Player Matchup

Thoth
Thoth
BlindToTheTruth
Thoth
Level 158
God Stats
1W - 3L
1,460 SR
Queue Stats
94W - 32L
1,809 Elo+
Party 1
Osiris
Osiris
MummifiedMech
Osiris
Level 156
God Stats
0W - 1L
1,716 SR
Queue Stats
86W - 31L
1,850 Elo+
Party 1
Freya
Freya
TheNukeHasCome
Freya
Level 123
God Stats
9W - 7L
1,624 SR
Queue Stats
122W - 68L
1,769 Elo+
Party 1
Team Averages
Level 146
1,600 SR
1,809 Elo+

VS

Team Averages
Level 67
1,684 SR
1,916 Elo+
Gilgamesh
Gilgamesh
DontTouchMyNoob
Gilgamesh
Level 40
God Stats
10W - 1L
1,856 SR
Queue Stats
152W - 7L
2,149 Elo+
Party 2
Thoth
Thoth
Donttouchthebutt
Thoth
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 5L
1,946 Elo+
Party 2
Anhur
Anhur
IPoggedMyPants
Anhur
Level 125
God Stats
2W - 2L
1,696 SR
Queue Stats
15W - 13L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
9,035
565
7,708
6,919
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
8,473
530
8,282
15,978
13,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 0
8,771
548
3,213
9,309
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DontTouchMyNoob
Gilgamesh
14
5 / 1 / 3
10,650
666
11,482
18,696
13,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 7
10,222
639
9,497
6,772
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 5
10,051
628
6,469
8,093
2,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
0
Kills
8
8
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Gilgamesh
DontTouchMyNoob
Gilgamesh
5
1
3
6.5
W
1
0
7
4.5
W
2
1
5
4.5
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,203
Damage
27,448
32,206
Taken
33,561
18,587
Mitigated
18,775
7,174
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,708
55
0
1,582
6,919
1,819
0
2,281
4,380
56,642
0
W
Gilgamesh
DontTouchMyNoob
Gilgamesh
11,482
3,884
0
7,664
18,696
13,664
850
5,172
13,324
0
45,622
W
9,497
226
0
1,772
6,772
2,420
561
3,033
3,589
54,989
0
W
6,469
3,853
0
2,639
8,093
2,691
1,806
3,177
4,791
0
41,599
L
8,282
1,541
0
3,802
15,978
13,888
0
3,004
12,526
0
30,786
L
3,213
1,487
0
1,790
9,309
2,880
0
3,410
5,540
34,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,279
Gold Earned
30,923
169
Minions Killed
211
0
Camps Cleared
0
905,833
Distance Traveled
897,897
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,035
565
85
5
0
313,965
5
W
Gilgamesh
10,650
666
37
2
0
298,933
6
W
Thoth
10,222
639
105
7
0
325,007
1
W
Anhur
10,051
628
69
4
0
273,957
4
L
Osiris
8,473
530
34
2
0
311,516
2
L
Freya
8,771
548
50
3
0
280,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role