Player Matchup

Sol
Sol
G_MAIELLO_00
Sol
Level 22
God Stats
31W - 29L
1,433 SR
Queue Stats
65W - 66L
1,338 Elo+
Party 3
Fenrir
Fenrir
Gooddisciple
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,288 Elo+
Solo
Neith
Neith
Killer-Re-
Neith
Level 38
God Stats
7W - 9L
1,467 SR
Queue Stats
341W - 323L
1,375 Elo+
Party 3
Ymir
Ymir
lChiquis F
Ymir
Level 6
God Stats
5W - 2L
1,481 SR
Queue Stats
23W - 31L
1,250 Elo+
Solo
Chernobog
Chernobog
oMarley420
Chernobog
Level 25
God Stats
53W - 40L
1,485 SR
Queue Stats
136W - 132L
1,371 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,325 Elo+

VS

Team Averages
Level 9
1,446 SR
1,269 Elo+
Loki
Loki
I Evaded I
Loki
Level 7
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,098 Elo+
Party 2
Rama
Rama
Robinhood903958
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 49L
1,307 Elo+
Solo
Da Ji
Da Ji
SyriusFalcom
Da Ji
Level 28
God Stats
34W - 48L
1,427 SR
Queue Stats
308W - 324L
1,374 Elo+
Party 1
Neith
Neith
isaho3
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 2
Medusa
Medusa
juniorznt
Medusa
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
67W - 91L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 28
13,184
1,199
10,061
20,554
11,186
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
19
9 / 8 / 16
12,741
1,158
13,093
17,295
9,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
20
26 / 3 / 10
16,088
1,463
28,515
15,516
8,200
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
0 / 0 / 0
7,150
650
0
0
0
Chernobog
oMarley420
Chernobog
20
12 / 2 / 23
14,242
1,295
28,378
12,587
7,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 14 / 3
10,854
987
5,882
19,788
8,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 11 / 9
12,271
1,116
15,243
18,102
7,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 10 / 7
12,430
1,130
11,793
18,468
8,786
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
isaho3
Neith
18
3 / 9 / 8
11,907
1,082
19,805
14,784
7,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
juniorznt
Medusa
16
2 / 7 / 6
10,789
981
8,933
15,377
7,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
48
51
Kills
15
15
Deaths
51
77
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
2
28
9
W
Fenrir
9
8
16
2.13
L
3
14
3
0.32
W
Neith
26
3
10
10.33
L
2
11
9
0.59
L
5
10
7
0.85
L
Neith
isaho3
Neith
3
9
8
0.78
L
Medusa
juniorznt
Medusa
2
7
6
0.71
W
0
0
0
0
W
Chernobog
oMarley420
Chernobog
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,047
Damage
61,656
65,952
Taken
86,519
36,008
Mitigated
39,096
12,094
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,061
4,107
891
5,472
20,554
11,186
0
0
20,554
27,506
0
W
Fenrir
13,093
5,849
0
962
17,295
9,522
0
0
17,295
0
21,595
L
5,882
2,098
0
0
19,788
8,700
0
1,255
18,533
0
12,504
W
Neith
28,515
17,447
0
3,090
15,516
8,200
0
0
15,516
0
51,449
L
15,243
10,747
0
2,380
18,102
7,098
0
2,857
15,245
0
59,792
L
11,793
4,205
0
572
18,468
8,786
0
1,726
16,742
0
18,961
L
Neith
isaho3
Neith
19,805
8,809
0
1,897
14,784
7,302
0
1,789
12,995
0
32,574
L
Medusa
juniorznt
Medusa
8,933
6,173
0
1,120
15,377
7,210
0
2,434
12,943
0
24,674
W
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
oMarley420
Chernobog
28,378
17,306
0
1,679
12,587
7,100
0
0
12,587
0
49,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,405
Gold Earned
58,251
153
Minions Killed
166
1
Camps Cleared
0
738,732
Distance Traveled
865,393
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,184
1,199
36
3
1
210,645
0
W
Fenrir
12,741
1,158
22
2
0
178,655
0
L
Loki
10,854
987
9
1
0
156,780
0
W
Neith
16,088
1,463
52
5
0
160,353
0
L
Rama
12,271
1,116
89
8
0
173,024
0
L
Da Ji
12,430
1,130
8
1
0
150,496
3
L
Neith
11,907
1,082
16
1
0
190,618
0
L
Medusa
10,789
981
44
4
0
194,475
1
W
Ymir
7,150
650
0
0
0
0
0
W
Chernobog
14,242
1,295
43
4
0
189,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role