Player Matchup

Ravana
Ravana
MUSHROOM MAN273
Ravana
Level 89
God Stats
5W - 3L
1,540 SR
Queue Stats
723W - 719L
1,506 Elo+
Party 1
Anubis
Anubis
MisledMarlin42
Anubis
Level 67
God Stats
13W - 5L
1,670 SR
Queue Stats
217W - 209L
1,493 Elo+
Party 1
Chiron
Chiron
TTP_Insanedonkey
Chiron
Level 69
God Stats
18W - 9L
1,397 SR
Queue Stats
309W - 282L
1,444 Elo+
Solo
Athena
Athena
i-Stay-Dustin
Athena
Level 68
God Stats
33W - 13L
1,707 SR
Queue Stats
38W - 23L
1,569 Elo+
Solo
Anhur
Anhur
sullydoodle
Anhur
Level 55
God Stats
3W - 1L
1,556 SR
Queue Stats
104W - 113L
1,508 Elo+
Solo
Team Averages
Level 70
1,574 SR
1,504 Elo+

VS

Team Averages
Level 96
1,553 SR
1,507 Elo+
Gilgamesh
Gilgamesh
Anubis20013
Gilgamesh
Level 97
God Stats
51W - 38L
1,479 SR
Queue Stats
195W - 198L
1,499 Elo+
Party 2
Anhur
Anhur
Axmcmill09
Anhur
Level 100
God Stats
0W - 3L
1,452 SR
Queue Stats
124W - 134L
1,544 Elo+
Party 3
Merlin
Merlin
Caeles715
Merlin
Level 102
God Stats
12W - 10L
1,559 SR
Queue Stats
188W - 180L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
K0enma Jr
Erlang Shen
Level 125
God Stats
198W - 193L
1,560 SR
Queue Stats
436W - 478L
1,468 Elo+
Party 3
Ymir
Ymir
badazzbeast21
Ymir
Level 57
God Stats
16W - 14L
1,716 SR
Queue Stats
369W - 383L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
5,773
577
4,395
5,207
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 3
5,764
576
4,228
5,329
2,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 4
6,198
620
5,867
7,289
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 4
5,825
583
4,560
5,816
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 0
5,159
516
2,653
5,033
902
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anubis20013
Gilgamesh
8
0 / 3 / 0
5,062
506
5,145
7,831
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
8
2 / 2 / 0
5,109
511
2,628
4,885
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Caeles715
Merlin
9
1 / 2 / 0
5,281
528
4,375
3,758
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
K0enma Jr
Erlang Shen
8
1 / 6 / 2
5,024
502
3,747
8,964
2,395
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,574
457
2,111
7,095
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
4
4
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Anubis20013
Gilgamesh
0
3
0
0
L
Anhur
2
2
0
1
L
Merlin
Caeles715
Merlin
1
2
0
0.5
L
Erlang Shen
K0enma Jr
Erlang Shen
1
6
2
0.33
W
2
1
5
4.5
W
4
0
3
5.5
W
3
0
4
5
L
0
1
0
0
W
4
1
4
6
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
18,006
28,674
Taken
32,533
9,794
Mitigated
11,389
10,871
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Anubis20013
Gilgamesh
5,145
1,190
0
1,426
7,831
4,969
0
366
7,465
0
23,938
L
Anhur
2,628
1,001
0
784
4,885
837
0
1,236
3,649
0
17,022
L
Merlin
Caeles715
Merlin
4,375
271
0
500
3,758
866
0
1,790
1,968
22,547
0
L
Erlang Shen
K0enma Jr
Erlang Shen
3,747
2,039
0
847
8,964
2,395
48
3,152
5,812
0
20,514
W
4,395
1,552
0
1,441
5,207
1,592
0
2,157
2,866
0
28,513
W
4,228
66
99
2,434
5,329
2,359
0
2,271
2,769
28,039
0
W
5,867
1,919
160
2,810
7,289
2,142
0
242
6,697
0
33,871
L
2,111
430
0
3,086
7,095
2,322
0
2,244
4,851
14,624
0
W
4,560
1,248
0
1,914
5,816
2,799
135
1,042
4,707
12,576
0
W
2,653
1,672
234
1,779
5,033
902
520
284
4,749
0
28,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,719
Gold Earned
25,050
246
Minions Killed
193
0
Camps Cleared
0
982,838
Distance Traveled
920,814
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,062
506
46
5
0
172,968
3
L
Anhur
5,109
511
33
3
0
181,313
0
L
Merlin
5,281
528
44
4
0
166,913
2
L
Erlang Shen
5,024
502
42
4
0
207,463
2
W
Ravana
5,773
577
64
6
0
221,459
0
W
Anubis
5,764
576
42
4
0
162,865
2
W
Chiron
6,198
620
75
8
0
173,985
4
L
Ymir
4,574
457
28
3
0
192,157
2
W
Athena
5,825
583
14
1
0
235,791
3
W
Anhur
5,159
516
51
5
0
188,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role