Player Matchup

Thor
Thor
Drac444
Thor
Level 48
God Stats
0W - 3L
1,771 SR
Queue Stats
205W - 203L
1,460 Elo+
Party 2
Yemoja
Yemoja
JustOwen22
Yemoja
Level 68
God Stats
15W - 16L
1,227 SR
Queue Stats
532W - 601L
1,359 Elo+
Solo
Bellona
Bellona
Lmao69420
Bellona
Level 63
God Stats
1W - 5L
1,152 SR
Queue Stats
106W - 92L
1,494 Elo+
Party 2
Anubis
Anubis
Prydra
Anubis
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 97L
1,384 Elo+
Solo
Neith
Neith
jojobonita
Neith
Level 35
God Stats
55W - 49L
1,442 SR
Queue Stats
67W - 67L
1,284 Elo+
Solo
Team Averages
Level 55
1,418 SR
1,396 Elo+

VS

Team Averages
Level 75
1,532 SR
1,467 Elo+
Sol
Sol
ARGHYMETES
Sol
Level 153
God Stats
1W - 0L
1,471 SR
Queue Stats
41W - 40L
1,334 Elo+
Solo
Osiris
Osiris
ButaFuta
Osiris
Level 46
God Stats
2W - 3L
1,372 SR
Queue Stats
135W - 127L
1,465 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DRONNNN6
Kumbhakarna
Level 48
God Stats
52W - 40L
1,559 SR
Queue Stats
155W - 141L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
IABuccaneer
Sun Wukong
Level 53
God Stats
35W - 17L
1,627 SR
Queue Stats
179W - 154L
1,502 Elo+
Party 1
Medusa
Medusa
chicagoplayer85
Medusa
Level 75
God Stats
57W - 38L
1,629 SR
Queue Stats
181W - 156L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Drac444
Thor
10
1 / 6 / 1
6,267
418
3,840
10,170
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
JustOwen22
Yemoja
10
0 / 3 / 1
6,436
429
5,789
8,247
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Lmao69420
Bellona
14
5 / 6 / 1
8,697
580
11,821
13,310
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Prydra
Anubis
15
2 / 2 / 0
8,656
577
5,189
6,598
3,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
10
1 / 7 / 1
6,444
430
6,738
10,086
2,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,533
569
3,070
7,352
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ButaFuta
Osiris
15
2 / 1 / 8
8,696
580
6,197
9,577
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
DRONNNN6
Kumbhakarna
13
3 / 1 / 11
8,605
574
4,284
11,522
5,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
IABuccaneer
Sun Wukong
15
5 / 4 / 3
9,205
614
8,237
14,315
10,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
13 / 1 / 1
10,641
709
9,907
11,400
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
9
Kills
24
24
Deaths
9
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Osiris
ButaFuta
Osiris
2
1
8
6
W
Kumbhakarna
DRONNNN6
Kumbhakarna
3
1
11
8.5
L
Thor
Drac444
Thor
1
6
1
0.25
W
Sun Wukong
IABuccaneer
Sun Wukong
5
4
3
1.63
L
Yemoja
JustOwen22
Yemoja
0
3
1
0.17
L
Bellona
Lmao69420
Bellona
5
6
1
0.92
L
Anubis
Prydra
Anubis
2
2
0
1
W
13
1
1
13.5
L
Neith
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,377
Damage
31,695
48,411
Taken
54,166
23,046
Mitigated
28,066
12,744
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,070
456
0
3,726
7,352
2,186
1,222
2,480
4,872
46,290
0
W
Osiris
ButaFuta
Osiris
6,197
2,579
0
2,965
9,577
6,392
0
2,180
7,397
0
62,070
W
Kumbhakarna
DRONNNN6
Kumbhakarna
4,284
201
0
2,061
11,522
5,322
0
3,931
7,591
23,169
0
L
Thor
Drac444
Thor
3,840
1,169
0
1,749
10,170
3,699
74
1,745
8,425
0
18,270
W
Sun Wukong
IABuccaneer
Sun Wukong
8,237
2,380
0
4,466
14,315
10,036
0
1,072
13,243
0
48,121
L
Yemoja
JustOwen22
Yemoja
5,789
1,047
757
2,675
8,247
3,335
69
1,576
6,671
35,500
0
L
Bellona
Lmao69420
Bellona
11,821
5,506
0
3,906
13,310
10,081
719
293
13,017
0
53,221
L
Anubis
Prydra
Anubis
5,189
544
0
2,651
6,598
3,140
555
2,022
4,576
59,619
0
W
9,907
4,135
0
4,719
11,400
4,130
2,648
1,315
10,085
0
66,783
L
Neith
6,738
2,729
0
1,006
10,086
2,791
76
1,718
8,368
0
34,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
45,680
393
Minions Killed
447
0
Camps Cleared
0
1,298,409
Distance Traveled
1,472,508
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,533
569
101
7
0
286,871
5
W
Osiris
8,696
580
116
8
0
334,485
5
W
Kumbhakarna
8,605
574
27
2
0
309,440
2
L
Thor
6,267
418
31
2
0
294,353
2
W
Sun Wukong
9,205
614
98
7
0
260,027
4
L
Yemoja
6,436
429
73
5
0
244,583
3
L
Bellona
8,697
580
106
7
0
275,491
3
L
Anubis
8,656
577
124
8
0
261,286
4
W
Medusa
10,641
709
105
7
0
281,685
5
L
Neith
6,444
430
59
4
0
222,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role