Player Matchup

Tsukuyomi
Tsukuyomi
ACES I Walrus
Tsukuyomi
Level 127
God Stats
4W - 9L
1,562 SR
Queue Stats
293W - 300L
1,542 Elo+
Party 2
Athena
Athena
Boudine123
Athena
Level 140
God Stats
26W - 18L
1,577 SR
Queue Stats
188W - 168L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
DaddyIceman
Danzaburou
Level 154
God Stats
28W - 19L
1,305 SR
Queue Stats
43W - 40L
1,609 Elo+
Party 2
Kukulkan
Kukulkan
M00NFR34KZ
Kukulkan
Level 16
God Stats
6W - 4L
1,613 SR
Queue Stats
169W - 176L
1,413 Elo+
Party 3
Gilgamesh
Gilgamesh
dabiju
Gilgamesh
Level 144
God Stats
45W - 40L
1,489 SR
Queue Stats
689W - 652L
1,479 Elo+
Party 3
Team Averages
Level 116
1,509 SR
1,506 Elo+

VS

Team Averages
Level 84
1,518 SR
1,440 Elo+
Baron Samedi
Baron Samedi
Fabiou
Baron Samedi
Level 129
God Stats
2W - 2L
1,637 SR
Queue Stats
159W - 209L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HarℓeyQuinn
Tsukuyomi
Level 126
God Stats
2W - 8L
1,268 SR
Queue Stats
144W - 178L
1,405 Elo+
Party 1
Ganesha
Ganesha
ZeroToxicitii
Ganesha
Level 97
God Stats
2W - 2L
1,611 SR
Queue Stats
28W - 18L
1,629 Elo+
Solo
Skadi
Skadi
asoxz
Skadi
Level 5
God Stats
0W - 1L
1,823 SR
Queue Stats
21W - 23L
1,285 Elo+
Party 1
Bellona
Bellona
shadowyos
Bellona
Level 62
God Stats
6W - 9L
1,253 SR
Queue Stats
647W - 729L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ACES I Walrus
Tsukuyomi
20
9 / 2 / 8
12,578
629
16,027
18,621
8,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Boudine123
Athena
16
4 / 1 / 14
11,399
570
10,973
15,342
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DaddyIceman
Danzaburou
20
6 / 1 / 5
13,745
687
14,820
14,883
6,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
M00NFR34KZ
Kukulkan
16
2 / 4 / 5
10,518
526
5,986
8,087
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
dabiju
Gilgamesh
19
8 / 1 / 7
13,647
682
14,490
20,435
11,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fabiou
Baron Samedi
17
3 / 3 / 4
9,807
490
12,993
11,250
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
HarℓeyQuinn
Tsukuyomi
14
1 / 8 / 4
8,798
440
5,128
16,859
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
13
0 / 5 / 4
8,072
404
9,294
17,172
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
asoxz
Skadi
14
1 / 5 / 0
9,114
456
5,761
11,518
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
shadowyos
Bellona
15
4 / 8 / 1
9,294
465
12,645
21,997
19,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
29
Kills
9
9
Deaths
29
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ACES I Walrus
Tsukuyomi
9
2
8
6.5
W
Athena
Boudine123
Athena
4
1
14
11
W
Danzaburou
DaddyIceman
Danzaburou
6
1
5
8.5
L
Baron Samedi
Fabiou
Baron Samedi
3
3
4
1.67
L
Tsukuyomi
HarℓeyQuinn
Tsukuyomi
1
8
4
0.38
W
Kukulkan
M00NFR34KZ
Kukulkan
2
4
5
1.13
L
Ganesha
0
5
4
0.4
L
Skadi
asoxz
Skadi
1
5
0
0.2
W
Gilgamesh
dabiju
Gilgamesh
8
1
7
11.5
L
Bellona
shadowyos
Bellona
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,296
Damage
45,821
77,368
Taken
78,796
46,302
Mitigated
44,982
28,806
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ACES I Walrus
Tsukuyomi
16,027
3,938
0
6,980
18,621
8,588
747
5,399
13,222
0
103,075
W
Athena
Boudine123
Athena
10,973
2,696
0
1,363
15,342
16,549
366
4,521
10,821
41,545
0
W
Danzaburou
DaddyIceman
Danzaburou
14,820
9,566
0
9,022
14,883
6,449
5,264
4,885
9,998
0
108,543
L
Baron Samedi
Fabiou
Baron Samedi
12,993
623
757
4,844
11,250
5,031
296
2,583
8,667
73,487
0
L
Tsukuyomi
HarℓeyQuinn
Tsukuyomi
5,128
1,169
0
3,756
16,859
6,344
0
3,643
13,216
0
42,854
W
Kukulkan
M00NFR34KZ
Kukulkan
5,986
562
0
645
8,087
3,072
1,304
4,433
3,654
59,411
0
L
Ganesha
9,294
787
0
1,956
17,172
9,625
0
3,884
13,288
32,990
0
L
Skadi
asoxz
Skadi
5,761
2,744
0
1,049
11,518
4,893
1,518
3,236
8,282
0
47,590
W
Gilgamesh
dabiju
Gilgamesh
14,490
2,873
0
10,796
20,435
11,644
1,436
3,173
17,262
89
58,554
L
Bellona
shadowyos
Bellona
12,645
2,254
0
5,468
21,997
19,089
0
3,841
18,156
0
41,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,887
Gold Earned
45,085
598
Minions Killed
440
0
Camps Cleared
0
2,051,469
Distance Traveled
1,817,353
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,578
629
144
7
0
441,614
8
W
Athena
11,399
570
69
3
0
450,645
6
W
Danzaburou
13,745
687
165
8
0
336,774
7
L
Baron Samedi
9,807
490
139
7
0
354,257
4
L
Tsukuyomi
8,798
440
82
4
0
352,467
4
W
Kukulkan
10,518
526
106
5
0
376,777
7
L
Ganesha
8,072
404
17
1
0
414,270
5
L
Skadi
9,114
456
122
6
0
338,527
4
W
Gilgamesh
13,647
682
114
6
0
445,659
3
L
Bellona
9,294
465
80
4
0
357,832
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role