Player Matchup

Horus
Horus
CarvalhoB
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 115L
1,361 Elo+
Solo
Thanatos
Thanatos
JuaniReiga2001
Thanatos
Level 28
God Stats
55W - 25L
1,705 SR
Queue Stats
165W - 85L
1,698 Elo+
Solo
Tiamat
Tiamat
XTrueBerserkerX
Tiamat
Level 23
God Stats
30W - 20L
1,595 SR
Queue Stats
143W - 109L
1,586 Elo+
Solo
Artemis
Artemis
ZenonLight
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,473 Elo+
Solo
Ares
Ares
benjalokimenares
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,611 Elo+
Solo
Team Averages
Level 20
1,560 SR
1,546 Elo+

VS

Team Averages
Level 20
1,612 SR
1,531 Elo+
Persephone
Persephone
SereiaMística
Persephone
Level 12
God Stats
3W - 4L
1,348 SR
Queue Stats
22W - 22L
1,501 Elo+
Solo
Loki
Loki
XacideGrilo
Loki
Level 28
God Stats
6W - 5L
1,591 SR
Queue Stats
37W - 44L
1,520 Elo+
Solo
Raijin
Raijin
atros1996
Raijin
Level 8
God Stats
6W - 3L
1,563 SR
Queue Stats
80W - 54L
1,618 Elo+
Solo
Athena
Athena
gollo65
Athena
Level 25
God Stats
3W - 3L
1,657 SR
Queue Stats
164W - 160L
1,490 Elo+
Solo
Cernunnos
Cernunnos
nomis01
Cernunnos
Level 26
God Stats
3W - 2L
1,901 SR
Queue Stats
112W - 93L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CarvalhoB
Horus
17
5 / 5 / 6
11,681
531
6,641
15,211
10,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
20
14 / 2 / 10
13,948
634
22,885
20,458
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 0 / 10
14,081
640
17,484
11,899
10,088
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
ZenonLight
Artemis
18
6 / 8 / 5
12,327
560
10,558
13,069
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 6 / 13
11,283
513
5,312
18,019
17,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SereiaMística
Persephone
14
2 / 11 / 5
9,577
435
6,663
15,633
4,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 10 / 3
8,953
407
5,430
13,926
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
atros1996
Raijin
17
3 / 4 / 1
10,635
483
10,333
13,561
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
gollo65
Athena
18
4 / 3 / 3
11,486
522
7,608
16,997
13,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
nomis01
Cernunnos
16
9 / 11 / 2
11,379
517
16,893
18,295
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
39
Kills
20
21
Deaths
39
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
CarvalhoB
Horus
5
5
6
1.6
W
Thanatos
14
2
10
9.5
L
Persephone
SereiaMística
Persephone
2
11
5
0.41
W
9
0
10
14
L
2
10
3
0.35
W
Artemis
ZenonLight
Artemis
6
8
5
1.06
L
Raijin
atros1996
Raijin
3
4
1
0.88
W
5
6
13
1.92
L
Athena
gollo65
Athena
4
3
3
1.83
L
Cernunnos
nomis01
Cernunnos
9
11
2
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,880
Damage
46,927
78,656
Taken
78,412
51,499
Mitigated
32,813
32,272
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CarvalhoB
Horus
6,641
3,211
876
3,357
15,211
10,148
810
8,129
7,082
0
54,924
W
Thanatos
22,885
7,803
0
22,268
20,458
8,810
602
2,969
17,489
0
99,593
L
Persephone
SereiaMística
Persephone
6,663
1,202
0
1,798
15,633
4,436
661
3,797
11,692
31,728
0
W
17,484
2,552
0
4,013
11,899
10,088
790
5,853
6,046
104,297
0
L
5,430
739
0
250
13,926
3,528
0
3,498
10,333
0
39,494
W
Artemis
ZenonLight
Artemis
10,558
5,336
0
1,206
13,069
5,141
3,823
4,694
8,375
0
81,223
L
Raijin
atros1996
Raijin
10,333
547
0
1,640
13,561
4,283
0
5,394
7,837
71,779
0
W
5,312
716
0
552
18,019
17,312
260
5,750
12,269
36,961
0
L
Athena
gollo65
Athena
7,608
1,246
0
4,544
16,997
13,470
0
4,406
12,565
53,644
0
L
Cernunnos
nomis01
Cernunnos
16,893
7,454
0
574
18,295
7,096
1,035
5,037
13,186
0
70,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,320
Gold Earned
52,030
537
Minions Killed
502
0
Camps Cleared
0
2,158,376
Distance Traveled
1,865,762
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,681
531
90
4
0
445,006
2
W
Thanatos
13,948
634
121
6
0
496,102
0
L
Persephone
9,577
435
71
3
0
338,706
0
W
Tiamat
14,081
640
180
8
0
463,418
14
L
Loki
8,953
407
72
3
0
363,103
5
W
Artemis
12,327
560
111
5
0
343,369
2
L
Raijin
10,635
483
129
6
0
413,124
3
W
Ares
11,283
513
35
2
0
410,481
5
L
Athena
11,486
522
123
6
0
412,259
7
L
Cernunnos
11,379
517
107
5
0
338,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role