Player Matchup

Nox
Nox
 
Nox
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GioSierra
Anubis
Level 147
God Stats
16W - 13L
1,641 SR
Queue Stats
308W - 283L
1,468 Elo+
Party 4
Apollo
Apollo
Ita1ianSta77ion
Apollo
Level 120
God Stats
8W - 12L
1,440 SR
Queue Stats
521W - 572L
1,374 Elo+
Party 4
Horus
Horus
Phil_Swift_FLX
Horus
Level 134
God Stats
0W - 5L
1,317 SR
Queue Stats
459W - 434L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
StitchEX626-
Nu Wa
Level 156
God Stats
6W - 9L
1,644 SR
Queue Stats
267W - 219L
1,538 Elo+
Party 2
Team Averages
Level 128
1,508 SR
1,485 Elo+

VS

Team Averages
Level 107
1,533 SR
1,529 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
AG Anbu
Heimdallr
Level 107
God Stats
9W - 10L
1,355 SR
Queue Stats
184W - 190L
1,544 Elo+
Party 3
Baron Samedi
Baron Samedi
GuildedSpirit
Baron Samedi
Level 84
God Stats
12W - 6L
1,643 SR
Queue Stats
275W - 276L
1,477 Elo+
Party 1
Chernobog
Chernobog
IsMcLovinABot
Chernobog
Level 125
God Stats
5W - 4L
1,608 SR
Queue Stats
292W - 296L
1,591 Elo+
Party 1
Merlin
Merlin
RIPTIDE1771
Merlin
Level 91
God Stats
11W - 9L
1,556 SR
Queue Stats
287W - 309L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 7 / 3
7,592
400
6,214
15,410
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
GioSierra
Anubis
16
3 / 5 / 0
9,891
521
7,794
12,513
6,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 3 / 1
11,331
596
9,658
14,410
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 0
8,153
429
4,467
14,371
6,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 5 / 4
9,145
481
6,517
8,465
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
4 / 1 / 2
11,895
626
9,950
15,978
14,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
AG Anbu
Heimdallr
19
7 / 0 / 3
11,795
621
6,506
11,561
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
GuildedSpirit
Baron Samedi
16
3 / 2 / 11
10,805
569
8,466
9,994
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
IsMcLovinABot
Chernobog
19
6 / 4 / 5
12,736
670
11,974
17,060
6,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
5 / 3 / 7
12,344
650
11,099
12,500
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
10
Kills
25
25
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
7
3
0.36
W
Osiris
 
Osiris
4
1
2
5
W
Heimdallr
AG Anbu
Heimdallr
7
0
3
8.5
L
Anubis
GioSierra
Anubis
3
5
0
0.6
W
Baron Samedi
GuildedSpirit
Baron Samedi
3
2
11
4.25
W
Chernobog
IsMcLovinABot
Chernobog
6
4
5
2.13
L
6
3
1
2.17
L
0
5
0
0
W
Merlin
5
3
7
2.83
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,650
Damage
47,995
65,169
Taken
67,093
32,075
Mitigated
38,183
21,289
Healing
27,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,214
1,032
0
4,587
15,410
11,480
0
6,459
8,951
24,652
0
W
Osiris
 
Osiris
9,950
3,194
68
8,034
15,978
14,652
1,476
2,575
13,338
11,818
67,403
W
Heimdallr
AG Anbu
Heimdallr
6,506
1,578
0
2,874
11,561
5,031
1,274
2,182
9,329
0
97,225
L
Anubis
GioSierra
Anubis
7,794
0
0
4,124
12,513
6,037
0
5,209
7,304
72,888
0
W
Baron Samedi
GuildedSpirit
Baron Samedi
8,466
1,452
497
3,604
9,994
7,140
608
5,110
4,593
34,500
0
W
Chernobog
IsMcLovinABot
Chernobog
11,974
9,069
0
7,334
17,060
6,540
3,424
4,414
12,379
0
85,522
L
9,658
5,741
0
7,800
14,410
5,312
0
3,554
10,856
0
81,371
L
4,467
2,228
0
3,142
14,371
6,563
140
1,823
12,548
0
36,598
W
Merlin
11,099
453
0
5,267
12,500
4,820
0
5,521
6,929
99,774
0
L
6,517
1,122
0
1,636
8,465
2,683
0
3,806
4,659
55,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,112
Gold Earned
59,575
512
Minions Killed
676
0
Camps Cleared
0
1,570,042
Distance Traveled
1,780,286
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,592
400
36
2
0
288,379
7
W
Osiris
11,895
626
146
8
0
358,313
5
W
Heimdallr
11,795
621
170
9
0
388,879
9
L
Anubis
9,891
521
139
7
0
337,537
3
W
Baron Samedi
10,805
569
49
3
0
345,156
7
W
Chernobog
12,736
670
152
8
0
357,943
1
L
Apollo
11,331
596
142
7
0
287,375
11
L
Horus
8,153
429
82
4
0
282,360
0
W
Merlin
12,344
650
159
8
0
329,995
4
L
Nu Wa
9,145
481
113
6
0
374,391
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role