Player Matchup

Kuzenbo
Kuzenbo
BMarche2001
Kuzenbo
Level 20
God Stats
13W - 7L
1,516 SR
Queue Stats
35W - 38L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
Cheemsburgers
Kukulkan
Level 29
God Stats
1W - 1L
1,402 SR
Queue Stats
25W - 32L
1,591 Elo+
Solo
Ravana
Ravana
CheetosOG
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,419 Elo+
Party 1
Chernobog
Chernobog
RyanThuffNuts
Chernobog
Level 22
God Stats
15W - 6L
1,731 SR
Queue Stats
43W - 49L
1,413 Elo+
Party 1
Fenrir
Fenrir
TheMustarddTiger
Fenrir
Level 43
God Stats
8W - 3L
1,672 SR
Queue Stats
43W - 50L
1,412 Elo+
Party 1
Team Averages
Level 28
1,564 SR
1,444 Elo+

VS

Team Averages
Level 17
1,609 SR
1,464 Elo+
Kukulkan
Kukulkan
BudgetGamer69
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,447 Elo+
Solo
Amaterasu
Amaterasu
DigBickWizard
Amaterasu
Level 22
God Stats
4W - 1L
1,875 SR
Queue Stats
7W - 7L
1,271 Elo+
Solo
Apollo
Apollo
KingZ00M
Apollo
Level 4
God Stats
4W - 1L
1,662 SR
Queue Stats
6W - 4L
1,771 Elo+
Party 2
Cthulhu
Cthulhu
Viairy
Cthulhu
Level 15
God Stats
4W - 7L
1,500 SR
Queue Stats
8W - 14L
1,312 Elo+
Party 2
Fenrir
Fenrir
thelastorm1
Fenrir
Level 18
God Stats
1W - 2L
1,507 SR
Queue Stats
227W - 241L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BMarche2001
Kuzenbo
19
8 / 3 / 12
13,719
528
11,922
15,779
19,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Cheemsburgers
Kukulkan
20
6 / 7 / 6
14,392
554
19,714
18,744
9,033
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
CheetosOG
Ravana
20
8 / 3 / 8
13,746
529
18,054
14,680
12,638
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
RyanThuffNuts
Chernobog
20
4 / 4 / 11
13,007
500
10,693
15,928
6,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 3 / 7
15,213
585
10,439
23,151
13,653
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BudgetGamer69
Kukulkan
20
3 / 6 / 6
14,348
552
19,504
20,084
11,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
DigBickWizard
Amaterasu
18
2 / 9 / 1
11,769
453
6,549
21,156
13,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
KingZ00M
Apollo
17
3 / 11 / 1
11,117
428
8,215
23,693
7,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Viairy
Cthulhu
17
0 / 4 / 2
9,840
378
7,804
14,588
12,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
12 / 4 / 3
14,444
556
15,044
20,666
15,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
34
Kills
20
20
Deaths
34
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BMarche2001
Kuzenbo
8
3
12
4.67
L
Kukulkan
BudgetGamer69
Kukulkan
3
6
6
1
W
Kukulkan
Cheemsburgers
Kukulkan
6
7
6
1.29
W
Ravana
CheetosOG
Ravana
8
3
8
4
L
Amaterasu
DigBickWizard
Amaterasu
2
9
1
0.28
L
Apollo
KingZ00M
Apollo
3
11
1
0.32
W
Chernobog
RyanThuffNuts
Chernobog
4
4
11
2.38
W
8
3
7
3.83
L
Cthulhu
Viairy
Cthulhu
0
4
2
0.25
L
Fenrir
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,822
Damage
57,116
88,282
Taken
100,187
61,567
Mitigated
60,175
18,117
Healing
20,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BMarche2001
Kuzenbo
11,922
3,801
0
1,473
15,779
19,843
396
6,989
8,317
45,126
0
L
Kukulkan
BudgetGamer69
Kukulkan
19,504
3,205
0
1,015
20,084
11,274
958
9,984
10,072
131,252
0
W
Kukulkan
Cheemsburgers
Kukulkan
19,714
2,203
0
535
18,744
9,033
824
7,214
11,395
109,276
0
W
Ravana
CheetosOG
Ravana
18,054
6,704
0
1,963
14,680
12,638
904
2,770
11,685
0
78,693
L
Amaterasu
DigBickWizard
Amaterasu
6,549
2,974
0
3,864
21,156
13,303
1,865
2,755
18,202
0
54,172
L
Apollo
KingZ00M
Apollo
8,215
3,240
0
6,690
23,693
7,779
2,243
9,158
14,460
0
66,429
W
Chernobog
RyanThuffNuts
Chernobog
10,693
6,573
0
4,024
15,928
6,400
2,522
5,657
10,096
0
76,910
W
10,439
2,743
0
10,122
23,151
13,653
79
3,442
19,481
0
128,031
L
Cthulhu
Viairy
Cthulhu
7,804
148
0
2,142
14,588
12,748
0
3,913
10,630
43,875
0
L
Fenrir
15,044
2,500
0
7,010
20,666
15,071
827
5,826
14,765
0
84,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,077
Gold Earned
61,518
663
Minions Killed
641
0
Camps Cleared
0
2,526,974
Distance Traveled
2,345,666
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,719
528
59
2
0
470,557
1
L
Kukulkan
14,348
552
239
9
0
429,520
4
W
Kukulkan
14,392
554
198
8
0
457,651
7
W
Ravana
13,746
529
120
5
0
484,953
1
L
Amaterasu
11,769
453
103
4
0
418,629
4
L
Apollo
11,117
428
105
4
0
408,490
3
W
Chernobog
13,007
500
126
5
0
521,971
0
W
Fenrir
15,213
585
160
6
0
591,842
3
L
Cthulhu
9,840
378
67
3
0
540,975
4
L
Fenrir
14,444
556
127
5
0
548,052
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role