Player Matchup

Artemis
Artemis
Gold V
BenRaiche
Artemis
Gold V
Level 89
God Stats
8W - 4L
1,716 SR
Queue Stats
15W - 13L
1,425 MMR
Party 2
Bacchus
Bacchus
Silver I
Girafemasai
Bacchus
Silver I
Level 111
God Stats
2W - 0L
1,726 SR
Queue Stats
15W - 14L
1,366 MMR
Party 2
The Morrigan
The Morrigan
Silver I
gabi213
The Morrigan
Silver I
Level 99
God Stats
7W - 2L
1,711 SR
Queue Stats
15W - 14L
1,366 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,718 SR
1,385 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,463 SR
1,042 MMR
Baron Samedi
Baron Samedi
Gold III
Anyeyel
Baron Samedi
Gold III
Level 153
God Stats
31W - 28L
1,541 SR
Queue Stats
69W - 76L
1,513 MMR
Party 1
Fafnir
Fafnir
Bronze I
HongoLocoRojo
Fafnir
Bronze I
Level 125
God Stats
8W - 15L
1,346 SR
Queue Stats
392W - 470L
353 MMR
Solo
Neith
Neith
Gold V
Shiboshasu
Neith
Gold V
Level 116
God Stats
1W - 2L
1,502 SR
Queue Stats
74W - 84L
1,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BenRaiche
Artemis
18
8 / 5 / 7
13,996
737
22,533
15,834
6,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Girafemasai
Bacchus
16
5 / 2 / 9
12,666
667
10,638
18,217
23,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
gabi213
The Morrigan
16
4 / 7 / 7
12,923
680
8,424
10,021
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AnubisAphroditeZeusGuan YuMedusa

VS

Bans
CthulhuCerberusAthenaGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anyeyel
Baron Samedi
17
7 / 7 / 7
13,202
695
15,048
16,841
15,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
5 / 3 / 6
13,733
723
8,544
18,781
24,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
14
2 / 7 / 11
11,671
614
7,514
16,598
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
17
Kills
14
14
Deaths
17
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anyeyel
Baron Samedi
7
7
7
1.5
W
Artemis
BenRaiche
Artemis
8
5
7
2.3
W
Bacchus
Girafemasai
Bacchus
5
2
9
4.75
L
5
3
6
2.67
L
Neith
2
7
11
1.07
W
The Morrigan
gabi213
The Morrigan
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,595
Damage
31,106
44,072
Taken
52,220
33,369
Mitigated
47,095
14,013
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anyeyel
Baron Samedi
15,048
357
2,007
4,021
16,841
15,443
365
6,090
10,561
58,954
0
W
Artemis
BenRaiche
Artemis
22,533
12,394
0
5,943
15,834
6,340
2,584
8,139
7,283
0
80,162
W
Bacchus
Girafemasai
Bacchus
10,638
1,072
0
4,824
18,217
23,047
434
8,974
8,987
32,673
0
L
8,544
2,337
302
4,866
18,781
24,733
15
5,754
12,502
40,581
0
L
Neith
7,514
2,167
0
5,281
16,598
6,919
2,625
5,477
10,846
0
47,993
W
The Morrigan
gabi213
The Morrigan
8,424
2,179
128
3,118
10,021
3,982
1,389
5,540
4,130
52,896
6,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
38,606
211
Minions Killed
191
0
Camps Cleared
0
1,010,946
Distance Traveled
907,618
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,202
695
80
4
0
299,335
3
W
Artemis
13,996
737
104
5
0
307,430
0
W
Bacchus
12,666
667
23
1
0
377,593
1
L
Fafnir
13,733
723
35
2
0
332,061
2
L
Neith
11,671
614
76
4
0
276,222
0
W
The Morrigan
12,923
680
84
4
0
325,923
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role