Player Matchup

Chronos
Chronos
Gold IV
DqpR
Chronos
Gold IV
Level 127
God Stats
12W - 11L
1,671 SR
Queue Stats
230W - 223L
1,553 MMR
Solo
Nemesis
Nemesis
Gold IV
Gøthic
Nemesis
Gold IV
Level 87
God Stats
19W - 18L
1,779 SR
Queue Stats
55W - 54L
1,550 MMR
Solo
Scylla
Scylla
Gold II
Rodross
Scylla
Gold II
Level 130
God Stats
14W - 13L
1,534 SR
Queue Stats
190W - 179L
1,627 MMR
Party 1
Hercules
Hercules
Gold II
Zreiser
Hercules
Gold II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 253L
1,546 MMR
Solo
Tyr
Tyr
Gold IV
ugaldemnz
Tyr
Gold IV
Level 160
God Stats
1W - 5L
1,576 SR
Queue Stats
286W - 307L
1,475 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,612 SR
1,550 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,463 SR
1,550 MMR
Cerberus
Cerberus
Gold I
CreeptiD
Cerberus
Gold I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 227L
1,550 MMR
Solo
Ne Zha
Ne Zha
Bronze III
CultOfBleach
Ne Zha
Bronze III
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 46L
1,548 MMR
Party 2
Janus
Janus
Silver I
Quarterkue
Janus
Silver I
Level 148
God Stats
2W - 0L
1,258 SR
Queue Stats
16W - 17L
1,556 MMR
Solo
Rama
Rama
Silver II
Thirdrike
Rama
Silver II
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,540 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
iWhiteiGirl
Cu Chulainn
Bronze III
Level 33
God Stats
5W - 4L
1,554 SR
Queue Stats
7W - 10L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DqpR
Chronos
7
1 / 1 / 0
4,207
526
2,222
3,331
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Gøthic
Nemesis
7
1 / 1 / 2
4,267
533
1,682
4,333
923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Rodross
Scylla
9
3 / 1 / 0
5,075
634
2,450
2,662
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Zreiser
Hercules
7
0 / 2 / 4
4,269
534
1,102
4,163
1,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,949
494
2,487
5,249
1,592
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
SetApolloTiamatGuan YuAthena

VS

Bans
TsukuyomiSun WukongGaneshaSobekRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CreeptiD
Cerberus
9
3 / 0 / 1
5,255
657
1,409
4,315
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
8
0 / 3 / 2
4,190
524
1,275
4,525
1,094
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
9
0 / 1 / 1
4,895
612
988
1,827
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
8
2 / 1 / 2
4,719
590
5,193
5,125
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
iWhiteiGirl
Cu Chulainn
10
2 / 0 / 0
5,261
658
3,309
4,759
1,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
7
7
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CreeptiD
Cerberus
3
0
1
3.5
W
Ne Zha
0
3
2
0.33
L
Chronos
DqpR
Chronos
1
1
0
1
L
Nemesis
Gøthic
Nemesis
1
1
2
2
W
Janus
0
1
1
0.5
L
Scylla
Rodross
Scylla
3
1
0
3
W
Rama
2
1
2
3
L
Hercules
Zreiser
Hercules
0
2
4
1
W
Cu Chulainn
iWhiteiGirl
Cu Chulainn
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,943
Damage
12,174
19,738
Taken
20,551
5,513
Mitigated
5,787
7,830
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CreeptiD
Cerberus
1,409
334
0
2,829
4,315
1,392
0
927
3,300
21,170
0
W
Ne Zha
1,275
458
0
295
4,525
1,094
0
714
3,783
0
17,554
L
Chronos
DqpR
Chronos
2,222
592
0
1,224
3,331
567
0
0
3,331
16,738
0
L
Nemesis
Gøthic
Nemesis
1,682
763
0
1,382
4,333
923
0
852
3,481
0
15,931
W
Janus
988
36
0
475
1,827
435
0
570
1,139
27,539
0
L
Scylla
Rodross
Scylla
2,450
263
0
1,103
2,662
621
0
797
1,865
22,964
0
W
Rama
5,193
4,168
0
2,795
5,125
1,291
684
2,025
2,898
0
25,686
L
Hercules
Zreiser
Hercules
1,102
504
0
1,748
4,163
1,810
0
653
3,510
0
8,165
W
Cu Chulainn
iWhiteiGirl
Cu Chulainn
3,309
624
0
1,553
4,759
1,575
504
0
4,759
0
27,170
L
2,487
144
0
2,373
5,249
1,592
0
95
5,154
0
13,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,767
Gold Earned
24,320
159
Minions Killed
292
0
Camps Cleared
0
734,092
Distance Traveled
815,525
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,255
657
80
10
0
163,297
3
W
Ne Zha
4,190
524
37
5
0
159,475
1
L
Chronos
4,207
526
35
4
0
137,423
1
L
Nemesis
4,267
533
38
5
0
194,067
1
W
Janus
4,895
612
68
9
0
167,758
4
L
Scylla
5,075
634
48
6
0
155,753
3
W
Rama
4,719
590
46
6
0
155,868
2
L
Hercules
4,269
534
13
2
0
155,160
7
W
Cu Chulainn
5,261
658
61
8
0
169,127
3
L
Tyr
3,949
494
25
3
0
91,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role