Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Brunockto
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,549 SR
Queue Stats
2W - 0L
1,641 Elo+
Party 1
Achilles
Achilles
Eskol21
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 34L
1,532 Elo+
Solo
Tiamat
Tiamat
JhowrSantos
Tiamat
Level 33
God Stats
3W - 1L
1,316 SR
Queue Stats
13W - 25L
1,313 Elo+
Party 1
Team Averages
Level 59
1,455 SR
1,495 Elo+

VS

Team Averages
Level 64
1,398 SR
1,485 Elo+
Sobek
Sobek
hektorsuarez
Sobek
Level 7
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
lucianoaugusto
Anubis
Level 46
God Stats
54W - 58L
1,516 SR
Queue Stats
228W - 288L
1,456 Elo+
Solo
Neith
Neith
saitamaoverpower
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brunockto
Ah Muzen Cab
17
11 / 2 / 11
13,151
774
22,943
10,600
3,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Eskol21
Achilles
17
9 / 0 / 14
13,312
783
16,784
17,859
18,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
16
5 / 5 / 12
12,075
710
10,623
12,214
7,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
10,241
602
3,928
22,458
23,012
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
4 / 11 / 1
11,606
683
10,839
18,171
8,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 5 / 4
10,824
637
10,082
13,154
4,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
25
Kills
7
7
Deaths
25
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Brunockto
Ah Muzen Cab
11
2
11
8.25
W
Achilles
Eskol21
Achilles
9
0
14
16
W
Tiamat
5
5
12
2.2
L
2
9
3
0.39
L
4
11
1
0.41
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,350
Damage
24,849
40,673
Taken
53,783
29,621
Mitigated
36,219
10,212
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Brunockto
Ah Muzen Cab
22,943
9,276
0
4,387
10,600
3,739
2,427
3,691
6,909
0
72,456
W
Achilles
Eskol21
Achilles
16,784
5,966
0
2,238
17,859
18,170
0
6,644
11,215
0
63,141
W
Tiamat
10,623
929
0
3,587
12,214
7,712
779
4,851
7,363
48,470
0
L
3,928
578
0
1,089
22,458
23,012
0
5,660
16,798
13,276
0
L
10,839
403
480
3,905
18,171
8,742
191
3,007
15,164
36,979
0
L
10,082
3,398
0
2,765
13,154
4,465
1,263
2,062
11,092
0
61,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
32,671
216
Minions Killed
205
0
Camps Cleared
0
965,880
Distance Traveled
710,941
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,151
774
82
5
0
296,896
0
W
Achilles
13,312
783
67
4
0
362,891
4
W
Tiamat
12,075
710
67
4
0
306,093
1
L
Sobek
10,241
602
21
1
0
247,574
0
L
Anubis
11,606
683
60
4
0
175,251
0
L
Neith
10,824
637
124
7
0
288,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role