Player Matchup

Cerberus
Cerberus
Gloper72
Cerberus
Level 27
God Stats
19W - 12L
1,496 SR
Queue Stats
106W - 100L
1,453 Elo+
Party 2
Tyr
Tyr
Holasoyjoaquin
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Solo
Fenrir
Fenrir
RogueSynapse
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,341 Elo+
Solo
Izanami
Izanami
SKLTN666
Izanami
Level 28
God Stats
23W - 21L
1,679 SR
Queue Stats
215W - 320L
1,431 Elo+
Party 2
Scylla
Scylla
Siqro
Scylla
Level 29
God Stats
8W - 1L
1,819 SR
Queue Stats
286W - 236L
1,509 Elo+
Solo
Team Averages
Level 18
1,599 SR
1,442 Elo+

VS

Team Averages
Level 37
1,389 SR
1,439 Elo+
Fenrir
Fenrir
BigSlimeBoy
Fenrir
Level 9
God Stats
1W - 1L
1,243 SR
Queue Stats
5W - 7L
1,435 Elo+
Party 1
Vulcan
Vulcan
FrostiCat
Vulcan
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 124L
1,303 Elo+
Party 1
Neith
Neith
XenonNitro
Neith
Level 16
God Stats
10W - 8L
1,500 SR
Queue Stats
68W - 87L
1,500 Elo+
Solo
Cthulhu
Cthulhu
madog237
Cthulhu
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 113L
1,443 Elo+
Party 1
Nike
Nike
phantom-collage8
Nike
Level 54
God Stats
2W - 3L
1,200 SR
Queue Stats
114W - 124L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gloper72
Cerberus
7
1 / 0 / 2
5,078
508
3,605
5,437
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 1 / 0
3,748
375
0
3,150
740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
6
1 / 6 / 2
4,370
437
1,114
6,629
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SKLTN666
Izanami
8
1 / 1 / 3
4,972
497
2,323
4,135
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Siqro
Scylla
8
3 / 2 / 1
4,962
496
2,504
4,733
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 1 / 0
4,886
489
1,072
3,510
1,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
FrostiCat
Vulcan
12
4 / 1 / 1
6,970
697
4,515
3,659
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
8
3 / 2 / 0
5,008
501
3,194
3,672
800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
madog237
Cthulhu
8
0 / 2 / 3
4,801
480
2,601
5,635
1,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 0
6,085
609
923
2,134
834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
9
10
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
1
0
0
W
Vulcan
FrostiCat
Vulcan
4
1
1
4.5
L
Cerberus
Gloper72
Cerberus
1
0
2
2
L
0
1
0
0
L
Fenrir
1
6
2
0.33
L
Izanami
SKLTN666
Izanami
1
1
3
2.5
L
Scylla
Siqro
Scylla
3
2
1
1.75
W
Neith
3
2
0
1.5
W
Cthulhu
madog237
Cthulhu
0
2
3
0.75
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,546
Damage
12,305
24,084
Taken
18,610
7,197
Mitigated
5,458
5,239
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,072
156
0
1,885
3,510
1,092
0
771
2,739
0
18,656
W
Vulcan
FrostiCat
Vulcan
4,515
1,006
0
1,163
3,659
1,120
0
1,538
2,121
36,857
0
L
Cerberus
Gloper72
Cerberus
3,605
140
492
1,777
5,437
2,197
0
1,825
3,556
16,889
0
L
0
0
0
762
3,150
740
0
0
3,150
0
8,003
L
Fenrir
1,114
182
0
672
6,629
1,938
0
2,146
4,379
0
11,697
L
Izanami
SKLTN666
Izanami
2,323
1,930
210
357
4,135
1,195
0
1,369
2,726
0
26,195
L
Scylla
Siqro
Scylla
2,504
244
0
969
4,733
1,127
0
1,420
3,157
23,457
0
W
Neith
3,194
1,373
0
1,027
3,672
800
112
2,095
1,577
0
16,755
W
Cthulhu
madog237
Cthulhu
2,601
82
0
1,470
5,635
1,612
0
1,705
3,930
18,307
0
W
923
0
0
226
2,134
834
2,630
0
2,134
0
29,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,130
Gold Earned
27,750
185
Minions Killed
261
0
Camps Cleared
0
810,238
Distance Traveled
895,270
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,886
489
41
4
0
202,350
0
W
Vulcan
6,970
697
80
8
0
202,732
0
L
Cerberus
5,078
508
40
4
0
204,135
0
L
Tyr
3,748
375
15
2
0
65,130
0
L
Fenrir
4,370
437
21
2
0
201,091
0
L
Izanami
4,972
497
61
6
0
163,166
1
L
Scylla
4,962
496
48
5
0
176,716
3
W
Neith
5,008
501
38
4
0
148,261
4
W
Cthulhu
4,801
480
26
3
0
190,277
0
W
Nike
6,085
609
76
8
0
151,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role