Player Matchup

Cthulhu
Cthulhu
Abide Striker
Cthulhu
Level 124
God Stats
6W - 5L
1,672 SR
Queue Stats
388W - 365L
1,679 Elo+
Party 1
Sobek
Sobek
Marsh3514
Sobek
Level 148
God Stats
5W - 7L
1,644 SR
Queue Stats
255W - 249L
1,643 Elo+
Party 1
Ullr
Ullr
PrimevalFox
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
RagingMewTwo
Arachne
Level 15
God Stats
3W - 1L
1,739 SR
Queue Stats
37W - 22L
1,706 Elo+
Party 1
Olorun
Olorun
TyruhBehnks
Olorun
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
633W - 587L
1,680 Elo+
Party 1
Team Averages
Level 118
1,611 SR
1,642 Elo+

VS

Team Averages
Level 86
1,544 SR
1,470 Elo+
Anubis
Anubis
HybridDonkey124
Anubis
Level 26
God Stats
35W - 23L
1,517 SR
Queue Stats
44W - 37L
1,317 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ProphetWorm
Cu Chulainn
Level 120
God Stats
6W - 9L
1,272 SR
Queue Stats
375W - 358L
1,422 Elo+
Party 3
Heimdallr
Heimdallr
ethunoguess
Heimdallr
Level 132
God Stats
14W - 11L
1,602 SR
Queue Stats
724W - 661L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
ipossitiveZJN
Baron Samedi
Level 107
God Stats
5W - 5L
1,807 SR
Queue Stats
676W - 582L
1,550 Elo+
Party 2
Apollo
Apollo
morzyg5
Apollo
Level 45
God Stats
11W - 13L
1,521 SR
Queue Stats
189W - 177L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 0 / 8
11,864
593
8,818
17,506
14,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
Marsh3514
Sobek
16
8 / 0 / 18
12,150
608
8,738
18,444
21,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 0 / 7
14,490
725
16,909
9,511
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
RagingMewTwo
Arachne
18
12 / 3 / 12
12,470
624
14,611
17,518
8,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
18
6 / 0 / 11
12,170
609
8,376
12,393
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 1
7,077
354
6,542
16,359
5,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
ProphetWorm
Cu Chulainn
12
1 / 9 / 1
8,390
420
6,178
20,094
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ethunoguess
Heimdallr
12
0 / 7 / 0
8,025
401
8,557
16,591
6,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ipossitiveZJN
Baron Samedi
12
1 / 3 / 1
7,918
396
9,043
7,996
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
morzyg5
Apollo
12
1 / 7 / 1
8,302
415
3,988
11,909
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
7
39
Kills
3
3
Deaths
39
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
0
8
6
L
0
13
1
0.04
W
Sobek
Marsh3514
Sobek
8
0
18
17
W
11
0
7
14.5
L
Cu Chulainn
ProphetWorm
Cu Chulainn
1
9
1
0.17
W
Arachne
RagingMewTwo
Arachne
12
3
12
6
W
Olorun
6
0
11
11.5
L
Heimdallr
ethunoguess
Heimdallr
0
7
0
0
L
Baron Samedi
ipossitiveZJN
Baron Samedi
1
3
1
0.5
L
Apollo
morzyg5
Apollo
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,452
Damage
34,308
75,372
Taken
72,949
54,413
Mitigated
24,059
29,543
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,818
640
886
5,135
17,506
14,929
1,321
2,124
15,344
69,780
0
L
6,542
258
0
2,727
16,359
5,765
0
5,549
10,810
31,511
0
W
Sobek
Marsh3514
Sobek
8,738
654
0
6,554
18,444
21,431
726
4,794
13,325
25,513
0
W
16,909
7,397
0
536
9,511
3,807
8,230
1,355
8,106
0
117,006
L
Cu Chulainn
ProphetWorm
Cu Chulainn
6,178
474
0
5,918
20,094
5,868
0
5,802
14,292
0
42,386
W
Arachne
RagingMewTwo
Arachne
14,611
10,081
0
6,231
17,518
8,381
0
4,239
13,098
0
73,478
W
Olorun
8,376
2,994
1,948
8,253
12,393
5,865
3,724
2,323
9,914
101,015
0
L
Heimdallr
ethunoguess
Heimdallr
8,557
3,559
0
4,452
16,591
6,694
216
7,811
8,780
0
43,725
L
Baron Samedi
ipossitiveZJN
Baron Samedi
9,043
571
559
2,681
7,996
3,473
0
4,955
3,041
38,162
0
L
Apollo
morzyg5
Apollo
3,988
2,530
0
610
11,909
2,259
360
1,815
9,318
0
37,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,144
Gold Earned
39,712
650
Minions Killed
385
0
Camps Cleared
0
2,067,985
Distance Traveled
1,527,661
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,864
593
147
7
0
409,697
1
L
Anubis
7,077
354
53
3
0
285,079
0
W
Sobek
12,150
608
22
1
0
438,354
8
W
Ullr
14,490
725
206
10
0
359,791
3
L
Cu Chulainn
8,390
420
78
4
0
325,924
4
W
Arachne
12,470
624
118
6
0
474,926
0
W
Olorun
12,170
609
157
8
0
385,217
2
L
Heimdallr
8,025
401
92
5
0
252,722
2
L
Baron Samedi
7,918
396
83
4
0
310,696
3
L
Apollo
8,302
415
79
4
0
353,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role