25L
1,626 SR
Queue Stats
199W - 200L
1,306 MMR
Solo
Persephone
Persephone
Bronze III
HTIAMATH
Persephone
Bronze III
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Prætσr
Anhur
Silver I
Level 36
God Stats
0W - 1L
1,752 SR
Queue Stats
12W - 16L
1,361 MMR
Solo
Athena
Athena
Gold V
Pvriszka
Athena
Gold V
Level 109
God Stats
4W - 11L
1,433 SR
Queue Stats
407W - 419L
1,395 MMR
Solo
Osiris
Osiris
Silver III
SpokeniKxmoi
Osiris
Silver III
Level 80
God Stats
3W - 2L
1,681 SR
Queue Stats
23W - 31L
1,306 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 66
1,598 SR
1,374 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,606 SR
1,381 MMR
Ares
Ares
Gold V
Crusher1123
Ares
Gold V
Level 104
God Stats
7W - 1L
2,038 SR
Queue Stats
192W - 195L
1,305 MMR
Solo
Janus
Janus
Gold IV
EstiiDG
Janus
Gold IV
Level 125
God Stats
6W - 5L
1,155 SR
Queue Stats
284W - 295L
1,369 MMR
Solo
Medusa
Medusa
Silver III
Flechas
Medusa
Silver III
Level 160
God Stats
1W - 0L
1,793 SR
Queue Stats
17W - 23L
1,359 MMR
Solo
Bellona
Bellona
Gold V
GamerTrader
Bellona
Gold V
Level 88
God Stats
20W - 19L
1,545 SR
Queue Stats
193W - 207L
1,371 MMR
Solo
Tyr
Tyr
Gold V
GankDuoPlz
Tyr
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D0RKYDUDE
Arachne
14
1 / 7 / 2
8,485
424
7,194
17,581
7,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
HTIAMATH
Persephone
14
0 / 7 / 3
8,726
436
7,822
11,998
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Prætσr
Anhur
14
0 / 5 / 4
9,355
468
4,321
14,660
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Pvriszka
Athena
13
3 / 7 / 2
8,891
445
5,364
20,428
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Osiris
15
2 / 5 / 0
9,141
457
8,932
17,583
10,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetTsukuyomiTiamatGaneshaApollo

VS

Bans
MerlinDanzaburouCupidEsetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 15
10,755
538
8,451
17,984
17,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
EstiiDG
Janus
19
9 / 0 / 11
12,766
638
16,441
11,053
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Flechas
Medusa
20
6 / 2 / 1
13,598
680
11,366
14,179
5,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
GamerTrader
Bellona
20
9 / 1 / 11
12,746
637
12,319
17,372
16,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 1 / 12
11,985
599
11,931
15,633
12,940
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
6
Kills
31
31
Deaths
7
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
L
Arachne
D0RKYDUDE
Arachne
1
7
2
0.29
W
Janus
EstiiDG
Janus
9
0
11
14.5
W
Medusa
Flechas
Medusa
6
2
1
3.25
W
Bellona
GamerTrader
Bellona
9
1
11
14.5
W
6
1
12
12
L
Persephone
HTIAMATH
Persephone
0
7
3
0.21
L
Anhur
Prætσr
Anhur
0
5
4
0.4
L
Athena
Pvriszka
Athena
3
7
2
0.57
L
Osiris
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,633
Damage
60,508
82,250
Taken
76,221
40,434
Mitigated
57,554
15,605
Healing
26,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,451
604
0
4,889
17,984
17,704
191
4,541
13,443
26,289
0
L
Arachne
D0RKYDUDE
Arachne
7,194
3,746
0
3,781
17,581
7,368
0
6,003
11,578
0
65,940
W
Janus
EstiiDG
Janus
16,441
1,303
474
4,676
11,053
4,897
838
4,853
6,200
99,198
0
W
Medusa
Flechas
Medusa
11,366
4,627
0
4,478
14,179
5,460
4,528
1,845
12,334
0
117,911
W
Bellona
GamerTrader
Bellona
12,319
8,886
0
6,476
17,372
16,553
6,344
3,863
13,509
0
109,693
W
11,931
2,057
0
5,462
15,633
12,940
38
2,102
13,531
0
56,865
L
Persephone
HTIAMATH
Persephone
7,822
450
0
1,420
11,998
4,551
0
4,983
7,011
61,021
0
L
Anhur
Prætσr
Anhur
4,321
3,207
0
2,971
14,660
4,696
0
3,091
11,569
0
55,045
L
Athena
Pvriszka
Athena
5,364
1,585
0
1,142
20,428
13,455
0
7,764
12,664
29,990
0
L
Osiris
8,932
3,015
0
6,291
17,583
10,364
510
3,502
14,081
0
51,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
61,850
496
Minions Killed
649
0
Camps Cleared
0
1,691,847
Distance Traveled
2,020,776
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,755
538
33
2
0
391,479
4
L
Arachne
8,485
424
110
6
0
389,667
2
W
Janus
12,766
638
185
9
0
423,550
4
W
Medusa
13,598
680
183
9
0
348,207
3
W
Bellona
12,746
637
149
7
0
448,511
1
W
Tyr
11,985
599
99
5
0
409,029
7
L
Persephone
8,726
436
114
6
0
327,816
3
L
Anhur
9,355
468
121
6
0
316,438
8
L
Athena
8,891
445
55
3
0
315,941
4
L
Osiris
9,141
457
96
5
0
341,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role