Player Matchup

Hou Yi
Hou Yi
Bronze III
AllResolve7
Hou Yi
Bronze III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Scylla
Scylla
Gold III
JuanD99
Scylla
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
SpaceAIien
Chaac
Bronze III
Level 100
God Stats
1W - 0L
1,234 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,411 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,581 SR
1,347 MMR
Bacchus
Bacchus
Bronze III
DeadCrazyy
Bacchus
Bronze III
Level 121
God Stats
5W - 4L
1,485 SR
Queue Stats
20W - 16L
1,589 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Ralundr
Danzaburou
Bronze III
Level 160
God Stats
0W - 1L
1,758 SR
Queue Stats
20W - 16L
1,589 MMR
Party 1
He Bo
He Bo
Bronze IV
Wizie7x
He Bo
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 45L
865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 4 / 8
12,943
681
11,340
14,230
5,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
JuanD99
Scylla
17
5 / 5 / 9
13,608
716
16,382
17,446
6,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
17
5 / 5 / 8
13,340
702
18,597
20,016
19,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
PersephoneJanusTiamatSetThoth

VS

Bans
AthenaDiscordiaYmirNoxOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadCrazyy
Bacchus
17
2 / 3 / 12
14,388
757
15,044
23,881
35,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Ralundr
Danzaburou
20
11 / 4 / 3
16,359
861
25,506
23,551
10,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Wizie7x
He Bo
9
1 / 7 / 3
10,276
541
4,071
6,980
1,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
14
Kills
14
14
Deaths
14
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
4
8
2
L
Bacchus
DeadCrazyy
Bacchus
2
3
12
2.67
W
Scylla
JuanD99
Scylla
5
5
9
1.9
L
Danzaburou
Ralundr
Danzaburou
11
4
3
3.13
W
Chaac
5
5
8
1.8
L
He Bo
Wizie7x
He Bo
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,319
Damage
44,621
51,692
Taken
54,412
30,835
Mitigated
48,324
19,635
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
11,340
5,984
0
5,826
14,230
5,302
1,428
5,641
8,589
0
69,796
L
Bacchus
DeadCrazyy
Bacchus
15,044
1,647
0
6,885
23,881
35,844
0
7,128
15,800
30,605
0
W
Scylla
JuanD99
Scylla
16,382
837
42
4,539
17,446
6,326
734
7,902
9,544
45,145
0
L
Danzaburou
Ralundr
Danzaburou
25,506
16,345
0
13,164
23,551
10,540
787
7,296
15,670
0
141,858
W
Chaac
18,597
2,939
659
8,569
20,016
19,207
660
5,684
14,332
0
40,223
L
He Bo
Wizie7x
He Bo
4,071
384
0
431
6,980
1,940
0
1,516
5,145
13,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
41,023
220
Minions Killed
219
0
Camps Cleared
0
1,029,536
Distance Traveled
847,022
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,943
681
100
5
0
335,923
5
L
Bacchus
14,388
757
9
0
0
362,417
9
W
Scylla
13,608
716
78
4
0
341,757
7
L
Danzaburou
16,359
861
194
10
0
340,989
0
W
Chaac
13,340
702
42
2
0
351,856
4
L
He Bo
10,276
541
16
1
0
143,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role