Player Matchup

Rama
Rama
Silver II
DarthAdler
Rama
Silver II
Level 129
God Stats
3W - 0L
1,445 SR
Queue Stats
16W - 16L
1,543 MMR
Party 1
Thoth
Thoth
Gold II
JCBarr
Thoth
Gold II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold III
Unerect
Awilix
Gold III
Level 122
God Stats
16W - 10L
1,693 SR
Queue Stats
40W - 34L
1,726 MMR
Party 1
Geb
Geb
Gold I
UptownOutrage
Geb
Gold I
Level 81
God Stats
23W - 19L
1,637 SR
Queue Stats
237W - 227L
1,611 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
arthx666
Guan Yu
Platinum III
Level 156
God Stats
7W - 3L
1,728 SR
Queue Stats
440W - 429L
1,637 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,600 SR
1,603 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,526 SR
1,625 MMR
Danzaburou
Danzaburou
Gold I
CoziiKe-
Danzaburou
Gold I
Level 135
God Stats
10W - 4L
1,865 SR
Queue Stats
160W - 168L
1,626 MMR
Solo
King Arthur
King Arthur
Gold III
NEUGGOL
King Arthur
Gold III
Level 124
God Stats
2W - 2L
1,345 SR
Queue Stats
134W - 122L
1,634 MMR
Solo
Janus
Janus
Gold II
OMGRobertoto4
Janus
Gold II
Level 154
God Stats
0W - 3L
1,113 SR
Queue Stats
52W - 54L
1,633 MMR
Solo
Terra
Terra
Platinum V
PlatonicDrake50
Terra
Platinum V
Level 126
God Stats
7W - 7L
1,634 SR
Queue Stats
108W - 99L
1,609 MMR
Solo
Thanatos
Thanatos
Gold I
StarfireYSL
Thanatos
Gold I
Level 104
God Stats
12W - 11L
1,673 SR
Queue Stats
404W - 406L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,948
595
2,126
3,729
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
JCBarr
Thoth
10
3 / 0 / 5
6,003
600
3,229
3,284
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
Unerect
Awilix
10
5 / 1 / 2
6,397
640
4,354
4,519
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 2
5,016
502
1,679
3,520
1,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
arthx666
Guan Yu
10
0 / 1 / 1
5,615
562
4,779
9,190
4,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArtioScyllaArachneCu ChulainnSet

VS

Bans
AthenaNu WaApolloFenrirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoziiKe-
Danzaburou
9
0 / 0 / 0
5,539
554
1,391
2,968
713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

King Arthur
NEUGGOL
King Arthur
10
0 / 0 / 1
5,239
524
5,521
8,640
3,483
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 1
4,867
487
1,599
5,718
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
5,076
508
1,632
7,136
2,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
StarfireYSL
Thanatos
8
2 / 3 / 0
5,051
505
2,146
5,374
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CoziiKe-
Danzaburou
0
0
0
0
W
1
0
0
1
W
Thoth
JCBarr
Thoth
3
0
5
5.5
L
King Arthur
NEUGGOL
King Arthur
0
0
1
0.5
L
0
5
1
0.1
L
0
2
0
0
L
Thanatos
StarfireYSL
Thanatos
2
3
0
0.67
W
Awilix
Unerect
Awilix
5
1
2
6
W
0
0
2
1
W
Guan Yu
arthx666
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,167
Damage
12,289
24,242
Taken
29,836
8,778
Mitigated
9,729
10,980
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CoziiKe-
Danzaburou
1,391
631
0
1,888
2,968
713
0
172
2,796
0
31,862
W
2,126
1,962
0
2,145
3,729
949
0
321
3,408
0
35,878
W
Thoth
JCBarr
Thoth
3,229
425
0
711
3,284
927
0
1,618
1,586
26,326
0
L
King Arthur
NEUGGOL
King Arthur
5,521
32
0
2,008
8,640
3,483
0
0
8,640
0
31,372
L
1,599
229
0
426
5,718
1,426
0
1,521
4,047
27,234
0
L
1,632
121
91
850
7,136
2,525
0
2,095
4,952
16,175
0
L
Thanatos
StarfireYSL
Thanatos
2,146
604
0
2,934
5,374
1,582
0
775
4,493
0
20,787
W
Awilix
Unerect
Awilix
4,354
1,791
0
2,582
4,519
1,350
0
282
4,229
0
34,731
W
1,679
134
0
1,151
3,520
1,215
0
890
2,598
12,009
0
W
Guan Yu
arthx666
Guan Yu
4,779
1,289
110
4,281
9,190
4,337
174
0
9,190
0
34,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
25,772
348
Minions Killed
265
0
Camps Cleared
0
1,039,316
Distance Traveled
923,373
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,539
554
86
9
0
164,460
0
W
Rama
5,948
595
92
9
0
169,354
2
W
Thoth
6,003
600
72
7
0
209,620
1
L
King Arthur
5,239
524
47
5
0
187,920
2
L
Janus
4,867
487
53
5
0
169,307
2
L
Terra
5,076
508
24
2
0
194,671
3
L
Thanatos
5,051
505
55
6
0
207,015
5
W
Awilix
6,397
640
80
8
0
230,082
3
W
Geb
5,016
502
23
2
0
236,777
5
W
Guan Yu
5,615
562
81
8
0
193,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role