Player Matchup

Ao Kuang
Ao Kuang
Freddiomave
Ao Kuang
Level 29
God Stats
13W - 8L
1,774 SR
Queue Stats
212W - 182L
1,716 Elo+
Party 1
Mulan
Mulan
JeNormie
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,592 Elo+
Party 1
Athena
Athena
ShowierBobcat3
Athena
Level 87
God Stats
1W - 5L
1,146 SR
Queue Stats
5W - 11L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
TerriibL
Cernunnos
Level 44
God Stats
11W - 9L
1,819 SR
Queue Stats
22W - 14L
1,756 Elo+
Party 1
Merlin
Merlin
iFuzioNx o
Merlin
Level 121
God Stats
1W - 1L
1,746 SR
Queue Stats
43W - 37L
1,621 Elo+
Party 1
Team Averages
Level 70
1,597 SR
1,621 Elo+

VS

Team Averages
Level 65
1,580 SR
1,579 Elo+
Guan Yu
Guan Yu
ZA-WARUDOO--
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 2
Hachiman
Hachiman
herobrin721
Hachiman
Level 148
God Stats
3W - 7L
1,509 SR
Queue Stats
717W - 595L
1,583 Elo+
Party 2
Athena
Athena
joseftroche30
Athena
Level 84
God Stats
6W - 2L
1,639 SR
Queue Stats
309W - 241L
1,543 Elo+
Party 2
Hera
Hera
nickycoconuts
Hera
Level 32
God Stats
1W - 2L
1,665 SR
Queue Stats
14W - 13L
1,427 Elo+
Solo
Arachne
Arachne
sniperKENNabove
Arachne
Level 38
God Stats
8W - 8L
1,586 SR
Queue Stats
69W - 65L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Freddiomave
Ao Kuang
20
13 / 9 / 2
14,978
535
26,532
30,068
14,212
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
JeNormie
Mulan
16
1 / 10 / 7
10,596
378
11,442
24,342
22,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
3 / 9 / 9
11,733
419
14,401
34,233
40,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
TerriibL
Cernunnos
17
0 / 8 / 9
10,909
390
14,310
23,852
9,607
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
iFuzioNx o
Merlin
20
4 / 6 / 5
13,965
499
27,801
18,503
8,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ZA-WARUDOO--
Guan Yu
20
11 / 4 / 16
16,938
605
25,372
41,056
56,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
herobrin721
Hachiman
20
16 / 5 / 10
17,831
637
33,900
32,556
14,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 23
15,592
557
16,780
34,867
34,348
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 4 / 14
14,143
505
17,055
13,560
5,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 5
16,783
599
13,041
26,046
12,506
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
110
21
Kills
42
42
Deaths
21
32
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Freddiomave
Ao Kuang
13
9
2
1.56
L
Mulan
JeNormie
Mulan
1
10
7
0.45
L
3
9
9
0.83
L
Cernunnos
TerriibL
Cernunnos
0
8
9
0.56
W
Guan Yu
ZA-WARUDOO--
Guan Yu
11
4
16
4.75
W
Hachiman
herobrin721
Hachiman
16
5
10
4.2
L
Merlin
iFuzioNx o
Merlin
4
6
5
1.08
W
5
4
23
4.13
W
3
4
14
2.5
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,486
Damage
106,148
130,998
Taken
148,085
95,531
Mitigated
123,427
23,378
Healing
58,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Freddiomave
Ao Kuang
26,532
7,847
0
6,020
30,068
14,212
992
8,089
21,979
123,246
0
L
Mulan
JeNormie
Mulan
11,442
2,497
0
2,858
24,342
22,498
94
6,700
17,642
0
55,240
L
14,401
2,988
1,330
4,855
34,233
40,548
70
10,988
23,245
41,814
0
L
Cernunnos
TerriibL
Cernunnos
14,310
5,234
0
2,993
23,852
9,607
691
2,902
20,950
0
80,443
W
Guan Yu
ZA-WARUDOO--
Guan Yu
25,372
5,132
8,722
18,246
41,056
56,702
2,506
20,333
19,972
0
109,213
W
Hachiman
herobrin721
Hachiman
33,900
23,175
0
16,805
32,556
14,192
6,918
15,297
16,943
0
150,054
L
Merlin
iFuzioNx o
Merlin
27,801
915
537
4,785
18,503
8,666
238
5,767
12,736
110,297
0
W
16,780
4,291
0
2,980
34,867
34,348
794
18,669
15,764
51,876
0
W
17,055
4,393
1,853
3,615
13,560
5,679
3,566
8,482
4,785
82,309
0
W
13,041
11,567
0
6,622
26,046
12,506
264
9,721
16,112
0
154,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,181
Gold Earned
81,287
603
Minions Killed
729
0
Camps Cleared
0
2,372,325
Distance Traveled
2,834,336
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
14,978
535
161
6
0
509,200
0
L
Mulan
10,596
378
73
3
0
430,815
1
L
Athena
11,733
419
44
2
0
522,581
2
L
Cernunnos
10,909
390
119
4
0
470,501
1
W
Guan Yu
16,938
605
173
6
0
533,780
3
W
Hachiman
17,831
637
180
6
0
489,524
4
L
Merlin
13,965
499
206
7
0
439,228
5
W
Athena
15,592
557
60
2
0
638,240
3
W
Hera
14,143
505
122
4
0
562,892
0
W
Arachne
16,783
599
194
7
0
609,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role