Player Matchup

Horus
Horus
CMIT
Horus
Level 44
God Stats
2W - 4L
1,466 SR
Queue Stats
65W - 72L
1,498 Elo+
Solo
Osiris
Osiris
EclipseTHD
Osiris
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,650 Elo+
Solo
Yemoja
Yemoja
GodCham3leon
Yemoja
Level 49
God Stats
2W - 5L
1,449 SR
Queue Stats
296W - 270L
1,495 Elo+
Solo
Skadi
Skadi
Kekoo_jimenez_
Skadi
Level 52
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KillZoneXxX
Kukulkan
Level 14
God Stats
11W - 10L
1,470 SR
Queue Stats
17W - 19L
1,579 Elo+
Party 1
Team Averages
Level 41
1,435 SR
1,545 Elo+

VS

Team Averages
Level 43
1,410 SR
1,473 Elo+
Neith
Neith
Cypsi
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,466 Elo+
Party 2
Awilix
Awilix
Erko4545
Awilix
Level 57
God Stats
3W - 7L
1,238 SR
Queue Stats
131W - 137L
1,491 Elo+
Party 2
Persephone
Persephone
Golotinja13
Persephone
Level 39
God Stats
9W - 10L
1,448 SR
Queue Stats
186W - 208L
1,435 Elo+
Solo
Sobek
Sobek
Maymunkinq
Sobek
Level 42
God Stats
4W - 2L
1,315 SR
Queue Stats
38W - 29L
1,502 Elo+
Party 2
Yemoja
Yemoja
xxprokoyucu
Yemoja
Level 16
God Stats
5W - 4L
1,550 SR
Queue Stats
15W - 15L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CMIT
Horus
10
2 / 4 / 0
5,972
498
2,005
6,858
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
EclipseTHD
Osiris
8
0 / 5 / 2
5,186
432
2,689
7,669
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
10
0 / 3 / 2
5,663
472
3,409
10,694
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
4,840
403
3,175
7,860
2,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
KillZoneXxX
Kukulkan
12
2 / 1 / 0
6,428
536
5,355
4,067
1,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cypsi
Neith
13
5 / 1 / 2
7,512
626
9,014
7,062
2,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
Erko4545
Awilix
14
6 / 0 / 3
7,819
652
6,628
5,291
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Golotinja13
Persephone
11
1 / 0 / 1
6,912
576
2,462
3,702
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
11
3 / 2 / 4
6,810
568
6,460
9,732
9,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
11
2 / 1 / 7
7,215
601
4,410
6,072
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
CMIT
Horus
2
4
0
0.5
W
Neith
Cypsi
Neith
5
1
2
6
L
Osiris
EclipseTHD
Osiris
0
5
2
0.2
W
Awilix
Erko4545
Awilix
6
0
3
7.5
L
Yemoja
0
3
2
0.33
W
Persephone
Golotinja13
Persephone
1
0
1
1.5
L
0
4
1
0.13
L
Kukulkan
KillZoneXxX
Kukulkan
2
1
0
2
W
Sobek
3
2
4
2.5
W
Yemoja
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,633
Damage
28,974
37,148
Taken
31,859
16,323
Mitigated
18,878
6,143
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CMIT
Horus
2,005
1,075
109
2,201
6,858
2,446
0
1,265
5,593
0
26,511
W
Neith
Cypsi
Neith
9,014
5,419
0
947
7,062
2,438
1,413
3,236
3,826
0
50,474
L
Osiris
EclipseTHD
Osiris
2,689
924
0
200
7,669
4,276
78
4,761
2,828
0
15,201
W
Awilix
Erko4545
Awilix
6,628
2,314
0
440
5,291
2,193
0
766
4,525
0
50,084
L
Yemoja
3,409
677
346
3,024
10,694
6,096
0
1,900
8,794
20,560
0
W
Persephone
Golotinja13
Persephone
2,462
65
0
1,811
3,702
1,216
132
989
2,713
34,621
0
L
3,175
1,164
0
263
7,860
2,129
0
3,697
4,075
0
19,011
L
Kukulkan
KillZoneXxX
Kukulkan
5,355
440
0
0
4,067
1,376
0
1,425
2,526
36,829
0
W
Sobek
6,460
904
0
3,095
9,732
9,552
96
1,342
8,390
27,134
0
W
Yemoja
4,410
1,112
1,481
2,346
6,072
3,479
66
2,431
3,641
20,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
36,268
231
Minions Killed
360
0
Camps Cleared
0
1,090,537
Distance Traveled
1,178,810
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,972
498
70
6
0
228,703
3
W
Neith
7,512
626
99
8
0
214,408
4
L
Osiris
5,186
432
34
3
0
186,667
0
W
Awilix
7,819
652
94
8
0
273,770
3
L
Yemoja
5,663
472
24
2
0
191,311
1
W
Persephone
6,912
576
77
6
0
246,020
1
L
Skadi
4,840
403
28
2
0
234,573
0
L
Kukulkan
6,428
536
75
6
0
249,283
0
W
Sobek
6,810
568
62
5
0
221,093
1
W
Yemoja
7,215
601
28
2
0
223,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role