Player Matchup

Ullr
Ullr
GloriusGregorius
Ullr
Level 26
God Stats
1W - 3L
1,604 SR
Queue Stats
90W - 105L
1,690 Elo+
Solo
Amaterasu
Amaterasu
HappyTheViking
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,580 Elo+
Solo
Thoth
Thoth
Psssssssssst
Thoth
Level 14
God Stats
0W - 2L
1,218 SR
Queue Stats
22W - 16L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
RealGimli777
Gilgamesh
Level 28
God Stats
8W - 13L
1,558 SR
Queue Stats
303W - 289L
1,468 Elo+
Solo
Sylvanus
Sylvanus
SoloOrDrunk
Sylvanus
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
113W - 90L
1,649 Elo+
Solo
Team Averages
Level 23
1,436 SR
1,578 Elo+

VS

Team Averages
Level 16
1,488 SR
1,613 Elo+
Gilgamesh
Gilgamesh
ButtNkedCrzy
Gilgamesh
Level 27
God Stats
8W - 5L
1,305 SR
Queue Stats
57W - 41L
1,512 Elo+
Solo
Arachne
Arachne
NotTweeja
Arachne
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
111W - 52L
1,757 Elo+
Party 1
Guan Yu
Guan Yu
Ricemancho
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,615 Elo+
Party 1
Skadi
Skadi
YungBootyCall
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
chichitodelboom
Ra
Level 16
God Stats
9W - 5L
1,638 SR
Queue Stats
131W - 102L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
5,831
486
3,603
8,576
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
HappyTheViking
Amaterasu
8
1 / 8 / 1
5,577
465
2,930
9,335
4,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 1 / 2
7,444
620
4,988
3,489
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RealGimli777
Gilgamesh
10
3 / 6 / 2
6,548
546
8,658
10,781
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SoloOrDrunk
Sylvanus
9
1 / 6 / 4
5,616
468
4,857
9,747
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ButtNkedCrzy
Gilgamesh
10
6 / 2 / 5
7,037
586
7,874
9,223
3,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
NotTweeja
Arachne
13
7 / 1 / 1
7,909
659
7,461
8,728
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Ricemancho
Guan Yu
12
5 / 1 / 0
7,363
614
2,718
7,522
3,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
5 / 1 / 6
7,831
653
5,482
6,732
1,817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 3
7,882
657
5,919
8,616
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
27
27
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ButtNkedCrzy
Gilgamesh
6
2
5
4.25
L
1
6
1
0.25
L
Amaterasu
HappyTheViking
Amaterasu
1
8
1
0.19
W
Arachne
NotTweeja
Arachne
7
1
1
7.5
L
3
1
2
4
L
Gilgamesh
RealGimli777
Gilgamesh
3
6
2
0.67
W
Guan Yu
Ricemancho
Guan Yu
5
1
0
5
L
Sylvanus
SoloOrDrunk
Sylvanus
1
6
4
0.5
W
5
1
6
8
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,036
Damage
29,454
41,928
Taken
40,821
20,020
Mitigated
14,980
6,665
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ButtNkedCrzy
Gilgamesh
7,874
2,682
0
2,369
9,223
3,394
0
3,184
6,025
0
25,576
L
3,603
2,112
0
1,248
8,576
2,512
0
0
8,576
0
27,581
L
Amaterasu
HappyTheViking
Amaterasu
2,930
1,642
0
1,058
9,335
4,044
0
1,696
7,639
0
18,287
W
Arachne
NotTweeja
Arachne
7,461
4,453
0
3,905
8,728
3,427
470
1,510
7,122
0
50,445
L
4,988
84
0
925
3,489
1,426
0
874
2,615
41,517
0
L
Gilgamesh
RealGimli777
Gilgamesh
8,658
3,753
0
1,013
10,781
4,302
0
2,009
8,772
0
34,659
W
Guan Yu
Ricemancho
Guan Yu
2,718
683
155
2,648
7,522
3,358
1,429
0
7,522
0
34,608
L
Sylvanus
SoloOrDrunk
Sylvanus
4,857
1,843
839
1,582
9,747
7,736
0
1,340
8,407
15,539
4,316
W
5,482
2,428
0
1,945
6,732
1,817
890
665
6,067
0
44,890
W
5,919
664
443
2,880
8,616
2,984
0
3,571
4,715
53,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
38,022
260
Minions Killed
416
0
Camps Cleared
0
1,071,747
Distance Traveled
1,214,914
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,037
586
28
2
0
242,907
1
L
Ullr
5,831
486
60
5
0
197,978
0
L
Amaterasu
5,577
465
27
2
0
222,226
1
W
Arachne
7,909
659
99
8
0
273,160
2
L
Thoth
7,444
620
99
8
0
226,157
9
L
Gilgamesh
6,548
546
52
4
0
215,134
2
W
Guan Yu
7,363
614
88
7
0
243,938
2
L
Sylvanus
5,616
468
22
2
0
210,252
1
W
Skadi
7,831
653
86
7
0
216,166
3
W
Ra
7,882
657
115
10
0
238,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role