Player Matchup

Tsukuyomi
Tsukuyomi
DemonMarko_
Tsukuyomi
Level 23
God Stats
2W - 1L
1,583 SR
Queue Stats
3W - 1L
1,447 Elo+
Party 1
Tiamat
Tiamat
Fridge_420_
Tiamat
Level 56
God Stats
1W - 3L
1,649 SR
Queue Stats
133W - 140L
1,377 Elo+
Party 2
Sol
Sol
HiRezCanEatMyNut
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,686 Elo+
Party 2
Set
Set
HoustonV2
Set
Level 101
God Stats
2W - 0L
1,884 SR
Queue Stats
10W - 11L
1,447 Elo+
Party 1
Fenrir
Fenrir
JJScxtt
Fenrir
Level 59
God Stats
18W - 7L
1,336 SR
Queue Stats
213W - 184L
1,452 Elo+
Party 2
Team Averages
Level 49
1,590 SR
1,482 Elo+

VS

Team Averages
Level 47
1,537 SR
1,552 Elo+
Terra
Terra
 
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
BEZERK905
Thor
Level 31
God Stats
4W - 12L
1,289 SR
Queue Stats
106W - 116L
1,499 Elo+
Solo
Heimdallr
Heimdallr
C4 Assassiin
Heimdallr
Level 51
God Stats
5W - 14L
1,571 SR
Queue Stats
733W - 532L
1,611 Elo+
Party 3
King Arthur
King Arthur
Hay Clyde
King Arthur
Level 89
God Stats
33W - 19L
1,826 SR
Queue Stats
1,214W - 882L
1,587 Elo+
Party 3
Scylla
Scylla
Kahuna VI
Scylla
Level 38
God Stats
16W - 22L
1,500 SR
Queue Stats
609W - 474L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DemonMarko_
Tsukuyomi
18
4 / 3 / 12
11,686
556
10,988
15,474
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
17
6 / 3 / 12
12,073
575
15,201
13,358
9,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 2 / 14
12,427
592
26,668
18,854
6,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 4 / 4
11,297
538
11,441
17,754
10,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
JJScxtt
Fenrir
17
20 / 1 / 9
13,427
639
18,271
19,452
26,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 12 / 4
8,112
386
3,074
25,158
15,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
13
1 / 10 / 2
8,609
410
6,286
20,017
9,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
C4 Assassiin
Heimdallr
18
5 / 7 / 3
11,072
527
11,731
21,075
8,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Hay Clyde
King Arthur
19
7 / 3 / 2
12,618
601
21,257
25,782
30,783
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Kahuna VI
Scylla
10
0 / 13 / 0
6,786
323
3,353
14,111
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
44
Kills
13
13
Deaths
45
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
12
4
0.17
L
Thor
1
10
2
0.2
L
Heimdallr
C4 Assassiin
Heimdallr
5
7
3
0.93
W
Tsukuyomi
DemonMarko_
Tsukuyomi
4
3
12
3.33
W
Tiamat
6
3
12
4
L
King Arthur
Hay Clyde
King Arthur
7
3
2
2.67
W
11
2
14
9
W
3
4
4
1.25
W
Fenrir
JJScxtt
Fenrir
20
1
9
24.5
L
Scylla
Kahuna VI
Scylla
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,569
Damage
45,701
84,892
Taken
106,143
60,837
Mitigated
67,808
32,348
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,074
627
1,163
3,611
25,158
15,005
0
14,446
10,712
15,225
0
L
Thor
6,286
1,214
195
2,478
20,017
9,415
0
5,957
14,060
0
49,997
L
Heimdallr
C4 Assassiin
Heimdallr
11,731
5,839
0
3,584
21,075
8,369
87
8,380
12,695
0
62,602
W
Tsukuyomi
DemonMarko_
Tsukuyomi
10,988
1,810
0
5,093
15,474
6,616
2,713
667
14,401
0
75,012
W
Tiamat
15,201
1,256
1,197
4,070
13,358
9,973
2,600
1,297
11,973
76,306
0
L
King Arthur
Hay Clyde
King Arthur
21,257
1,994
0
3,158
25,782
30,783
0
9,128
16,654
0
91,410
W
26,668
11,067
1,138
12,123
18,854
6,797
3,773
1,398
17,440
101,615
0
W
11,441
7,212
0
3,320
17,754
10,584
2,426
580
17,158
0
75,261
W
Fenrir
JJScxtt
Fenrir
18,271
3,188
0
5,407
19,452
26,867
801
2,151
17,113
0
45,464
L
Scylla
Kahuna VI
Scylla
3,353
561
0
680
14,111
4,236
0
3,958
10,153
23,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,910
Gold Earned
47,197
563
Minions Killed
409
0
Camps Cleared
0
2,134,198
Distance Traveled
1,695,687
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,112
386
22
1
0
380,020
0
L
Thor
8,609
410
78
4
0
324,168
0
L
Heimdallr
11,072
527
110
5
0
362,910
0
W
Tsukuyomi
11,686
556
125
6
0
440,074
2
W
Tiamat
12,073
575
124
6
0
381,380
0
L
King Arthur
12,618
601
171
8
0
392,330
3
W
Sol
12,427
592
144
7
0
463,647
0
W
Set
11,297
538
120
6
0
381,807
0
W
Fenrir
13,427
639
50
2
0
467,290
1
L
Scylla
6,786
323
28
1
0
236,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role