Player Matchup

Sobek
Sobek
CastleFake
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CeramicFerret85
Mulan
Level 16
God Stats
1W - 3L
1,295 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Neith
Neith
EliteCrow2
Neith
Level 124
God Stats
1W - 0L
1,910 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
dannielpe
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,551 SR
1,500 Elo+

VS

Team Averages
Level 41
1,637 SR
1,271 Elo+
Hachiman
Hachiman
FuzzWumble
Hachiman
Level 29
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 2
Hercules
Hercules
NovaBurn1
Hercules
Level 35
God Stats
0W - 1L
1,658 SR
Queue Stats
0W - 4L
1,182 Elo+
Party 2
Geb
Geb
PKFreeze8
Geb
Level 34
God Stats
0W - 3L
1,574 SR
Queue Stats
19W - 27L
1,385 Elo+
Party 2
Hera
Hera
subball53
Hera
Level 66
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 4L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
1 / 1 / 13
9,265
772
5,597
15,155
18,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 5
9,245
770
2,940
9,547
6,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
17
10 / 0 / 5
10,845
904
13,024
7,760
3,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
dannielpe
Vulcan
15
5 / 3 / 8
9,485
790
14,060
8,103
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FuzzWumble
Hachiman
13
0 / 5 / 2
7,733
644
6,138
9,694
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
NovaBurn1
Hercules
13
1 / 4 / 3
7,862
655
6,881
12,404
9,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
8,315
693
3,604
12,926
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
14
3 / 4 / 0
8,434
703
5,415
6,917
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
5
6
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
13
7.5
W
2
2
5
2.25
W
Neith
10
0
5
12.5
L
Hachiman
FuzzWumble
Hachiman
0
5
2
0.2
L
Hercules
NovaBurn1
Hercules
1
4
3
0.63
L
1
5
1
0.3
W
Vulcan
dannielpe
Vulcan
5
3
8
3
L
Hera
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
22,038
40,565
Taken
41,941
32,478
Mitigated
24,951
9,327
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,597
407
0
4,440
15,155
18,754
60
4,099
10,832
16,359
0
W
2,940
559
0
1,764
9,547
6,015
1,293
1,962
7,417
0
24,406
W
Neith
13,024
4,452
0
1,945
7,760
3,803
2,483
1,754
5,925
0
47,357
L
Hachiman
FuzzWumble
Hachiman
6,138
3,932
0
1,268
9,694
3,607
320
4,583
4,917
0
24,408
L
Hercules
NovaBurn1
Hercules
6,881
1,754
657
3,114
12,404
9,125
66
5,132
7,004
0
16,512
L
3,604
502
0
1,744
12,926
9,572
62
5,417
7,339
17,086
0
W
Vulcan
dannielpe
Vulcan
14,060
3,060
120
1,058
8,103
3,906
294
1,701
6,214
37,441
0
L
Hera
5,415
1,728
0
250
6,917
2,647
611
4,150
2,629
31,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
32,344
196
Minions Killed
151
11
Camps Cleared
6
1,007,529
Distance Traveled
820,312
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,265
772
26
2
1
268,999
0
W
Mulan
9,245
770
49
4
3
235,733
4
W
Neith
10,845
904
82
7
6
249,402
0
L
Hachiman
7,733
644
40
3
3
202,121
2
L
Hercules
7,862
655
27
2
1
218,475
0
L
Geb
8,315
693
31
3
0
209,315
2
W
Vulcan
9,485
790
39
3
1
253,395
1
L
Hera
8,434
703
53
4
2
190,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role