Player Matchup

Bacchus
Bacchus
BingBong99
Bacchus
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Eset
Eset
XxBootyWawiaxX
Eset
Level 67
God Stats
0W - 3L
1,277 SR
Queue Stats
13W - 17L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
l Shinwa l
Gilgamesh
Level 63
God Stats
26W - 35L
1,448 SR
Queue Stats
48W - 62L
1,523 Elo+
Party 2
Team Averages
Level 61
1,408 SR
1,519 Elo+

VS

Team Averages
Level 113
1,572 SR
1,576 Elo+
Cthulhu
Cthulhu
Daa Ace Man
Cthulhu
Level 112
God Stats
1W - 4L
1,428 SR
Queue Stats
84W - 65L
1,540 Elo+
Party 1
Ymir
Ymir
KYL ELL
Ymir
Level 119
God Stats
9W - 4L
1,652 SR
Queue Stats
74W - 53L
1,610 Elo+
Party 1
Cerberus
Cerberus
King Veinhold
Cerberus
Level 109
God Stats
10W - 7L
1,635 SR
Queue Stats
143W - 92L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BingBong99
Bacchus
11
0 / 9 / 2
8,611
538
7,802
18,994
8,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 0
8,879
555
9,840
8,211
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
l Shinwa l
Gilgamesh
12
1 / 5 / 1
8,900
556
8,833
12,253
4,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daa Ace Man
Cthulhu
14
4 / 1 / 14
10,731
671
12,161
12,275
7,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
KYL ELL
Ymir
15
7 / 1 / 11
11,373
711
5,971
13,865
10,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
King Veinhold
Cerberus
15
9 / 0 / 10
11,752
735
14,061
16,051
11,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
20
20
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BingBong99
Bacchus
0
9
2
0.11
W
Cthulhu
Daa Ace Man
Cthulhu
4
1
14
11
W
Ymir
KYL ELL
Ymir
7
1
11
12.5
W
Cerberus
King Veinhold
Cerberus
9
0
10
14
L
1
6
0
0.17
L
Gilgamesh
l Shinwa l
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
32,193
39,458
Taken
42,191
14,360
Mitigated
29,901
1,931
Healing
22,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BingBong99
Bacchus
7,802
266
0
52
18,994
8,425
0
15,310
3,303
23,886
0
W
Cthulhu
Daa Ace Man
Cthulhu
12,161
544
2,610
4,267
12,275
7,889
680
6,495
5,474
47,802
0
W
Ymir
KYL ELL
Ymir
5,971
952
1,683
3,787
13,865
10,961
652
5,359
8,224
35,607
0
W
Cerberus
King Veinhold
Cerberus
14,061
1,444
1,494
8,802
16,051
11,051
831
5,822
9,782
60,484
0
L
9,840
153
349
603
8,211
1,827
0
6,687
1,362
37,021
0
L
Gilgamesh
l Shinwa l
Gilgamesh
8,833
2,599
0
927
12,253
4,108
0
9,373
2,592
183
29,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,390
Gold Earned
33,856
118
Minions Killed
217
0
Camps Cleared
0
802,323
Distance Traveled
888,405
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,611
538
29
2
0
271,208
1
W
Cthulhu
10,731
671
62
4
0
296,224
0
W
Ymir
11,373
711
53
3
0
284,153
0
W
Cerberus
11,752
735
102
6
0
308,028
3
L
Eset
8,879
555
53
3
0
253,204
2
L
Gilgamesh
8,900
556
36
2
0
277,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role