Player Matchup

Bacchus
Bacchus
MRNUGGET27
Bacchus
Level 62
God Stats
15W - 15L
1,622 SR
Queue Stats
177W - 151L
1,587 Elo+
Party 1
Bakasura
Bakasura
NickyTheSteevs
Bakasura
Level 71
God Stats
3W - 5L
1,459 SR
Queue Stats
581W - 579L
1,546 Elo+
Party 1
Zeus
Zeus
ThatSpazzyDude
Zeus
Level 145
God Stats
6W - 8L
1,575 SR
Queue Stats
59W - 76L
1,525 Elo+
Solo
Team Averages
Level 93
1,552 SR
1,552 Elo+

VS

Team Averages
Level 115
1,488 SR
1,567 Elo+
Gilgamesh
Gilgamesh
Arthor_Obama
Gilgamesh
Level 122
God Stats
23W - 6L
1,660 SR
Queue Stats
277W - 197L
1,608 Elo+
Party 2
Eset
Eset
Cymberellie
Eset
Level 125
God Stats
1W - 3L
1,539 SR
Queue Stats
321W - 253L
1,612 Elo+
Party 2
Jing Wei
Jing Wei
ferraldwarf68
Jing Wei
Level 97
God Stats
7W - 7L
1,263 SR
Queue Stats
392W - 446L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MRNUGGET27
Bacchus
17
6 / 5 / 8
13,408
670
13,048
18,261
12,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
14
2 / 7 / 8
11,881
594
12,702
23,570
12,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 7 / 8
13,743
687
22,577
15,520
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arthor_Obama
Gilgamesh
19
7 / 5 / 7
15,079
754
22,714
23,589
23,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 4 / 5
13,114
656
11,801
14,090
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
ferraldwarf68
Jing Wei
18
9 / 5 / 5
14,198
710
13,276
18,297
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
14
Kills
19
19
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arthor_Obama
Gilgamesh
7
5
7
2.1
W
3
4
5
1.38
L
Bacchus
MRNUGGET27
Bacchus
6
5
8
2
L
Bakasura
2
7
8
0.86
L
6
7
8
1.43
W
Jing Wei
ferraldwarf68
Jing Wei
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,327
Damage
47,791
57,351
Taken
55,976
31,690
Mitigated
35,468
11,137
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arthor_Obama
Gilgamesh
22,714
5,189
0
6,081
23,589
23,888
469
11,632
10,144
908
61,291
W
11,801
409
1,149
4,370
14,090
4,935
958
9,122
4,366
93,328
0
L
Bacchus
MRNUGGET27
Bacchus
13,048
1,060
966
1,681
18,261
12,776
221
4,421
13,840
43,609
0
L
Bakasura
12,702
9,369
0
6,138
23,570
12,957
396
6,092
17,478
0
29,038
L
22,577
894
0
2,352
15,520
5,957
0
1,936
13,584
75,420
0
W
Jing Wei
ferraldwarf68
Jing Wei
13,276
9,752
462
3,993
18,297
6,645
503
13,818
3,456
0
67,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
42,391
209
Minions Killed
273
0
Camps Cleared
0
1,081,230
Distance Traveled
1,119,689
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,079
754
61
3
0
372,633
4
W
Eset
13,114
656
133
7
0
359,016
11
L
Bacchus
13,408
670
42
2
0
384,846
3
L
Bakasura
11,881
594
54
3
0
379,150
0
L
Zeus
13,743
687
113
6
0
317,234
7
W
Jing Wei
14,198
710
79
4
0
388,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role