Player Matchup

Ymir
Ymir
Jmg566
Ymir
Level 88
God Stats
16W - 16L
1,508 SR
Queue Stats
180W - 194L
1,498 Elo+
Party 1
Arachne
Arachne
TouchMyRooster
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
baybieblue
Neith
Level 13
God Stats
2W - 9L
1,255 SR
Queue Stats
2W - 9L
1,075 Elo+
Party 1
Team Averages
Level 63
1,421 SR
1,358 Elo+

VS

Team Averages
Level 62
1,362 SR
1,295 Elo+
Cerberus
Cerberus
DUTC_EDGAR
Cerberus
Level 86
God Stats
1W - 10L
1,201 SR
Queue Stats
127W - 251L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
LORDJOSEPH01
Kukulkan
Level 48
God Stats
2W - 8L
1,384 SR
Queue Stats
131W - 248L
1,298 Elo+
Party 2
Anhur
Anhur
cristhianma13
Anhur
Level 52
God Stats
2W - 6L
1,500 SR
Queue Stats
109W - 233L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jmg566
Ymir
14
6 / 2 / 11
10,013
770
12,457
16,233
10,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
9 / 2 / 6
10,704
823
11,071
11,906
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
13
3 / 0 / 10
9,389
722
5,402
6,168
1,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DUTC_EDGAR
Cerberus
11
1 / 6 / 2
9,150
704
6,091
15,714
10,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
LORDJOSEPH01
Kukulkan
12
0 / 7 / 4
8,373
644
9,140
9,400
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 5 / 0
9,032
695
4,702
9,423
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
4
4
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DUTC_EDGAR
Cerberus
1
6
2
0.33
W
Ymir
Jmg566
Ymir
6
2
11
5.75
L
Kukulkan
LORDJOSEPH01
Kukulkan
0
7
4
0.29
W
9
2
6
6
W
Neith
3
0
10
8
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
19,933
34,307
Taken
34,537
16,801
Mitigated
18,162
11,417
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DUTC_EDGAR
Cerberus
6,091
191
0
1,260
15,714
10,978
104
5,538
10,176
19,106
0
W
Ymir
Jmg566
Ymir
12,457
2,130
0
4,232
16,233
10,081
165
7,184
9,049
36,791
0
L
Kukulkan
LORDJOSEPH01
Kukulkan
9,140
523
0
350
9,400
3,641
0
4,301
5,099
38,341
0
W
11,071
7,220
0
4,472
11,906
4,788
2,047
4,542
7,364
0
63,356
W
Neith
5,402
3,204
0
2,713
6,168
1,932
860
3,619
2,549
0
25,507
L
4,702
2,424
0
1,820
9,423
3,543
472
2,693
6,730
0
18,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
26,555
170
Minions Killed
138
0
Camps Cleared
0
703,970
Distance Traveled
703,075
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,150
704
30
2
0
249,622
4
W
Ymir
10,013
770
55
4
0
233,030
1
L
Kukulkan
8,373
644
76
6
0
224,707
3
W
Arachne
10,704
823
72
6
0
278,761
1
W
Neith
9,389
722
43
3
0
192,179
3
L
Anhur
9,032
695
32
2
0
228,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role