Player Matchup

Xbalanque
Xbalanque
Crow191863
Xbalanque
Level 19
God Stats
2W - 3L
1,538 SR
Queue Stats
75W - 80L
1,537 Elo+
Solo
Pele
Pele
IlIDanteMakerIlI
Pele
Level 29
God Stats
15W - 7L
1,764 SR
Queue Stats
129W - 114L
1,598 Elo+
Solo
Heimdallr
Heimdallr
OldDirtDog69429
Heimdallr
Level 13
God Stats
8W - 4L
1,907 SR
Queue Stats
44W - 34L
1,651 Elo+
Solo
Ra
Ra
PermaBanKEKW
Ra
Level 28
God Stats
0W - 1L
1,406 SR
Queue Stats
31W - 28L
1,547 Elo+
Solo
Ares
Ares
RossLocke
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,600 Elo+
Solo
Team Averages
Level 22
1,623 SR
1,587 Elo+

VS

Team Averages
Level 19
1,441 SR
1,687 Elo+
Jing Wei
Jing Wei
ArcinatorSmash
Jing Wei
Level 24
God Stats
5W - 10L
1,601 SR
Queue Stats
13W - 12L
1,653 Elo+
Solo
Hercules
Hercules
Baenerys
Hercules
Level 26
God Stats
23W - 7L
1,464 SR
Queue Stats
289W - 199L
1,661 Elo+
Solo
Ymir
Ymir
ElonLikesKids
Ymir
Level 13
God Stats
1W - 0L
1,199 SR
Queue Stats
21W - 13L
1,708 Elo+
Solo
Ares
Ares
Idobejiggly
Ares
Level 18
God Stats
1W - 2L
1,232 SR
Queue Stats
110W - 65L
1,746 Elo+
Solo
Loki
Loki
MyGoldenEXP
Loki
Level 12
God Stats
172W - 102L
1,710 SR
Queue Stats
224W - 154L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crow191863
Xbalanque
11
0 / 3 / 2
6,463
462
2,693
9,551
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,430
459
10,296
18,131
6,177
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
OldDirtDog69429
Heimdallr
12
1 / 1 / 2
7,400
529
4,841
6,932
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 0
8,013
572
7,359
8,418
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
2 / 2 / 3
6,833
488
5,083
10,378
6,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 1 / 2
6,517
466
2,894
7,803
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Baenerys
Hercules
14
4 / 0 / 1
7,984
570
12,714
16,733
11,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 2
8,051
575
5,018
7,726
3,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 5 / 0
6,210
444
5,245
11,345
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 0 / 3
8,206
586
9,411
8,606
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
12
12
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
1
2
1
W
Hercules
Baenerys
Hercules
4
0
1
4.5
L
Xbalanque
Crow191863
Xbalanque
0
3
2
0.33
W
4
0
2
5
W
1
5
0
0.2
L
0
4
0
0
W
3
0
3
4.5
L
Heimdallr
OldDirtDog69429
Heimdallr
1
1
2
2
L
3
2
0
1.5
L
Ares
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
35,282
53,410
Taken
52,213
22,219
Mitigated
26,623
16,794
Healing
23,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
2,894
1,715
0
2,887
7,803
2,031
0
1,341
6,462
0
43,069
W
Hercules
Baenerys
Hercules
12,714
5,271
0
8,313
16,733
11,826
115
0
16,733
0
50,978
L
Xbalanque
Crow191863
Xbalanque
2,693
1,053
207
2,557
9,551
3,114
0
847
8,704
0
42,336
W
5,018
1,361
0
4,331
7,726
3,212
636
3,893
3,572
50,241
0
W
5,245
482
0
3,741
11,345
6,600
0
4,820
6,279
20,845
0
L
10,296
3,233
0
7,210
18,131
6,177
234
0
18,131
0
42,652
W
9,411
3,445
0
3,834
8,606
2,954
0
1,810
6,725
0
62,938
L
Heimdallr
OldDirtDog69429
Heimdallr
4,841
2,315
0
3,386
6,932
2,974
1,099
1,965
4,967
0
51,240
L
7,359
687
238
2,051
8,418
3,281
0
3,419
4,999
59,172
0
L
Ares
5,083
159
0
1,145
10,378
6,673
0
4,032
6,346
14,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
36,968
406
Minions Killed
430
0
Camps Cleared
0
1,271,954
Distance Traveled
1,374,992
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,517
466
82
6
0
291,393
2
W
Hercules
7,984
570
102
7
0
271,562
1
L
Xbalanque
6,463
462
91
7
0
247,159
0
W
Ymir
8,051
575
111
8
0
261,996
6
W
Ares
6,210
444
24
2
0
246,809
1
L
Pele
6,430
459
69
5
0
249,009
2
W
Loki
8,206
586
111
8
0
303,232
8
L
Heimdallr
7,400
529
101
7
0
227,755
1
L
Ra
8,013
572
128
9
0
299,788
3
L
Ares
6,833
488
17
1
0
248,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role