Player Matchup

Hachiman
Hachiman
DestroMeow
Hachiman
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
SrCarlosAC12
Anubis
Level 18
God Stats
1W - 0L
1,569 SR
Queue Stats
11W - 5L
1,808 Elo+
Party 1
King Arthur
King Arthur
ThePearston
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 66
1,523 SR
1,603 Elo+

VS

Team Averages
Level 53
1,672 SR
1,718 Elo+
He Bo
He Bo
GuerillaBeef
He Bo
Level 17
God Stats
1W - 1L
1,781 SR
Queue Stats
49W - 24L
1,711 Elo+
Solo
Neith
Neith
LordBurgers
Neith
Level 14
God Stats
2W - 1L
1,643 SR
Queue Stats
2W - 1L
1,792 Elo+
Party 2
Achilles
Achilles
Yemi
Achilles
Level 127
God Stats
0W - 3L
1,591 SR
Queue Stats
256W - 174L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DestroMeow
Hachiman
13
8 / 1 / 5
9,712
809
13,724
11,305
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
5 / 1 / 6
9,271
773
7,140
6,418
3,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ThePearston
King Arthur
12
3 / 1 / 9
9,540
795
8,141
12,126
10,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,120
593
7,006
9,491
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 3
6,757
563
4,292
10,892
2,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Yemi
Achilles
11
3 / 3 / 0
8,008
667
7,798
16,344
14,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
3
3
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DestroMeow
Hachiman
8
1
5
10.5
L
0
5
3
0.3
L
0
8
3
0.19
W
Anubis
5
1
6
8
W
King Arthur
ThePearston
King Arthur
3
1
9
7.5
L
Achilles
Yemi
Achilles
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
19,096
29,849
Taken
36,727
17,743
Mitigated
19,944
8,491
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DestroMeow
Hachiman
13,724
8,842
0
5,086
11,305
4,112
2,444
2,567
8,558
0
54,591
L
7,006
93
0
1,334
9,491
2,429
0
2,164
7,327
24,339
0
L
4,292
1,474
0
214
10,892
2,843
0
2,931
7,961
0
15,097
W
Anubis
7,140
591
0
1,342
6,418
3,244
522
1,721
4,511
27,804
0
W
King Arthur
ThePearston
King Arthur
8,141
926
0
2,063
12,126
10,387
158
2,152
9,718
0
20,871
L
Achilles
Yemi
Achilles
7,798
2,545
0
1,642
16,344
14,672
0
2,075
14,269
0
21,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
21,885
127
Minions Killed
69
0
Camps Cleared
0
685,465
Distance Traveled
590,600
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,712
809
66
6
0
224,686
2
L
He Bo
7,120
593
32
3
0
194,871
3
L
Neith
6,757
563
16
1
0
157,924
0
W
Anubis
9,271
773
42
4
0
236,123
0
W
King Arthur
9,540
795
19
2
0
224,656
2
L
Achilles
8,008
667
21
2
0
237,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role