Player Matchup

Cerberus
Cerberus
DirtyMeheecan
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 156L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
DrGrmreap3r
Cernunnos
Level 29
God Stats
0W - 2L
1,707 SR
Queue Stats
355W - 320L
1,586 Elo+
Party 2
Mulan
Mulan
Mazamorra53
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 1
Fenrir
Fenrir
Steiner3758669
Fenrir
Level 104
God Stats
0W - 1L
1,687 SR
Queue Stats
112W - 111L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
sofhnjf
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,544 Elo+
Party 1
Team Averages
Level 34
1,579 SR
1,548 Elo+

VS

Team Averages
Level 50
1,553 SR
1,527 Elo+
Medusa
Medusa
FrogArmy1
Medusa
Level 107
God Stats
26W - 13L
1,720 SR
Queue Stats
574W - 546L
1,526 Elo+
Party 4
Ares
Ares
RevibalTV
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 26L
1,515 Elo+
Party 4
The Morrigan
The Morrigan
RexHardy
The Morrigan
Level 103
God Stats
18W - 20L
1,344 SR
Queue Stats
430W - 445L
1,415 Elo+
Party 3
Nemesis
Nemesis
SunSocram
Nemesis
Level 4
God Stats
3W - 0L
1,701 SR
Queue Stats
11W - 1L
1,731 Elo+
Party 3
Odin
Odin
sour425
Odin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DirtyMeheecan
Cerberus
17
4 / 6 / 6
12,212
488
10,568
21,469
22,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
DrGrmreap3r
Cernunnos
19
4 / 8 / 6
12,472
499
23,615
24,882
10,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 7 / 2
11,540
462
6,258
20,871
18,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 11 / 4
12,439
498
8,719
26,314
15,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
sofhnjf
Ao Kuang
20
8 / 6 / 3
13,693
548
15,116
19,973
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FrogArmy1
Medusa
18
4 / 8 / 7
12,474
499
16,623
19,218
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
20
13 / 3 / 10
14,042
562
23,343
33,129
50,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
RexHardy
The Morrigan
20
7 / 2 / 10
14,037
561
17,756
10,966
5,015
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
SunSocram
Nemesis
20
13 / 5 / 8
15,296
612
24,327
23,283
15,655
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
sour425
Odin
17
1 / 4 / 16
10,839
434
8,880
18,549
14,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
20
Kills
38
38
Deaths
22
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DirtyMeheecan
Cerberus
4
6
6
1.17
L
Cernunnos
DrGrmreap3r
Cernunnos
4
8
6
0.88
W
Medusa
FrogArmy1
Medusa
4
8
7
0.94
L
0
7
2
0.14
W
Ares
13
3
10
6
W
The Morrigan
RexHardy
The Morrigan
7
2
10
6
L
4
11
4
0.55
W
Nemesis
SunSocram
Nemesis
13
5
8
3.4
L
Ao Kuang
sofhnjf
Ao Kuang
8
6
3
1.58
W
Odin
sour425
Odin
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,276
Damage
90,929
113,509
Taken
105,145
74,923
Mitigated
92,607
24,182
Healing
22,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DirtyMeheecan
Cerberus
10,568
1,283
0
4,502
21,469
22,965
234
8,864
12,605
48,728
0
L
Cernunnos
DrGrmreap3r
Cernunnos
23,615
9,422
0
6,843
24,882
10,157
1,584
6,334
18,548
0
106,349
W
Medusa
FrogArmy1
Medusa
16,623
7,386
0
3,495
19,218
7,003
2,642
2,543
16,675
0
91,497
L
6,258
2,022
0
1,557
20,871
18,215
1,923
8,262
12,609
0
58,066
W
Ares
23,343
2,578
0
11,377
33,129
50,461
184
10,117
22,760
65,512
0
W
The Morrigan
RexHardy
The Morrigan
17,756
2,957
166
2,001
10,966
5,015
1,606
5,934
5,032
112,258
942
L
8,719
2,899
0
5,725
26,314
15,109
726
9,898
16,416
0
64,407
W
Nemesis
SunSocram
Nemesis
24,327
16,154
0
3,027
23,283
15,655
47
3,538
19,670
0
152,868
L
Ao Kuang
sofhnjf
Ao Kuang
15,116
3,343
0
5,555
19,973
8,477
105
7,553
12,420
68,297
0
W
Odin
sour425
Odin
8,880
2,989
785
1,934
18,549
14,473
258
4,480
14,044
0
38,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,356
Gold Earned
66,688
558
Minions Killed
619
0
Camps Cleared
0
2,202,846
Distance Traveled
2,486,201
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,212
488
67
3
0
442,343
0
L
Cernunnos
12,472
499
161
6
0
383,711
3
W
Medusa
12,474
499
118
5
0
438,997
2
L
Mulan
11,540
462
116
5
0
445,578
2
W
Ares
14,042
562
103
4
0
414,895
1
W
The Morrigan
14,037
561
179
7
0
499,872
4
L
Fenrir
12,439
498
104
4
0
458,678
4
W
Nemesis
15,296
612
175
7
0
559,660
5
L
Ao Kuang
13,693
548
110
4
0
472,536
5
W
Odin
10,839
434
44
2
0
572,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role