Player Matchup

Tiamat
Tiamat
CrazyRedPKMN
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,374 Elo+
Solo
Fenrir
Fenrir
Phoenixkingssss
Fenrir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,234 Elo+
Party 2
Sun Wukong
Sun Wukong
SnakeAway
Sun Wukong
Level 89
God Stats
1W - 1L
1,748 SR
Queue Stats
25W - 25L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
Suppurate
Gilgamesh
Level 20
God Stats
5W - 6L
1,501 SR
Queue Stats
61W - 42L
1,482 Elo+
Party 2
Chang'e
Chang'e
Yukimori
Chang'e
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 53
1,550 SR
1,417 Elo+

VS

Team Averages
Level 89
1,562 SR
1,548 Elo+
Bacchus
Bacchus
NoBuenoTaco
Bacchus
Level 37
God Stats
3W - 0L
1,535 SR
Queue Stats
15W - 4L
1,548 Elo+
Party 1
Nox
Nox
Syncarp
Nox
Level 125
God Stats
3W - 8L
1,646 SR
Queue Stats
384W - 355L
1,561 Elo+
Solo
Chang'e
Chang'e
TheWhopper0211
Chang'e
Level 54
God Stats
2W - 1L
1,400 SR
Queue Stats
32W - 28L
1,580 Elo+
Party 1
Odin
Odin
jadedjake21
Odin
Level 120
God Stats
6W - 1L
1,585 SR
Queue Stats
67W - 61L
1,549 Elo+
Party 1
Hachiman
Hachiman
tuckaluck13
Hachiman
Level 108
God Stats
17W - 4L
1,647 SR
Queue Stats
126W - 108L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 15 / 12
10,170
1,017
13,041
22,277
14,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
5 / 10 / 5
11,031
1,103
13,415
21,460
12,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SnakeAway
Sun Wukong
16
3 / 5 / 9
10,644
1,064
9,131
18,073
15,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Suppurate
Gilgamesh
17
4 / 6 / 7
10,763
1,076
10,275
15,779
9,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Yukimori
Chang'e
17
2 / 2 / 11
10,924
1,092
9,975
12,113
7,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

79

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NoBuenoTaco
Bacchus
16
7 / 4 / 16
11,413
1,141
8,945
16,993
19,383
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nox
18
8 / 2 / 22
11,612
1,161
16,860
10,465
5,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 2 / 18
10,614
1,061
13,982
9,449
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 2 / 17
11,295
1,130
14,278
14,399
12,763
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
tuckaluck13
Hachiman
19
12 / 5 / 17
13,521
1,352
26,678
13,187
5,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
128
15
Kills
38
38
Deaths
15
44
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
15
12
0.47
W
Bacchus
NoBuenoTaco
Bacchus
7
4
16
3.75
L
5
10
5
0.75
L
Sun Wukong
SnakeAway
Sun Wukong
3
5
9
1.5
L
Gilgamesh
Suppurate
Gilgamesh
4
6
7
1.25
W
Nox
8
2
22
9.5
W
5
2
18
7
L
Chang'e
Yukimori
Chang'e
2
2
11
3.75
W
6
2
17
7.25
W
Hachiman
tuckaluck13
Hachiman
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,837
Damage
80,743
89,702
Taken
64,493
59,196
Mitigated
45,689
9,584
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,041
2,666
0
1,629
22,277
14,398
0
9,229
13,048
20,697
0
W
Bacchus
NoBuenoTaco
Bacchus
8,945
1,404
0
2,813
16,993
19,383
0
5,068
9,856
18,091
0
L
13,415
3,461
0
801
21,460
12,424
0
9,392
12,068
0
23,386
L
Sun Wukong
SnakeAway
Sun Wukong
9,131
1,247
0
887
18,073
15,157
0
7,174
10,899
9,290
24,295
L
Gilgamesh
Suppurate
Gilgamesh
10,275
2,640
0
52
15,779
9,268
0
9,571
6,208
0
19,985
W
Nox
16,860
2,189
0
0
10,465
5,058
0
3,563
6,902
31,358
0
W
13,982
1,064
4,747
3,426
9,449
3,268
0
3,995
5,454
29,442
0
L
Chang'e
Yukimori
Chang'e
9,975
455
3,020
3,195
12,113
7,949
0
4,730
7,383
49,378
0
W
14,278
3,470
0
1,670
14,399
12,763
0
7,380
7,019
369
23,606
W
Hachiman
tuckaluck13
Hachiman
26,678
14,933
0
1,028
13,187
5,217
0
5,447
7,740
0
57,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,532
Gold Earned
58,455
172
Minions Killed
172
6
Camps Cleared
6
1,021,631
Distance Traveled
914,484
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,170
1,017
18
2
0
169,481
0
W
Bacchus
11,413
1,141
20
2
0
159,592
0
L
Fenrir
11,031
1,103
17
2
1
199,518
1
L
Sun Wukong
10,644
1,064
49
5
0
222,900
0
L
Gilgamesh
10,763
1,076
21
2
0
206,503
0
W
Nox
11,612
1,161
35
4
1
198,636
2
W
Chang'e
10,614
1,061
27
3
1
178,198
0
L
Chang'e
10,924
1,092
67
7
5
223,229
0
W
Odin
11,295
1,130
21
2
1
207,916
1
W
Hachiman
13,521
1,352
69
7
3
170,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role