Player Matchup

Nemesis
Nemesis
CallOutIfMissing
Nemesis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ClayPi
Horus
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
84W - 79L
1,467 Elo+
Party 4
Artio
Artio
Mindulic
Artio
Level 28
God Stats
5W - 9L
1,453 SR
Queue Stats
83W - 80L
1,466 Elo+
Party 4
Poseidon
Poseidon
SaucySobek
Poseidon
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Steffanh94
Medusa
Level 18
God Stats
3W - 7L
1,495 SR
Queue Stats
131W - 149L
1,378 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,462 Elo+

VS

Team Averages
Level 23
1,591 SR
1,479 Elo+
Skadi
Skadi
BigBoyRoyNoToy
Skadi
Level 28
God Stats
19W - 7L
1,851 SR
Queue Stats
116W - 97L
1,571 Elo+
Party 1
Ganesha
Ganesha
BlackLight_1234
Ganesha
Level 29
God Stats
84W - 88L
1,430 SR
Queue Stats
273W - 313L
1,363 Elo+
Party 3
Anubis
Anubis
Rochix91
Anubis
Level 20
God Stats
11W - 8L
1,507 SR
Queue Stats
83W - 78L
1,549 Elo+
Solo
Horus
Horus
Sektenspinner
Horus
Level 14
God Stats
3W - 0L
1,841 SR
Queue Stats
24W - 22L
1,534 Elo+
Party 1
Pele
Pele
StatKing
Pele
Level 24
God Stats
3W - 4L
1,327 SR
Queue Stats
76W - 108L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,648
434
4,279
7,593
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
ClayPi
Horus
7
0 / 5 / 1
5,234
403
1,727
9,348
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
Mindulic
Artio
10
1 / 4 / 0
6,165
474
3,449
9,022
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
SaucySobek
Poseidon
10
4 / 5 / 0
6,497
500
3,329
6,113
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Steffanh94
Medusa
9
0 / 5 / 1
5,287
407
3,258
6,015
1,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 3
7,573
583
4,952
5,041
1,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 14
7,279
560
4,687
7,646
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
Rochix91
Anubis
13
5 / 3 / 8
8,157
627
8,305
7,115
3,374
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 1 / 3
7,535
580
5,753
6,162
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
14
8 / 0 / 4
8,439
649
5,577
5,970
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
24
24
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
0
1
14
7
L
1
5
2
0.4
L
Horus
ClayPi
Horus
0
5
1
0.1
L
Artio
Mindulic
Artio
1
4
0
0.25
W
Anubis
Rochix91
Anubis
5
3
8
3
L
Poseidon
SaucySobek
Poseidon
4
5
0
0.8
W
4
1
3
5.5
W
Pele
8
0
4
10
L
Medusa
Steffanh94
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,042
Damage
29,274
38,091
Taken
31,934
12,386
Mitigated
14,794
8,014
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,952
2,547
0
1,709
5,041
1,252
4,098
431
4,568
0
34,117
W
4,687
655
503
2,915
7,646
4,663
518
1,512
5,930
18,229
0
L
4,279
2,255
0
632
7,593
1,611
435
2,571
5,022
0
21,001
L
Horus
ClayPi
Horus
1,727
853
274
2,379
9,348
4,157
0
2,691
6,657
0
7,380
L
Artio
Mindulic
Artio
3,449
695
340
2,841
9,022
4,192
0
1,935
7,087
22,408
0
W
Anubis
Rochix91
Anubis
8,305
298
0
3,070
7,115
3,374
406
1,270
5,525
47,857
0
L
Poseidon
SaucySobek
Poseidon
3,329
170
0
850
6,113
1,021
205
3,588
2,525
22,112
0
W
5,753
3,303
143
1,744
6,162
3,458
1,242
2,122
3,768
0
30,584
W
Pele
5,577
1,317
0
2,770
5,970
2,047
136
445
5,365
0
43,442
L
Medusa
Steffanh94
Medusa
3,258
1,671
0
698
6,015
1,405
0
2,207
3,808
0
23,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
38,983
194
Minions Killed
332
0
Camps Cleared
0
1,088,819
Distance Traveled
1,281,153
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,573
583
78
6
0
239,599
3
W
Ganesha
7,279
560
6
0
0
262,079
0
L
Nemesis
5,648
434
42
3
0
215,138
0
L
Horus
5,234
403
11
1
0
194,823
1
L
Artio
6,165
474
50
4
0
228,069
1
W
Anubis
8,157
627
101
8
0
216,620
2
L
Poseidon
6,497
500
46
4
0
213,910
0
W
Horus
7,535
580
63
5
0
256,923
2
W
Pele
8,439
649
84
6
0
305,932
1
L
Medusa
5,287
407
45
3
0
236,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role