Player Matchup

Gilgamesh
Gilgamesh
IAM___OX
Gilgamesh
Level 26
God Stats
3W - 8L
1,270 SR
Queue Stats
33W - 58L
1,297 Elo+
Party 2
Izanami
Izanami
IVIjhOooL
Izanami
Level 48
God Stats
27W - 40L
1,387 SR
Queue Stats
132W - 194L
1,312 Elo+
Party 2
Sol
Sol
Ron_MoHA
Sol
Level 14
God Stats
0W - 3L
1,224 SR
Queue Stats
3W - 19L
1,141 Elo+
Party 2
Tyr
Tyr
iJOKR10
Tyr
Level 65
God Stats
5W - 7L
1,367 SR
Queue Stats
170W - 244L
1,390 Elo+
Party 2
Fenrir
Fenrir
iborla_q8
Fenrir
Level 90
God Stats
5W - 4L
1,565 SR
Queue Stats
138W - 128L
1,385 Elo+
Solo
Team Averages
Level 49
1,363 SR
1,305 Elo+

VS

Team Averages
Level 99
1,461 SR
1,404 Elo+
Bacchus
Bacchus
GustAtec21
Bacchus
Level 96
God Stats
2W - 2L
1,297 SR
Queue Stats
96W - 114L
1,377 Elo+
Party 1
Achilles
Achilles
ItsCopper Wey
Achilles
Level 84
God Stats
2W - 2L
1,502 SR
Queue Stats
232W - 236L
1,411 Elo+
Solo
Cernunnos
Cernunnos
VOBRAxs
Cernunnos
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 108L
1,374 Elo+
Party 1
Janus
Janus
giuseppemendez94
Janus
Level 108
God Stats
10W - 10L
1,480 SR
Queue Stats
546W - 594L
1,409 Elo+
Party 1
Nemesis
Nemesis
tigre180mascro
Nemesis
Level 101
God Stats
4W - 4L
1,527 SR
Queue Stats
354W - 373L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IAM___OX
Gilgamesh
8
0 / 4 / 6
4,663
466
3,051
5,279
1,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
IVIjhOooL
Izanami
9
4 / 3 / 2
5,587
559
3,506
6,402
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,803
480
1,074
3,509
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
9
0 / 1 / 0
5,256
526
2,530
8,291
3,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
iborla_q8
Fenrir
10
3 / 2 / 2
5,925
593
4,605
6,955
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GustAtec21
Bacchus
8
3 / 3 / 3
5,913
591
3,659
5,910
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
ItsCopper Wey
Achilles
11
1 / 0 / 0
5,703
570
6,240
5,371
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
VOBRAxs
Cernunnos
9
4 / 3 / 4
5,799
580
4,759
5,125
1,237
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 1
6,935
694
2,068
3,774
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 4
5,432
543
1,934
4,773
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
7
Kills
12
12
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GustAtec21
Bacchus
3
3
3
1.5
L
Gilgamesh
IAM___OX
Gilgamesh
0
4
6
0.75
L
Izanami
IVIjhOooL
Izanami
4
3
2
1.67
W
Achilles
ItsCopper Wey
Achilles
1
0
0
1
L
0
2
0
0
W
Cernunnos
VOBRAxs
Cernunnos
4
3
4
2
W
3
1
1
3.5
L
Tyr
0
1
0
0
L
Fenrir
iborla_q8
Fenrir
3
2
2
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,766
Damage
18,660
30,436
Taken
24,953
9,539
Mitigated
11,511
6,807
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GustAtec21
Bacchus
3,659
200
308
1,422
5,910
3,814
218
0
5,910
9,679
0
L
Gilgamesh
IAM___OX
Gilgamesh
3,051
605
0
30
5,279
1,419
234
1,838
3,441
0
8,476
L
Izanami
IVIjhOooL
Izanami
3,506
2,402
0
1,918
6,402
1,516
626
825
5,577
0
32,240
W
Achilles
ItsCopper Wey
Achilles
6,240
1,959
0
2,295
5,371
4,252
0
0
5,371
0
26,087
L
1,074
0
0
734
3,509
786
0
1,442
1,983
17,896
0
W
Cernunnos
VOBRAxs
Cernunnos
4,759
1,637
0
1,371
5,125
1,237
431
0
5,125
0
24,548
W
2,068
0
0
360
3,774
983
280
818
2,956
40,550
0
L
Tyr
2,530
597
0
2,777
8,291
3,641
0
0
7,816
0
21,907
L
Fenrir
iborla_q8
Fenrir
4,605
902
461
887
6,955
2,177
0
1,538
5,392
0
24,278
W
1,934
187
222
1,971
4,773
1,225
383
256
4,517
0
24,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
29,782
204
Minions Killed
263
0
Camps Cleared
0
883,865
Distance Traveled
936,491
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,913
591
15
2
0
192,259
2
L
Gilgamesh
4,663
466
15
2
0
173,319
0
L
Izanami
5,587
559
57
6
0
160,376
0
W
Achilles
5,703
570
57
6
0
188,873
3
L
Sol
4,803
480
36
4
0
160,270
2
W
Cernunnos
5,799
580
44
4
0
140,029
4
W
Janus
6,935
694
103
10
0
182,037
3
L
Tyr
5,256
526
42
4
0
195,336
4
L
Fenrir
5,925
593
54
5
0
194,564
0
W
Nemesis
5,432
543
44
4
0
233,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role