Player Matchup

Chaac
Chaac
JSus98
Chaac
Level 90
God Stats
1W - 3L
1,446 SR
Queue Stats
50W - 85L
1,424 Elo+
Party 1
Chang'e
Chang'e
JudgeJoint
Chang'e
Level 66
God Stats
1W - 2L
1,512 SR
Queue Stats
15W - 13L
1,485 Elo+
Party 1
Anhur
Anhur
slamdunkmuhjunk
Anhur
Level 82
God Stats
0W - 1L
1,739 SR
Queue Stats
7W - 19L
1,214 Elo+
Party 1
Team Averages
Level 79
1,566 SR
1,374 Elo+

VS

Team Averages
Level 45
1,734 SR
1,747 Elo+
Chiron
Chiron
Lawzyx
Chiron
Level 85
God Stats
6W - 1L
1,957 SR
Queue Stats
12W - 9L
1,774 Elo+
Party 2
Zeus
Zeus
Triixtouchable
Zeus
Level 24
God Stats
3W - 0L
1,743 SR
Queue Stats
6W - 5L
1,664 Elo+
Party 2
Gilgamesh
Gilgamesh
XDestructeursX
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JSus98
Chaac
6
0 / 0 / 1
5,800
580
1,074
1,486
724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
JudgeJoint
Chang'e
10
2 / 4 / 2
6,544
654
3,659
8,130
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 5 / 2
7,317
732
4,100
8,760
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Lawzyx
Chiron
12
6 / 0 / 3
8,388
839
8,018
6,052
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 6
7,215
722
2,178
4,339
1,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
XDestructeursX
Gilgamesh
10
2 / 3 / 6
7,408
741
2,966
6,661
4,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
9
9
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
JSus98
Chaac
0
0
1
0.5
L
Chang'e
JudgeJoint
Chang'e
2
4
2
0.75
W
Chiron
Lawzyx
Chiron
6
0
3
7.5
W
1
2
6
2
W
Gilgamesh
XDestructeursX
Gilgamesh
2
3
6
1.67
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,833
Damage
13,162
18,376
Taken
17,052
6,155
Mitigated
7,929
4,553
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
JSus98
Chaac
1,074
56
0
673
1,486
724
0
84
1,402
0
7,240
L
Chang'e
JudgeJoint
Chang'e
3,659
461
643
1,521
8,130
2,626
0
856
7,274
9,689
0
W
Chiron
Lawzyx
Chiron
8,018
3,611
965
2,735
6,052
1,801
1,577
843
5,105
0
37,203
W
2,178
114
0
780
4,339
1,211
458
728
3,563
26,187
0
W
Gilgamesh
XDestructeursX
Gilgamesh
2,966
272
126
786
6,661
4,917
45
1,851
4,464
0
17,107
L
4,100
1,345
0
1,716
8,760
2,805
0
1,274
7,486
0
22,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,661
Gold Earned
23,011
65
Minions Killed
126
0
Camps Cleared
0
415,291
Distance Traveled
526,745
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,800
580
10
1
0
94,395
0
L
Chang'e
6,544
654
10
1
0
160,125
1
W
Chiron
8,388
839
56
6
0
183,187
2
W
Zeus
7,215
722
53
5
0
162,195
3
W
Gilgamesh
7,408
741
17
2
0
181,363
2
L
Anhur
7,317
732
45
5
0
160,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role