Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
B-RAYNE96
Hera
Gold V
Level 153
God Stats
8W - 8L
1,488 SR
Queue Stats
266W - 267L
1,350 MMR
Solo
Chernobog
Chernobog
Gold IV
RufusTigh
Chernobog
Gold IV
Level 68
God Stats
1W - 2L
1,612 SR
Queue Stats
157W - 142L
1,318 MMR
Solo
Bastet
Bastet
Gold V
jhonwar_96
Bastet
Gold V
Level 89
God Stats
8W - 6L
1,743 SR
Queue Stats
101W - 103L
1,282 MMR
Solo
Sobek
Sobek
Silver III
mclovinnd
Sobek
Silver III
Level 87
God Stats
10W - 7L
1,419 SR
Queue Stats
17W - 15L
1,418 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,552 SR
1,374 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,521 SR
1,354 MMR
Janus
Janus
Gold III
Escobars Yao
Janus
Gold III
Level 122
God Stats
0W - 2L
1,292 SR
Queue Stats
96W - 95L
1,340 MMR
Party 2
Danzaburou
Danzaburou
Gold I
Ice in the Pipe
Danzaburou
Gold I
Level 151
God Stats
20W - 24L
1,571 SR
Queue Stats
325W - 321L
1,604 MMR
Party 2
Vamana
Vamana
Bronze III
Ligma Snatch
Vamana
Bronze III
Level 83
God Stats
4W - 1L
1,527 SR
Queue Stats
24W - 34L
1,274 MMR
Solo
Awilix
Awilix
Gold IV
SEBAfullVILLAmet
Awilix
Gold IV
Level 136
God Stats
0W - 1L
1,723 SR
Queue Stats
87W - 101L
1,434 MMR
Party 1
Bacchus
Bacchus
Silver I
Vodo-Cris
Bacchus
Silver I
Level 141
God Stats
16W - 15L
1,490 SR
Queue Stats
152W - 154L
1,121 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
2 / 4 / 16
13,887
479
13,310
22,036
20,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
20
4 / 2 / 7
15,201
524
17,592
14,897
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
RufusTigh
Chernobog
20
8 / 1 / 7
18,425
635
21,812
27,931
13,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
jhonwar_96
Bastet
20
14 / 0 / 7
17,676
610
21,688
21,256
8,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
mclovinnd
Sobek
20
4 / 2 / 15
16,059
554
25,413
29,797
38,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
NikeTsukuyomiBakasuraAthenaTiamat

VS

Bans
Cu ChulainnApolloPoseidonCupidZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 3
12,766
440
12,273
20,306
7,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ice in the Pipe
Danzaburou
20
4 / 2 / 1
17,054
588
16,804
21,149
11,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
19
2 / 9 / 1
12,862
444
17,102
32,674
19,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 8 / 4
11,278
389
8,278
22,131
8,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Vodo-Cris
Bacchus
15
2 / 6 / 2
10,065
347
7,654
28,349
30,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
32
Kills
9
9
Deaths
32
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
4
16
2.5
W
Hera
4
2
7
3.75
L
0
7
3
0.21
L
Danzaburou
Ice in the Pipe
Danzaburou
4
2
1
2.25
L
Vamana
2
9
1
0.28
W
Chernobog
RufusTigh
Chernobog
8
1
7
11.5
L
1
8
4
0.38
L
Bacchus
Vodo-Cris
Bacchus
2
6
2
0.5
W
Bastet
jhonwar_96
Bastet
14
0
7
17.5
W
Sobek
mclovinnd
Sobek
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,815
Damage
62,111
115,917
Taken
124,609
86,372
Mitigated
77,944
52,432
Healing
23,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,310
2,989
638
10,173
22,036
20,522
1,601
3,164
18,756
0
53,735
W
Hera
17,592
4,282
224
6,709
14,897
5,424
3,631
5,252
9,495
95,235
0
L
12,273
322
0
3,529
20,306
7,708
0
7,098
12,812
101,180
0
L
Danzaburou
Ice in the Pipe
Danzaburou
16,804
5,804
0
8,189
21,149
11,684
3,056
2,535
18,581
0
162,564
L
Vamana
17,102
7,145
0
4,084
32,674
19,011
1,309
16,620
15,064
295
94,841
W
Chernobog
RufusTigh
Chernobog
21,812
16,570
0
14,145
27,931
13,368
14,575
4,710
23,146
0
157,050
L
8,278
2,306
0
4,096
22,131
8,883
0
4,388
17,453
0
80,042
L
Bacchus
Vodo-Cris
Bacchus
7,654
764
366
3,223
28,349
30,658
0
10,310
17,694
30,222
0
W
Bastet
jhonwar_96
Bastet
21,688
8,043
0
7,823
21,256
8,913
1,114
4,310
16,906
0
164,535
W
Sobek
mclovinnd
Sobek
25,413
1,857
0
12,720
29,797
38,145
40
3,277
26,386
104,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,248
Gold Earned
64,025
840
Minions Killed
775
0
Camps Cleared
0
2,951,738
Distance Traveled
2,571,262
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,887
479
66
2
0
602,458
17
W
Hera
15,201
524
179
6
0
549,691
4
L
Janus
12,766
440
194
7
0
504,238
13
L
Danzaburou
17,054
588
270
9
0
527,594
6
L
Vamana
12,862
444
148
5
0
444,461
4
W
Chernobog
18,425
635
247
9
0
604,890
7
L
Awilix
11,278
389
120
4
0
539,065
5
L
Bacchus
10,065
347
43
1
0
555,904
5
W
Bastet
17,676
610
181
6
0
654,860
2
W
Sobek
16,059
554
167
6
0
539,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role