Player Matchup

Bastet
Bastet
JohnnySins7874
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 23L
1,761 Elo+
Party 3
Jing Wei
Jing Wei
ShadowDeity_
Jing Wei
Level 6
God Stats
1W - 2L
1,497 SR
Queue Stats
3W - 6L
1,670 Elo+
Party 1
Horus
Horus
newmilwauke
Horus
Level 28
God Stats
1W - 1L
1,906 SR
Queue Stats
5W - 3L
1,663 Elo+
Solo
Chang'e
Chang'e
xaiidyn
Chang'e
Level 27
God Stats
3W - 2L
1,699 SR
Queue Stats
14W - 7L
1,761 Elo+
Party 3
Aphrodite
Aphrodite
xoBabyGirlox16
Aphrodite
Level 105
God Stats
68W - 54L
1,599 SR
Queue Stats
88W - 72L
1,568 Elo+
Party 1
Team Averages
Level 36
1,640 SR
1,685 Elo+

VS

Team Averages
Level 40
1,788 SR
1,629 Elo+
Ratatoskr
Ratatoskr
DatBoiStick6263
Ratatoskr
Level 16
God Stats
18W - 15L
1,996 SR
Queue Stats
178W - 142L
1,490 Elo+
Solo
Heimdallr
Heimdallr
MadCobz
Heimdallr
Level 17
God Stats
1W - 1L
1,646 SR
Queue Stats
19W - 8L
1,761 Elo+
Party 2
Kuzenbo
Kuzenbo
NG NUN
Kuzenbo
Level 24
God Stats
4W - 2L
1,762 SR
Queue Stats
70W - 57L
1,558 Elo+
Solo
Janus
Janus
SpectR Magics
Janus
Level 126
God Stats
4W - 2L
1,658 SR
Queue Stats
29W - 26L
1,570 Elo+
Party 2
King Arthur
King Arthur
jdibarra23
King Arthur
Level 16
God Stats
11W - 3L
1,878 SR
Queue Stats
20W - 8L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 4
11,654
555
16,895
18,696
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
ShadowDeity_
Jing Wei
13
0 / 6 / 0
7,985
380
2,484
11,790
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 11 / 4
8,587
409
6,790
17,285
10,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
xaiidyn
Chang'e
16
3 / 4 / 9
10,114
482
18,595
17,574
9,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
xoBabyGirlox16
Aphrodite
14
1 / 5 / 1
8,317
396
6,572
17,497
6,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DatBoiStick6263
Ratatoskr
18
8 / 4 / 5
11,301
538
10,407
14,392
7,314
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
MadCobz
Heimdallr
19
6 / 1 / 5
12,401
591
14,265
11,444
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
NG NUN
Kuzenbo
16
4 / 3 / 10
10,742
512
12,694
15,533
20,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 6 / 10
10,796
514
11,901
13,354
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
jdibarra23
King Arthur
18
8 / 1 / 4
12,141
578
12,042
22,172
12,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
15
Kills
28
28
Deaths
15
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DatBoiStick6263
Ratatoskr
8
4
5
2.63
L
9
2
4
5.5
W
Heimdallr
MadCobz
Heimdallr
6
1
5
8.5
W
Kuzenbo
NG NUN
Kuzenbo
4
3
10
3
L
Jing Wei
ShadowDeity_
Jing Wei
0
6
0
0
W
2
6
10
1.17
W
King Arthur
jdibarra23
King Arthur
8
1
4
10
L
2
11
4
0.36
L
Chang'e
xaiidyn
Chang'e
3
4
9
1.88
L
Aphrodite
xoBabyGirlox16
Aphrodite
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,336
Damage
61,309
82,842
Taken
76,895
36,985
Mitigated
49,808
25,473
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DatBoiStick6263
Ratatoskr
10,407
1,669
0
3,564
14,392
7,314
218
5,288
9,104
0
66,968
L
16,895
5,096
0
1,348
18,696
7,696
0
5,072
13,496
0
88,780
W
Heimdallr
MadCobz
Heimdallr
14,265
5,927
0
800
11,444
4,798
1,827
3,524
7,920
0
101,382
W
Kuzenbo
NG NUN
Kuzenbo
12,694
3,254
0
2,458
15,533
20,214
120
5,271
10,262
45,128
0
L
Jing Wei
ShadowDeity_
Jing Wei
2,484
1,923
0
1,183
11,790
3,686
474
697
11,092
0
34,419
W
11,901
729
0
1,020
13,354
4,802
82
4,323
9,031
78,394
0
W
King Arthur
jdibarra23
King Arthur
12,042
1,681
0
10,605
22,172
12,680
1,307
6,761
15,411
0
87,064
L
6,790
3,729
486
1,227
17,285
10,044
0
7,877
9,284
0
26,420
L
Chang'e
xaiidyn
Chang'e
18,595
672
1,792
7,052
17,574
9,261
0
6,877
10,409
71,292
0
L
Aphrodite
xoBabyGirlox16
Aphrodite
6,572
982
2,942
9,443
17,497
6,298
396
3,504
13,965
61,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,657
Gold Earned
57,381
456
Minions Killed
645
0
Camps Cleared
0
2,107,853
Distance Traveled
2,027,171
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,301
538
108
5
0
458,333
2
L
Bastet
11,654
555
132
6
0
444,792
5
W
Heimdallr
12,401
591
165
8
0
361,814
0
W
Kuzenbo
10,742
512
63
3
0
404,904
2
L
Jing Wei
7,985
380
61
3
0
485,632
3
W
Janus
10,796
514
143
7
0
386,798
9
W
King Arthur
12,141
578
166
8
0
415,322
5
L
Horus
8,587
409
45
2
0
381,393
1
L
Chang'e
10,114
482
108
5
0
415,363
4
L
Aphrodite
8,317
396
110
5
0
380,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role