Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
EJW00
Ares
Level 6
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 9L
1,675 Elo+
Solo
Ymir
Ymir
Zetzubo
Ymir
Level 17
God Stats
0W - 3L
1,264 SR
Queue Stats
54W - 32L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
itsukislevin
Cthulhu
Level 45
God Stats
8W - 4L
1,746 SR
Queue Stats
52W - 38L
1,489 Elo+
Party 1
Thor
Thor
styzwndr
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 29L
1,551 Elo+
Party 1
Team Averages
Level 22
1,550 SR
1,559 Elo+

VS

Team Averages
Level 17
1,526 SR
1,505 Elo+
Fenrir
Fenrir
Agent_Doofus
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
Kriegseule
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 120L
1,481 Elo+
Solo
Skadi
Skadi
Unholy_Codex
Skadi
Level 10
God Stats
3W - 2L
1,632 SR
Queue Stats
19W - 12L
1,606 Elo+
Party 2
King Arthur
King Arthur
Zaroziano
King Arthur
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,435 Elo+
Solo
Scylla
Scylla
sscagames
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
1 / 5 / 6
9,714
971
9,666
14,402
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
EJW00
Ares
16
1 / 7 / 7
10,525
1,053
4,153
18,997
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ymir
Zetzubo
Ymir
15
2 / 3 / 5
9,546
955
7,944
14,983
20,962
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
itsukislevin
Cthulhu
15
2 / 1 / 5
9,293
929
9,617
19,739
19,355
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
15
2 / 10 / 3
9,458
946
8,100
19,112
7,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

123

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
14 / 0 / 7
12,891
1,289
22,479
6,894
3,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
17
4 / 0 / 15
10,583
1,058
14,968
6,476
2,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 0 / 11
10,653
1,065
21,243
5,509
2,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Zaroziano
King Arthur
18
3 / 5 / 17
10,861
1,086
15,911
17,274
15,828
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
sscagames
Scylla
17
1 / 3 / 9
9,831
983
7,368
8,182
3,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
8
Kills
26
26
Deaths
8
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
6
0.8
W
Fenrir
14
0
7
17.5
L
Ares
EJW00
Ares
1
7
7
0.64
W
Nu Wa
4
0
15
11.5
W
4
0
11
9.5
W
King Arthur
Zaroziano
King Arthur
3
5
17
2.3
L
Ymir
Zetzubo
Ymir
2
3
5
1.5
L
Cthulhu
itsukislevin
Cthulhu
2
1
5
4.5
W
Scylla
sscagames
Scylla
1
3
9
1.83
L
Thor
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,480
Damage
81,969
87,233
Taken
44,335
64,120
Mitigated
26,850
7,565
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,666
815
0
1,014
14,402
5,133
0
1,404
12,998
45,985
0
W
Fenrir
22,479
8,750
0
1,234
6,894
3,164
0
4,059
2,835
0
35,658
L
Ares
EJW00
Ares
4,153
562
489
2,772
18,997
10,860
0
5,469
13,528
10,030
0
W
Nu Wa
14,968
5,321
172
1,589
6,476
2,460
0
4,863
1,613
25,078
0
W
21,243
9,826
0
0
5,509
2,106
0
4,413
1,096
0
41,521
W
King Arthur
Zaroziano
King Arthur
15,911
2,931
0
4,428
17,274
15,828
0
12,228
5,046
0
31,404
L
Ymir
Zetzubo
Ymir
7,944
857
0
0
14,983
20,962
0
4,580
10,403
23,021
0
L
Cthulhu
itsukislevin
Cthulhu
9,617
462
770
2,520
19,739
19,355
0
7,136
12,603
22,876
0
W
Scylla
sscagames
Scylla
7,368
1,256
0
0
8,182
3,292
0
5,817
2,365
24,486
0
L
Thor
8,100
1,369
0
0
19,112
7,810
0
3,747
15,365
0
18,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,536
Gold Earned
54,819
177
Minions Killed
192
4
Camps Cleared
7
844,452
Distance Traveled
941,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,714
971
72
7
0
179,981
0
W
Fenrir
12,891
1,289
28
3
3
233,153
0
L
Ares
10,525
1,053
13
1
0
163,263
0
W
Nu Wa
10,583
1,058
35
4
1
165,898
0
W
Skadi
10,653
1,065
64
6
0
180,037
0
W
King Arthur
10,861
1,086
23
2
2
192,304
0
L
Ymir
9,546
955
44
4
2
155,158
0
L
Cthulhu
9,293
929
34
3
0
169,738
0
W
Scylla
9,831
983
42
4
1
170,298
0
L
Thor
9,458
946
14
1
2
176,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role