Player Matchup

Jormungandr
Jormungandr
Hondo DPT
Jormungandr
Level 15
God Stats
11W - 13L
1,419 SR
Queue Stats
25W - 21L
1,421 Elo+
Party 2
Fenrir
Fenrir
ReppinThe914
Fenrir
Level 29
God Stats
4W - 1L
1,842 SR
Queue Stats
33W - 34L
1,472 Elo+
Solo
Olorun
Olorun
ShadowBlade842
Olorun
Level 11
God Stats
24W - 33L
1,553 SR
Queue Stats
24W - 33L
1,537 Elo+
Solo
Bellona
Bellona
felipe-gomes012
Bellona
Level 29
God Stats
0W - 2L
1,116 SR
Queue Stats
13W - 10L
1,450 Elo+
Solo
Izanami
Izanami
stoneman146
Izanami
Level 26
God Stats
19W - 15L
1,673 SR
Queue Stats
211W - 175L
1,492 Elo+
Party 2
Team Averages
Level 22
1,520 SR
1,475 Elo+

VS

Team Averages
Level 35
1,479 SR
1,480 Elo+
Bellona
Bellona
BakaKira01
Bellona
Level 8
God Stats
2W - 2L
1,501 SR
Queue Stats
9W - 14L
1,384 Elo+
Solo
Hades
Hades
Cxmp Soul
Hades
Level 18
God Stats
9W - 8L
1,448 SR
Queue Stats
63W - 65L
1,550 Elo+
Party 1
Cerberus
Cerberus
L0STB0T
Cerberus
Level 26
God Stats
16W - 6L
1,523 SR
Queue Stats
502W - 479L
1,446 Elo+
Party 1
Arachne
Arachne
My NoNo Hard
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 213L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
NBA SlimeCal
Danzaburou
Level 17
God Stats
3W - 2L
1,421 SR
Queue Stats
5W - 4L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hondo DPT
Jormungandr
17
2 / 4 / 6
10,546
422
7,333
16,174
15,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
19
7 / 7 / 0
11,881
475
12,110
21,811
11,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 10 / 1
9,678
387
3,648
22,397
8,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 0
10,716
429
11,941
16,899
12,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
stoneman146
Izanami
19
8 / 7 / 2
12,124
485
22,407
21,535
7,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BakaKira01
Bellona
18
2 / 2 / 3
11,019
441
9,854
20,475
18,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Cxmp Soul
Hades
19
7 / 8 / 3
12,833
513
13,519
21,056
12,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
L0STB0T
Cerberus
18
1 / 3 / 7
11,447
458
10,505
23,572
20,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
My NoNo Hard
Arachne
20
21 / 1 / 2
15,656
626
24,668
22,795
14,270
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
NBA SlimeCal
Danzaburou
16
0 / 4 / 5
10,889
436
6,783
11,820
4,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
18
Kills
31
32
Deaths
18
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
BakaKira01
Bellona
2
2
3
1.75
W
Hades
Cxmp Soul
Hades
7
8
3
1.06
L
Jormungandr
Hondo DPT
Jormungandr
2
4
6
1.25
W
Cerberus
L0STB0T
Cerberus
1
3
7
1.5
W
Arachne
My NoNo Hard
Arachne
21
1
2
22
W
Danzaburou
NBA SlimeCal
Danzaburou
0
4
5
0.63
L
Fenrir
7
7
0
1
L
0
10
1
0.05
L
1
4
0
0.25
L
Izanami
stoneman146
Izanami
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,439
Damage
65,329
98,816
Taken
99,718
56,015
Mitigated
70,302
29,117
Healing
31,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BakaKira01
Bellona
9,854
2,200
0
8,762
20,475
18,619
1,796
95
20,380
0
53,608
W
Hades
Cxmp Soul
Hades
13,519
1,066
166
6,256
21,056
12,366
1,329
3,080
17,976
78,460
0
L
Jormungandr
Hondo DPT
Jormungandr
7,333
2,043
557
3,126
16,174
15,745
179
3,996
12,178
49,003
0
W
Cerberus
L0STB0T
Cerberus
10,505
526
393
3,916
23,572
20,641
811
2,453
21,119
72,401
0
W
Arachne
My NoNo Hard
Arachne
24,668
15,029
0
9,970
22,795
14,270
306
4,141
18,654
0
129,768
W
Danzaburou
NBA SlimeCal
Danzaburou
6,783
3,337
0
1,944
11,820
4,406
3,636
1,212
10,608
0
65,233
L
Fenrir
12,110
4,808
0
3,948
21,811
11,332
0
8,691
13,120
0
64,658
L
3,648
1,369
337
8,173
22,397
8,600
135
4,370
18,027
65,714
0
L
11,941
4,987
0
6,060
16,899
12,553
282
795
16,104
0
63,334
L
Izanami
stoneman146
Izanami
22,407
16,542
0
6,916
21,535
7,785
1,112
6,172
15,363
0
91,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,945
Gold Earned
61,844
578
Minions Killed
653
0
Camps Cleared
0
2,064,094
Distance Traveled
2,370,397
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,019
441
92
4
0
453,948
1
W
Hades
12,833
513
134
5
0
410,248
1
L
Jormungandr
10,546
422
93
4
0
437,653
4
W
Cerberus
11,447
458
142
6
0
490,293
2
W
Arachne
15,656
626
177
7
0
600,226
2
W
Danzaburou
10,889
436
108
4
0
415,682
0
L
Fenrir
11,881
475
116
5
0
419,273
1
L
Olorun
9,678
387
86
3
0
385,090
0
L
Bellona
10,716
429
133
5
0
378,405
4
L
Izanami
12,124
485
150
6
0
443,673
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role