Player Matchup

Hercules
Hercules
BANG DING OW982
Hercules
Level 66
God Stats
1W - 3L
1,281 SR
Queue Stats
141W - 252L
1,228 Elo+
Party 2
Olorun
Olorun
SUMTINGWONG7816
Olorun
Level 36
God Stats
16W - 17L
1,482 SR
Queue Stats
138W - 238L
1,287 Elo+
Party 2
Sylvanus
Sylvanus
VALLEYHO
Sylvanus
Level 30
God Stats
49W - 107L
1,341 SR
Queue Stats
49W - 112L
1,246 Elo+
Party 2
Team Averages
Level 44
1,368 SR
1,254 Elo+

VS

Team Averages
Level 104
1,542 SR
1,430 Elo+
Guan Yu
Guan Yu
Avp726
Guan Yu
Level 149
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
EarthSpace30392
Zeus
Level 160
God Stats
9W - 11L
1,504 SR
Queue Stats
514W - 725L
1,291 Elo+
Solo
Ymir
Ymir
MulrokYn
Ymir
Level 3
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 6 / 1
9,287
663
6,368
15,935
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

10
0 / 9 / 5
8,217
587
6,906
18,010
5,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
VALLEYHO
Sylvanus
12
2 / 9 / 3
9,419
673
7,142
22,626
13,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Avp726
Guan Yu
15
16 / 2 / 8
11,842
846
21,799
14,599
13,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 2 / 15
10,205
729
18,342
8,630
2,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
13
3 / 2 / 18
10,561
754
7,745
13,346
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
6
Kills
24
24
Deaths
6
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Avp726
Guan Yu
16
2
8
10
L
Hercules
4
6
1
0.75
W
5
2
15
6.25
W
Ymir
3
2
18
6
L
0
9
5
0.28
L
Sylvanus
VALLEYHO
Sylvanus
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
47,886
56,571
Taken
36,575
25,423
Mitigated
27,811
14,986
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Avp726
Guan Yu
21,799
4,369
3,058
7,679
14,599
13,896
1,624
5,728
8,871
0
49,789
L
Hercules
6,368
2,188
692
2,396
15,935
5,608
0
7,189
8,746
0
20,937
W
18,342
1,397
812
4,141
8,630
2,859
1,010
2,757
5,873
61,511
0
W
Ymir
7,745
1,822
0
2,158
13,346
11,056
346
5,621
7,725
22,919
0
L
6,906
4,283
1,420
3,930
18,010
5,876
0
8,296
9,714
26,157
0
L
Sylvanus
VALLEYHO
Sylvanus
7,142
2,304
2,301
4,247
22,626
13,939
252
10,654
11,972
22,677
2,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
32,608
108
Minions Killed
142
0
Camps Cleared
0
648,119
Distance Traveled
725,780
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,842
846
38
3
0
269,420
5
L
Hercules
9,287
663
29
2
0
245,550
2
W
Zeus
10,205
729
81
6
0
240,051
2
W
Ymir
10,561
754
23
2
0
216,309
1
L
Olorun
8,217
587
34
2
0
188,591
0
L
Sylvanus
9,419
673
45
3
0
213,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role