Player Matchup

Anubis
Anubis
DannyC14
Anubis
Level 9
God Stats
0W - 2L
1,303 SR
Queue Stats
9W - 26L
1,290 Elo+
Party 3
Chiron
Chiron
DevilMaster02
Chiron
Level 63
God Stats
0W - 2L
1,584 SR
Queue Stats
147W - 168L
1,440 Elo+
Party 3
Tiamat
Tiamat
EScar65
Tiamat
Level 64
God Stats
21W - 24L
1,499 SR
Queue Stats
85W - 89L
1,469 Elo+
Party 3
Bakasura
Bakasura
HANYELMHARY
Bakasura
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
loreach
Susano
Level 54
God Stats
5W - 8L
1,303 SR
Queue Stats
29W - 33L
1,470 Elo+
Party 3
Team Averages
Level 54
1,438 SR
1,434 Elo+

VS

Team Averages
Level 106
1,680 SR
1,510 Elo+
Gilgamesh
Gilgamesh
Homaldipancia
Gilgamesh
Level 126
God Stats
3W - 2L
1,690 SR
Queue Stats
153W - 159L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
JOTAS2000
Sun Wukong
Level 67
God Stats
7W - 3L
1,596 SR
Queue Stats
351W - 342L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Mortisya
Nu Wa
Level 117
God Stats
23W - 12L
1,683 SR
Queue Stats
227W - 217L
1,537 Elo+
Party 2
Ares
Ares
UtherTurambar
Ares
Level 118
God Stats
9W - 9L
1,541 SR
Queue Stats
272W - 292L
1,498 Elo+
Party 2
Anhur
Anhur
pedromoratt
Anhur
Level 104
God Stats
23W - 14L
1,892 SR
Queue Stats
387W - 376L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DannyC14
Anubis
16
1 / 11 / 3
10,558
391
5,836
19,757
8,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 11 / 4
13,642
505
12,596
26,980
9,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
EScar65
Tiamat
20
3 / 10 / 3
14,522
538
17,810
20,867
19,570
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
HANYELMHARY
Bakasura
20
2 / 9 / 3
13,129
486
11,908
25,833
11,632
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
loreach
Susano
17
3 / 6 / 3
11,949
443
4,228
17,993
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Homaldipancia
Gilgamesh
20
13 / 6 / 12
15,918
590
18,677
25,553
15,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
JOTAS2000
Sun Wukong
20
9 / 5 / 11
14,869
551
15,218
33,788
25,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Mortisya
Nu Wa
20
9 / 2 / 11
16,280
603
22,067
14,138
6,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 1 / 23
14,027
520
8,030
22,366
26,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
13 / 2 / 8
16,690
618
22,559
21,254
9,290
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
112
15
Kills
47
47
Deaths
16
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anubis
DannyC14
Anubis
1
11
3
0.23
L
6
11
4
0.73
L
Tiamat
EScar65
Tiamat
3
10
3
0.45
L
Bakasura
HANYELMHARY
Bakasura
2
9
3
0.39
W
Gilgamesh
Homaldipancia
Gilgamesh
13
6
12
3.17
W
Sun Wukong
JOTAS2000
Sun Wukong
9
5
11
2.9
W
Nu Wa
Mortisya
Nu Wa
9
2
11
7.25
W
3
1
23
14.5
L
Susano
loreach
Susano
3
6
3
0.75
W
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,378
Damage
86,551
111,430
Taken
117,099
55,054
Mitigated
83,138
22,760
Healing
44,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DannyC14
Anubis
5,836
698
0
3,880
19,757
8,100
351
7,667
11,597
49,542
0
L
12,596
1,719
946
5,496
26,980
9,047
0
6,652
19,909
0
60,932
L
Tiamat
EScar65
Tiamat
17,810
3,026
0
3,909
20,867
19,570
422
6,320
14,464
85,652
0
L
Bakasura
HANYELMHARY
Bakasura
11,908
7,797
0
5,819
25,833
11,632
86
4,058
21,641
0
105,426
W
Gilgamesh
Homaldipancia
Gilgamesh
18,677
6,701
0
7,690
25,553
15,243
1,781
3,935
21,378
0
107,467
W
Sun Wukong
JOTAS2000
Sun Wukong
15,218
4,468
0
13,671
33,788
25,782
945
12,854
19,751
0
90,416
W
Nu Wa
Mortisya
Nu Wa
22,067
5,158
0
2,850
14,138
6,267
2,698
5,010
9,128
131,265
0
W
8,030
330
0
8,705
22,366
26,556
1,459
4,242
17,548
31,652
0
L
Susano
loreach
Susano
4,228
257
439
2,271
17,993
6,705
1,032
4,960
12,895
0
37,395
W
22,559
13,854
0
11,215
21,254
9,290
5,048
3,616
17,443
0
153,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,800
Gold Earned
77,784
578
Minions Killed
790
0
Camps Cleared
0
2,328,318
Distance Traveled
2,487,100
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,558
391
85
3
0
374,915
4
L
Chiron
13,642
505
70
3
0
474,356
8
L
Tiamat
14,522
538
171
6
0
436,631
1
L
Bakasura
13,129
486
183
7
0
521,350
0
W
Gilgamesh
15,918
590
150
6
0
507,673
2
W
Sun Wukong
14,869
551
160
6
0
530,269
0
W
Nu Wa
16,280
603
248
9
0
478,391
3
W
Ares
14,027
520
43
2
0
505,394
9
L
Susano
11,949
443
69
3
0
521,066
1
W
Anhur
16,690
618
189
7
0
465,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role