Player Matchup

Athena
Athena
Bury96
Athena
Level 32
God Stats
4W - 3L
1,756 SR
Queue Stats
140W - 121L
1,488 Elo+
Party 2
Rama
Rama
Daxxx96
Rama
Level 28
God Stats
10W - 8L
1,630 SR
Queue Stats
128W - 120L
1,554 Elo+
Party 2
Mercury
Mercury
Eddiemoney17
Mercury
Level 28
God Stats
33W - 20L
1,711 SR
Queue Stats
143W - 118L
1,545 Elo+
Party 2
Thor
Thor
Firstpowerpat
Thor
Level 27
God Stats
28W - 25L
1,332 SR
Queue Stats
222W - 226L
1,469 Elo+
Party 3
Poseidon
Poseidon
ensutance
Poseidon
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 142L
1,396 Elo+
Party 3
Team Averages
Level 28
1,586 SR
1,490 Elo+

VS

Team Averages
Level 9
1,369 SR
1,160 Elo+
Arachne
Arachne
Dranibus
Arachne
Level 4
God Stats
0W - 3L
1,139 SR
Queue Stats
0W - 3L
1,098 Elo+
Party 1
King Arthur
King Arthur
JamesMoriarty
King Arthur
Level 22
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 3L
1,098 Elo+
Party 1
Danzaburou
Danzaburou
Oldwhiskeyjack
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,051 Elo+
Party 1
Yemoja
Yemoja
Silverzstar
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,051 Elo+
Party 1
Olorun
Olorun
beastlington
Olorun
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bury96
Athena
15
9 / 2 / 9
10,884
573
11,113
16,440
17,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Daxxx96
Rama
17
5 / 2 / 11
11,460
603
14,403
11,783
5,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Eddiemoney17
Mercury
20
11 / 1 / 4
12,676
667
12,483
14,220
7,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 2
11,551
608
9,121
11,199
5,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
ensutance
Poseidon
16
2 / 3 / 7
10,950
576
8,500
9,029
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dranibus
Arachne
17
3 / 5 / 2
10,336
544
5,890
15,047
6,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
JamesMoriarty
King Arthur
15
2 / 6 / 4
8,777
462
7,392
20,719
15,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Oldwhiskeyjack
Danzaburou
11
0 / 11 / 4
7,401
390
8,719
15,444
5,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
12
2 / 5 / 2
8,374
441
4,773
12,840
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
15
3 / 5 / 2
9,295
489
7,222
12,973
5,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
32
Kills
10
10
Deaths
32
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
Bury96
Athena
9
2
9
6.75
W
Rama
Daxxx96
Rama
5
2
11
5.25
L
Arachne
Dranibus
Arachne
3
5
2
0.8
W
Mercury
Eddiemoney17
Mercury
11
1
4
13
W
5
2
2
3
L
King Arthur
JamesMoriarty
King Arthur
2
6
4
0.67
L
Danzaburou
Oldwhiskeyjack
Danzaburou
0
11
4
0.18
L
Yemoja
2
5
2
0.6
L
Olorun
3
5
2
0.8
W
Poseidon
ensutance
Poseidon
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,620
Damage
33,996
62,671
Taken
77,023
39,167
Mitigated
40,998
12,568
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bury96
Athena
11,113
4,099
0
3,386
16,440
17,796
644
3,262
13,003
40,492
0
W
Rama
Daxxx96
Rama
14,403
11,027
0
4,483
11,783
5,020
2,427
2,294
9,414
0
70,057
L
Arachne
Dranibus
Arachne
5,890
3,813
0
2,876
15,047
6,880
0
1,378
13,661
0
73,881
W
Mercury
Eddiemoney17
Mercury
12,483
7,555
0
431
14,220
7,680
2,639
1,169
13,026
0
109,991
W
9,121
2,724
354
1,062
11,199
5,520
4,289
753
10,246
0
65,126
L
King Arthur
JamesMoriarty
King Arthur
7,392
1,595
0
4,217
20,719
15,187
24
3,564
17,102
0
24,921
L
Danzaburou
Oldwhiskeyjack
Danzaburou
8,719
4,036
0
1,103
15,444
5,005
0
3,714
11,730
0
33,377
L
Yemoja
4,773
1,277
1,664
664
12,840
8,847
90
5,546
7,208
18,766
0
L
Olorun
7,222
3,891
143
4,099
12,973
5,079
0
4,806
7,709
57,951
0
W
Poseidon
ensutance
Poseidon
8,500
409
0
2,852
9,029
3,151
1,692
4,517
4,462
66,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,521
Gold Earned
44,183
594
Minions Killed
350
0
Camps Cleared
0
1,915,146
Distance Traveled
1,743,147
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,884
573
51
3
0
434,771
0
W
Rama
11,460
603
121
6
0
344,782
4
L
Arachne
10,336
544
117
6
0
384,570
0
W
Mercury
12,676
667
165
9
0
458,185
0
W
Thor
11,551
608
142
7
0
302,010
1
L
King Arthur
8,777
462
38
2
0
379,414
1
L
Danzaburou
7,401
390
61
3
0
327,696
3
L
Yemoja
8,374
441
30
2
0
325,583
4
L
Olorun
9,295
489
104
5
0
325,884
1
W
Poseidon
10,950
576
115
6
0
375,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role