Player Matchup

Erlang Shen
Erlang Shen
Bespoleznny69
Erlang Shen
Level 54
God Stats
6W - 10L
1,398 SR
Queue Stats
95W - 126L
1,354 Elo+
Party 2
The Morrigan
The Morrigan
DeadCatGamin
The Morrigan
Level 24
God Stats
2W - 1L
1,890 SR
Queue Stats
16W - 33L
1,324 Elo+
Party 2
Ne Zha
Ne Zha
HellOfAButlr563
Ne Zha
Level 54
God Stats
3W - 5L
1,299 SR
Queue Stats
44W - 81L
1,242 Elo+
Party 2
Ullr
Ullr
Killuwu1714
Ullr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,241 Elo+
Party 2
Osiris
Osiris
UTD Nemo
Osiris
Level 38
God Stats
0W - 2L
1,156 SR
Queue Stats
11W - 19L
1,377 Elo+
Party 2
Team Averages
Level 39
1,448 SR
1,308 Elo+

VS

Team Averages
Level 59
1,466 SR
1,431 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Kazatar
Hera
Level 32
God Stats
31W - 24L
1,461 SR
Queue Stats
148W - 162L
1,401 Elo+
Party 1
Fenrir
Fenrir
Kmoney420
Fenrir
Level 49
God Stats
9W - 6L
1,416 SR
Queue Stats
145W - 213L
1,363 Elo+
Solo
Odin
Odin
shadrakilll
Odin
Level 63
God Stats
5W - 9L
1,487 SR
Queue Stats
176W - 191L
1,447 Elo+
Party 1
Achilles
Achilles
xBuck_Lee
Achilles
Level 63
God Stats
4W - 8L
1,465 SR
Queue Stats
122W - 144L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bespoleznny69
Erlang Shen
14
1 / 13 / 7
9,787
426
9,218
34,550
33,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
DeadCatGamin
The Morrigan
16
3 / 14 / 2
11,028
479
10,835
14,287
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 12 / 0
9,678
421
10,634
22,787
9,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 12 / 0
8,387
365
6,315
19,489
6,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
UTD Nemo
Osiris
15
3 / 11 / 2
9,923
431
10,321
25,707
15,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
22 / 0 / 15
14,325
623
35,894
23,372
10,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
Kazatar
Hera
19
9 / 3 / 13
12,391
539
17,519
14,098
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Kmoney420
Fenrir
16
6 / 6 / 20
10,958
476
8,676
15,818
7,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
9 / 3 / 21
11,398
496
12,761
14,019
11,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
xBuck_Lee
Achilles
19
16 / 1 / 9
12,891
560
18,497
22,401
27,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
140
12
Kills
62
62
Deaths
13
11
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
22
0
15
29.5
L
Erlang Shen
Bespoleznny69
Erlang Shen
1
13
7
0.35
L
The Morrigan
DeadCatGamin
The Morrigan
3
14
2
0.29
L
5
12
0
0.42
W
Hera
Kazatar
Hera
9
3
13
5.17
L
0
12
0
0
W
Fenrir
Kmoney420
Fenrir
6
6
20
2.67
L
Osiris
UTD Nemo
Osiris
3
11
2
0.36
W
9
3
21
6.5
W
Achilles
xBuck_Lee
Achilles
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,323
Damage
93,347
116,820
Taken
89,708
71,003
Mitigated
63,469
19,922
Healing
34,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
35,894
22,386
0
15,891
23,372
10,853
3,994
2,005
21,283
0
138,833
L
Erlang Shen
Bespoleznny69
Erlang Shen
9,218
3,962
0
6,303
34,550
33,228
0
5,128
28,909
58
36,736
L
The Morrigan
DeadCatGamin
The Morrigan
10,835
1,250
0
0
14,287
5,778
618
5,226
8,667
55,711
1,777
L
10,634
3,283
559
6,123
22,787
9,942
0
2,746
19,756
0
60,174
W
Hera
Kazatar
Hera
17,519
6,716
379
5,246
14,098
6,211
822
4,627
9,073
97,811
0
L
6,315
3,498
0
821
19,489
6,956
1,132
2,084
17,214
0
45,493
W
Fenrir
Kmoney420
Fenrir
8,676
2,811
0
3,423
15,818
7,406
464
1,542
14,154
0
39,782
L
Osiris
UTD Nemo
Osiris
10,321
5,359
243
5,873
25,707
15,099
0
1,777
23,263
0
54,532
W
12,761
2,991
456
1,774
14,019
11,369
860
2,579
11,310
0
35,158
W
Achilles
xBuck_Lee
Achilles
18,497
9,392
1,467
6,191
22,401
27,630
1,361
1,699
20,125
0
70,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
61,963
419
Minions Killed
516
0
Camps Cleared
0
1,766,678
Distance Traveled
2,156,834
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,325
623
168
7
0
424,041
0
L
Erlang Shen
9,787
426
60
3
0
417,788
3
L
The Morrigan
11,028
479
101
4
0
302,899
1
L
Ne Zha
9,678
421
97
4
0
365,687
0
W
Hera
12,391
539
144
6
0
413,456
1
L
Ullr
8,387
365
81
4
0
334,926
2
W
Fenrir
10,958
476
45
2
0
421,441
1
L
Osiris
9,923
431
80
3
0
345,378
2
W
Odin
11,398
496
55
2
0
448,851
1
W
Achilles
12,891
560
104
5
0
449,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role