Player Matchup

Loki
Loki
H3IIraiser47
Loki
Level 31
God Stats
18W - 25L
1,500 SR
Queue Stats
517W - 584L
1,354 Elo+
Solo
Jing Wei
Jing Wei
Koyomiikari
Jing Wei
Level 47
God Stats
54W - 6L
2,005 SR
Queue Stats
133W - 34L
2,020 Elo+
Party 1
Fenrir
Fenrir
PSMoothie
Fenrir
Level 146
God Stats
7W - 4L
1,712 SR
Queue Stats
235W - 125L
1,886 Elo+
Party 1
Terra
Terra
Stericbullet
Terra
Level 146
God Stats
2W - 2L
1,350 SR
Queue Stats
191W - 72L
1,944 Elo+
Party 1
The Morrigan
The Morrigan
uhHighroller
The Morrigan
Level 99
God Stats
8W - 7L
1,618 SR
Queue Stats
137W - 88L
1,659 Elo+
Party 1
Team Averages
Level 94
1,637 SR
1,773 Elo+

VS

Team Averages
Level 96
1,444 SR
1,501 Elo+
Scylla
Scylla
QKCK68
Scylla
Level 88
God Stats
28W - 29L
1,473 SR
Queue Stats
431W - 453L
1,432 Elo+
Party 2
Arachne
Arachne
SuperiorWolf82
Arachne
Level 92
God Stats
50W - 33L
1,562 SR
Queue Stats
353W - 414L
1,519 Elo+
Party 2
Cerberus
Cerberus
batsandgoods
Cerberus
Level 157
God Stats
2W - 4L
1,305 SR
Queue Stats
249W - 327L
1,545 Elo+
Party 2
Medusa
Medusa
michiganjfrog49
Medusa
Level 107
God Stats
3W - 9L
1,382 SR
Queue Stats
105W - 161L
1,413 Elo+
Party 2
Ymir
Ymir
scrapycoco2001
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,991
499
203
3,765
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Koyomiikari
Jing Wei
9
7 / 0 / 0
5,631
704
5,389
4,473
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
PSMoothie
Fenrir
6
0 / 0 / 4
4,423
553
2,210
5,816
1,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 2 / 0
5,564
696
4,507
6,665
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
uhHighroller
The Morrigan
10
0 / 2 / 0
5,195
649
464
2,918
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
QKCK68
Scylla
9
1 / 0 / 1
5,050
631
1,569
1,727
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 0
4,508
564
1,662
3,403
1,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
batsandgoods
Cerberus
9
2 / 3 / 1
5,263
658
3,905
6,603
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 5 / 0
3,645
456
3,291
6,035
1,128
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

3
0 / 3 / 0
3,509
439
1,424
3,378
1,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
10
Kills
5
5
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Jing Wei
Koyomiikari
Jing Wei
7
0
0
7
W
Fenrir
PSMoothie
Fenrir
0
0
4
2
L
Scylla
QKCK68
Scylla
1
0
1
1.5
W
3
2
0
1.5
L
2
0
0
2
L
Cerberus
batsandgoods
Cerberus
2
3
1
0.83
L
0
5
0
0
L
0
3
0
0
W
The Morrigan
uhHighroller
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,773
Damage
11,851
23,637
Taken
21,146
6,142
Mitigated
6,042
10,540
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
203
62
0
1,623
3,765
748
0
275
3,466
0
15,084
W
Jing Wei
Koyomiikari
Jing Wei
5,389
4,636
0
2,823
4,473
1,008
406
495
3,978
0
29,062
W
Fenrir
PSMoothie
Fenrir
2,210
819
0
2,473
5,816
1,390
0
1,159
4,621
0
7,364
L
Scylla
QKCK68
Scylla
1,569
21
0
750
1,727
388
0
350
1,305
24,809
0
W
4,507
1,103
0
3,122
6,665
2,114
0
3,326
3,059
25,693
0
L
1,662
1,208
0
990
3,403
1,128
0
42
3,361
0
14,845
L
Cerberus
batsandgoods
Cerberus
3,905
236
0
2,349
6,603
2,288
0
4,183
2,096
27,956
0
L
3,291
1,724
0
670
6,035
1,128
0
0
6,035
0
18,245
L
1,424
513
0
550
3,378
1,110
0
0
3,378
4,563
0
W
The Morrigan
uhHighroller
The Morrigan
464
126
0
499
2,918
882
216
1,171
1,615
31,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
21,975
258
Minions Killed
211
0
Camps Cleared
0
778,747
Distance Traveled
673,853
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,991
499
42
5
0
170,042
2
W
Jing Wei
5,631
704
70
9
0
137,337
0
W
Fenrir
4,423
553
9
1
0
173,211
1
L
Scylla
5,050
631
51
6
0
152,374
3
W
Terra
5,564
696
62
8
0
155,246
1
L
Arachne
4,508
564
35
4
0
183,996
3
L
Cerberus
5,263
658
92
12
0
132,722
0
L
Medusa
3,645
456
28
4
0
121,327
2
L
Ymir
3,509
439
5
1
0
83,434
0
W
The Morrigan
5,195
649
75
9
0
142,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role