Player Matchup

Arachne
Arachne
Papa Thiqq
Arachne
Level 36
God Stats
4W - 3L
1,675 SR
Queue Stats
354W - 383L
1,377 Elo+
Solo
Tyr
Tyr
SevenZins
Tyr
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 143L
1,473 Elo+
Party 2
Sobek
Sobek
TheKiddoLogan
Sobek
Level 98
God Stats
4W - 1L
1,883 SR
Queue Stats
106W - 114L
1,423 Elo+
Party 2
Skadi
Skadi
TheeRipePeach
Skadi
Level 29
God Stats
11W - 8L
1,338 SR
Queue Stats
15W - 12L
1,326 Elo+
Party 2
Nox
Nox
zhojua
Nox
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,426 Elo+
Solo
Team Averages
Level 58
1,579 SR
1,405 Elo+

VS

Team Averages
Level 87
1,513 SR
1,417 Elo+
Sobek
Sobek
Boost35Militia
Sobek
Level 76
God Stats
21W - 13L
1,582 SR
Queue Stats
195W - 222L
1,485 Elo+
Party 1
Loki
Loki
Escudero_Joe
Loki
Level 159
God Stats
53W - 48L
1,493 SR
Queue Stats
1,303W - 1,415L
1,377 Elo+
Solo
Janus
Janus
MEECHYvii
Janus
Level 62
God Stats
14W - 24L
1,525 SR
Queue Stats
162W - 199L
1,434 Elo+
Party 1
Izanami
Izanami
freak_guy26
Izanami
Level 37
God Stats
18W - 15L
1,559 SR
Queue Stats
97W - 109L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
lazypoo123
Gilgamesh
Level 101
God Stats
28W - 30L
1,405 SR
Queue Stats
379W - 426L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Papa Thiqq
Arachne
17
5 / 4 / 5
10,618
506
10,708
15,016
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 1 / 4
11,109
529
7,810
13,711
17,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 2 / 8
10,647
507
11,514
22,382
24,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
5 / 6 / 5
12,119
577
13,212
15,958
4,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
zhojua
Nox
15
1 / 4 / 8
9,342
445
9,180
9,966
4,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
9,198
438
8,206
22,531
26,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 0 / 1
11,400
543
8,928
10,235
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
MEECHYvii
Janus
17
5 / 4 / 1
10,767
513
11,135
13,429
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
freak_guy26
Izanami
16
4 / 7 / 1
10,128
482
15,608
16,406
5,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
lazypoo123
Gilgamesh
16
5 / 3 / 4
10,210
486
12,997
15,111
10,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
17
Kills
17
17
Deaths
17
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
2
0
1
2.5
L
Janus
MEECHYvii
Janus
5
4
1
1.38
W
Arachne
Papa Thiqq
Arachne
5
4
5
1.88
W
1
1
4
3
W
5
2
8
4.5
W
5
6
5
1.25
L
Izanami
freak_guy26
Izanami
4
7
1
0.64
L
Gilgamesh
lazypoo123
Gilgamesh
5
3
4
2.33
W
Nox
zhojua
Nox
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,424
Damage
56,874
77,033
Taken
77,712
58,751
Mitigated
52,399
23,982
Healing
25,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,206
736
1,488
9,701
22,531
26,207
0
5,105
17,342
29,607
0
L
8,928
876
0
2,032
10,235
4,479
0
296
9,939
0
89,769
L
Janus
MEECHYvii
Janus
11,135
1,712
0
3,788
13,429
5,325
304
5,489
7,914
78,017
0
W
Arachne
Papa Thiqq
Arachne
10,708
7,503
0
4,188
15,016
8,153
0
4,484
10,412
0
66,822
W
7,810
1,151
0
5,696
13,711
17,508
1,314
374
13,337
0
76,466
W
11,514
868
0
8,923
22,382
24,139
0
5,639
16,591
37,746
0
W
13,212
6,160
0
4,154
15,958
4,724
0
2,705
13,213
0
69,627
L
Izanami
freak_guy26
Izanami
15,608
11,638
282
5,806
16,406
5,842
335
4,493
11,911
0
82,220
L
Gilgamesh
lazypoo123
Gilgamesh
12,997
3,301
0
2,768
15,111
10,546
128
5,183
9,912
0
64,098
W
Nox
zhojua
Nox
9,180
667
0
1,021
9,966
4,227
42
5,561
4,139
41,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,835
Gold Earned
51,703
485
Minions Killed
583
0
Camps Cleared
0
2,006,431
Distance Traveled
1,976,721
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,198
438
34
2
0
415,131
3
L
Loki
11,400
543
183
9
0
416,590
0
L
Janus
10,767
513
141
7
0
364,021
2
W
Arachne
10,618
506
130
6
0
442,193
0
W
Tyr
11,109
529
158
8
0
432,252
3
W
Sobek
10,647
507
32
2
0
439,745
6
W
Skadi
12,119
577
103
5
0
353,334
1
L
Izanami
10,128
482
140
7
0
366,232
0
L
Gilgamesh
10,210
486
85
4
0
414,747
5
W
Nox
9,342
445
62
3
0
338,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role