Player Matchup

Neith
Neith
CallMeBast
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,474 Elo+
Solo
Aphrodite
Aphrodite
IuLyZ
Aphrodite
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Jompatm
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,577 Elo+
Party 2
Pele
Pele
Vikingsir
Pele
Level 18
God Stats
10W - 8L
1,544 SR
Queue Stats
70W - 60L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
YonTsuki
Gilgamesh
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,270 Elo+
Solo
Team Averages
Level 13
1,509 SR
1,489 Elo+

VS

Team Averages
Level 27
1,526 SR
1,434 Elo+
Sun Wukong
Sun Wukong
EspoirFou
Sun Wukong
Level 28
God Stats
24W - 16L
1,642 SR
Queue Stats
568W - 553L
1,538 Elo+
Solo
Bakasura
Bakasura
GilbatGeist123
Bakasura
Level 88
God Stats
5W - 3L
1,564 SR
Queue Stats
339W - 306L
1,526 Elo+
Party 1
Ymir
Ymir
Rivaldo420
Ymir
Level 5
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 2L
1,368 Elo+
Party 1
Izanami
Izanami
Tatakaè
Izanami
Level 5
God Stats
1W - 2L
1,218 SR
Queue Stats
2W - 2L
1,368 Elo+
Party 1
Anubis
Anubis
rabbim
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 4 / 4
6,315
451
4,531
7,576
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
IuLyZ
Aphrodite
11
1 / 8 / 6
7,397
528
3,319
11,533
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Jompatm
Odin
11
0 / 2 / 0
6,392
457
6,363
10,342
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
15
9 / 3 / 1
9,281
663
11,838
13,755
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
YonTsuki
Gilgamesh
8
1 / 6 / 0
5,353
382
3,061
8,333
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EspoirFou
Sun Wukong
15
1 / 0 / 0
8,342
596
6,405
11,232
7,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
13
3 / 2 / 6
8,039
574
6,081
11,391
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 6
6,489
464
1,768
5,047
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Tatakaè
Izanami
14
6 / 1 / 4
8,490
606
8,626
8,316
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
rabbim
Anubis
14
11 / 6 / 3
9,235
660
17,080
14,714
7,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
23
23
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
4
0.5
W
Sun Wukong
EspoirFou
Sun Wukong
1
0
0
1
W
Bakasura
3
2
6
3
L
Aphrodite
IuLyZ
Aphrodite
1
8
6
0.5
L
Odin
Jompatm
Odin
0
2
0
0
W
2
2
6
2.5
W
Izanami
Tatakaè
Izanami
6
1
4
8
L
Pele
9
3
1
3.17
L
Gilgamesh
YonTsuki
Gilgamesh
1
6
0
0.17
W
Anubis
rabbim
Anubis
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,112
Damage
39,960
51,539
Taken
50,700
21,341
Mitigated
23,942
12,985
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,531
1,960
0
1,322
7,576
1,981
0
2,806
4,770
0
28,918
W
Sun Wukong
EspoirFou
Sun Wukong
6,405
1,419
0
4,481
11,232
7,167
504
0
10,757
0
54,226
W
Bakasura
6,081
5,246
0
6,194
11,391
4,292
922
396
10,915
0
30,586
L
Aphrodite
IuLyZ
Aphrodite
3,319
332
621
4,327
11,533
3,203
333
7,390
4,033
24,316
0
L
Odin
Jompatm
Odin
6,363
2,162
0
1,615
10,342
8,193
73
1,518
8,824
0
35,460
W
1,768
1,031
0
379
5,047
2,045
100
434
4,573
3,170
0
W
Izanami
Tatakaè
Izanami
8,626
6,172
0
4,169
8,316
2,707
2,256
489
7,803
0
58,504
L
Pele
11,838
4,520
0
4,876
13,755
3,989
0
4,857
8,448
0
49,205
L
Gilgamesh
YonTsuki
Gilgamesh
3,061
646
0
224
8,333
3,975
0
2,277
5,781
0
17,543
W
Anubis
rabbim
Anubis
17,080
1,440
0
7,461
14,714
7,731
1,564
1,552
12,833
49,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
40,595
278
Minions Killed
410
0
Camps Cleared
0
1,253,274
Distance Traveled
1,191,259
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,315
451
47
3
0
222,905
2
W
Sun Wukong
8,342
596
115
8
0
270,588
3
W
Bakasura
8,039
574
105
8
0
308,380
1
L
Aphrodite
7,397
528
53
4
0
243,995
0
L
Odin
6,392
457
70
5
0
247,892
0
W
Ymir
6,489
464
2
0
0
142,954
0
W
Izanami
8,490
606
108
8
0
240,907
1
L
Pele
9,281
663
80
6
0
301,259
5
L
Gilgamesh
5,353
382
28
2
0
237,223
0
W
Anubis
9,235
660
80
6
0
228,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role