Player Matchup

Ra
Ra
HogGiver
Ra
Level 4
God Stats
2W - 1L
1,486 SR
Queue Stats
2W - 4L
1,090 Elo+
Party 2
Neith
Neith
Quote21
Neith
Level 26
God Stats
2W - 3L
1,349 SR
Queue Stats
2W - 9L
892 Elo+
Party 2
Osiris
Osiris
StormCaster2
Osiris
Level 106
God Stats
1W - 1L
1,533 SR
Queue Stats
7W - 5L
1,341 Elo+
Party 2
Team Averages
Level 45
1,456 SR
1,107 Elo+

VS

Team Averages
Level 52
1,528 SR
1,308 Elo+
Olorun
Olorun
CageyOrpheus992
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,158 Elo+
Party 1
Mulan
Mulan
Gremlin95x
Mulan
Level 130
God Stats
15W - 20L
1,585 SR
Queue Stats
110W - 126L
1,607 Elo+
Solo
Fenrir
Fenrir
RobAlcoholic
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 16
10,294
643
4,600
9,265
5,436
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Quote21
Neith
18
16 / 2 / 5
13,469
842
18,107
8,606
3,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
17
8 / 6 / 13
12,814
801
16,292
23,022
13,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 10
9,551
597
4,242
15,225
5,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
17
5 / 1 / 5
12,263
766
12,069
13,466
15,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
13
10 / 13 / 3
11,437
715
14,650
18,246
7,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
24
Kills
15
15
Deaths
24
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
10
10
0.5
L
Mulan
5
1
5
7.5
W
0
7
16
1.14
W
Neith
Quote21
Neith
16
2
5
9.25
L
Fenrir
10
13
3
0.88
W
Osiris
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,999
Damage
30,961
40,893
Taken
46,937
22,485
Mitigated
27,891
8,022
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,242
2,454
178
2,408
15,225
5,404
0
2,398
12,827
16,732
0
L
Mulan
12,069
1,212
0
5,456
13,466
15,030
0
866
12,600
0
77,008
W
4,600
648
224
374
9,265
5,436
0
968
8,297
17,518
0
W
Neith
Quote21
Neith
18,107
7,902
0
2,844
8,606
3,628
1,989
1,177
7,429
0
60,763
L
Fenrir
14,650
4,063
0
851
18,246
7,457
0
1,496
16,750
0
27,224
W
Osiris
16,292
8,039
0
4,580
23,022
13,421
508
2,438
20,584
0
74,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
33,251
201
Minions Killed
162
0
Camps Cleared
0
742,388
Distance Traveled
745,710
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,551
597
32
2
0
219,181
0
L
Mulan
12,263
766
98
6
0
264,730
4
W
Ra
10,294
643
21
1
0
171,642
0
W
Neith
13,469
842
98
6
0
280,586
0
L
Fenrir
11,437
715
32
2
0
261,799
0
W
Osiris
12,814
801
82
5
0
290,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role