Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold IV
HarD-LiiGhT
Pele
Gold IV
Level 140
God Stats
2W - 1L
1,361 SR
Queue Stats
299W - 292L
1,549 MMR
Party 1
King Arthur
King Arthur
Gold IV
Nubian_god
King Arthur
Gold IV
Level 157
God Stats
76W - 75L
1,515 SR
Queue Stats
347W - 357L
1,397 MMR
Solo
Scylla
Scylla
Gold V
Splitterschiss7
Scylla
Gold V
Level 113
God Stats
38W - 29L
1,608 SR
Queue Stats
194W - 190L
1,289 MMR
Solo
Cerberus
Cerberus
Bronze III
darkjipou
Cerberus
Bronze III
Level 67
God Stats
1W - 1L
1,479 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,492 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,525 SR
1,400 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
BeNasr_
Janus
Gold V
Level 89
God Stats
10W - 6L
1,499 SR
Queue Stats
134W - 134L
1,367 MMR
Party 2
Rama
Rama
Gold III
Cryoxity
Rama
Gold III
Level 142
God Stats
6W - 5L
1,639 SR
Queue Stats
330W - 328L
1,340 MMR
Solo
Tyr
Tyr
Gold I
Faris-Qnasa744
Tyr
Gold I
Level 104
God Stats
1W - 3L
1,433 SR
Queue Stats
148W - 138L
1,556 MMR
Party 2
Ymir
Ymir
Silver I
Grimm_Reaper_x2
Ymir
Silver I
Level 69
God Stats
51W - 43L
1,555 SR
Queue Stats
96W - 98L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
7 / 2 / 6
11,040
613
12,635
9,818
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 4 / 6
10,041
558
7,345
13,582
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Nubian_god
King Arthur
16
5 / 1 / 2
10,321
573
12,737
14,242
14,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 0 / 4
10,073
560
9,077
5,393
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
darkjipou
Cerberus
12
3 / 2 / 5
8,852
492
7,760
10,507
6,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetAthenaPersephoneTsukuyomiRa

VS

Bans
ApolloGuan YuArachneChang'eAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
1 / 4 / 3
8,407
467
3,638
14,846
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
BeNasr_
Janus
14
2 / 5 / 2
8,844
491
3,942
9,746
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
4 / 6 / 3
9,494
527
7,836
13,830
3,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 0
9,198
511
7,947
15,679
11,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 7 / 3
7,487
416
3,343
16,427
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
25
Kills
9
9
Deaths
25
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
6
5
L
Thor
 
Thor
1
4
3
0.63
L
Janus
BeNasr_
Janus
2
5
2
0.6
L
Rama
4
6
3
0.92
L
1
3
0
0.33
L
1
7
3
0.36
W
5
4
6
2
W
King Arthur
Nubian_god
King Arthur
5
1
2
6
W
5
0
4
7
W
Cerberus
darkjipou
Cerberus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,554
Damage
26,706
53,542
Taken
70,528
33,798
Mitigated
32,005
17,219
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,635
5,897
0
5,710
9,818
3,795
2,337
1,506
8,232
0
76,892
L
Thor
 
Thor
3,638
619
0
5,004
14,846
5,614
0
1,811
12,961
0
55,966
L
Janus
BeNasr_
Janus
3,942
235
0
1,880
9,746
2,756
0
1,792
7,844
47,238
0
L
Rama
7,836
5,685
0
3,525
13,830
3,939
977
2,591
11,167
0
53,716
L
7,947
1,459
0
5,631
15,679
11,307
0
3,624
12,017
0
57,752
L
3,343
621
220
2,559
16,427
8,389
0
9,536
6,668
24,882
0
W
7,345
1,736
0
4,424
13,582
7,010
198
1,685
11,747
0
71,331
W
King Arthur
Nubian_god
King Arthur
12,737
851
0
3,790
14,242
14,607
0
0
14,242
11,329
56,496
W
9,077
1,543
0
2,064
5,393
1,832
460
1,845
3,440
69,016
0
W
Cerberus
darkjipou
Cerberus
7,760
428
0
1,231
10,507
6,554
171
1,885
8,596
22,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
43,430
559
Minions Killed
504
0
Camps Cleared
0
1,678,304
Distance Traveled
1,631,246
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,040
613
142
8
0
318,034
3
L
Thor
8,407
467
102
6
0
322,507
6
L
Janus
8,844
491
122
7
0
353,178
7
L
Rama
9,494
527
111
6
0
291,373
7
L
Tyr
9,198
511
133
7
0
354,922
3
L
Ymir
7,487
416
36
2
0
309,266
8
W
Pele
10,041
558
103
6
0
367,071
7
W
King Arthur
10,321
573
136
8
0
321,403
1
W
Scylla
10,073
560
139
8
0
330,932
6
W
Cerberus
8,852
492
39
2
0
340,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role