Player Matchup

Merlin
Merlin
Akakaze9876
Merlin
Level 5
God Stats
4W - 6L
1,162 SR
Queue Stats
21W - 19L
1,138 Elo+
Solo
Baba Yaga
Baba Yaga
Corsa22
Baba Yaga
Level 7
God Stats
3W - 4L
1,523 SR
Queue Stats
334W - 350L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
CreΩtor
Baron Samedi
Level 23
God Stats
92W - 97L
1,454 SR
Queue Stats
621W - 657L
1,417 Elo+
Solo
Rama
Rama
Houndin
Rama
Level 28
God Stats
32W - 38L
1,462 SR
Queue Stats
115W - 155L
1,292 Elo+
Solo
Neith
Neith
Sevenvoicess
Neith
Level 4
God Stats
6W - 4L
1,267 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,374 SR
1,356 Elo+

VS

Team Averages
Level 34
1,434 SR
1,312 Elo+
Artemis
Artemis
Bulltdog1000
Artemis
Level 5
God Stats
3W - 0L
1,697 SR
Queue Stats
22W - 22L
1,286 Elo+
Party 1
Mercury
Mercury
Drag0nGardian
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,548 Elo+
Party 1
Zeus
Zeus
Sxnicpty
Zeus
Level 15
God Stats
7W - 4L
1,500 SR
Queue Stats
80W - 72L
1,303 Elo+
Party 2
Raijin
Raijin
TSATallguy
Raijin
Level 15
God Stats
21W - 23L
1,426 SR
Queue Stats
33W - 33L
1,377 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XylegeLoveYou
Kumbhakarna
Level 6
God Stats
31W - 20L
1,049 SR
Queue Stats
49W - 39L
1,047 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 6 / 12
15,079
942
25,890
20,558
10,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Corsa22
Baba Yaga
20
11 / 2 / 14
17,568
1,098
23,515
16,387
8,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
CreΩtor
Baron Samedi
20
3 / 6 / 18
16,154
1,010
17,080
23,551
17,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Houndin
Rama
20
7 / 9 / 11
16,054
1,003
13,690
21,082
10,494
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 13 / 8
13,894
868
13,720
24,132
13,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bulltdog1000
Artemis
20
6 / 7 / 17
15,637
977
21,892
21,005
7,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
20
13 / 5 / 7
17,007
1,063
22,229
19,849
9,221
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
4 / 2 / 19
15,681
980
18,786
11,345
4,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
TSATallguy
Raijin
20
8 / 7 / 14
16,588
1,037
32,020
22,616
8,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
XylegeLoveYou
Kumbhakarna
20
5 / 6 / 14
15,104
944
8,452
25,939
32,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
107
27
Kills
36
36
Deaths
27
63
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
6
12
1.67
W
Artemis
Bulltdog1000
Artemis
6
7
17
2.07
L
Baba Yaga
Corsa22
Baba Yaga
11
2
14
9
L
Baron Samedi
CreΩtor
Baron Samedi
3
6
18
2
W
Mercury
13
5
7
3.3
L
Rama
Houndin
Rama
7
9
11
1.39
L
2
13
8
0.46
W
Zeus
4
2
19
6.75
W
Raijin
TSATallguy
Raijin
8
7
14
2.14
W
Kumbhakarna
XylegeLoveYou
Kumbhakarna
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,895
Damage
103,379
105,710
Taken
100,754
60,828
Mitigated
62,569
12,231
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
25,890
1,024
0
0
20,558
10,160
0
10,078
10,480
63,986
0
W
Artemis
Bulltdog1000
Artemis
21,892
11,942
0
1,120
21,005
7,234
0
18,315
2,457
0
40,920
L
Baba Yaga
Corsa22
Baba Yaga
23,515
2,097
996
4,982
16,387
8,630
0
11,443
4,944
60,753
0
L
Baron Samedi
CreΩtor
Baron Samedi
17,080
151
2,967
3,076
23,551
17,646
0
14,421
9,130
39,075
0
W
Mercury
22,229
12,043
0
450
19,849
9,221
0
7,964
11,759
0
53,160
L
Rama
Houndin
Rama
13,690
10,985
0
179
21,082
10,494
0
10,540
10,542
0
40,315
L
13,720
10,166
0
31
24,132
13,898
0
12,776
11,356
0
27,783
W
Zeus
18,786
5,655
0
0
11,345
4,275
0
7,691
3,540
50,452
0
W
Raijin
TSATallguy
Raijin
32,020
2,346
477
4,766
22,616
8,851
0
15,915
6,306
65,347
0
W
Kumbhakarna
XylegeLoveYou
Kumbhakarna
8,452
901
0
0
25,939
32,988
0
15,401
10,067
30,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,749
Gold Earned
80,017
318
Minions Killed
322
7
Camps Cleared
10
1,332,791
Distance Traveled
1,464,718
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,079
942
88
6
2
290,625
1
W
Artemis
15,637
977
28
2
2
270,827
0
L
Baba Yaga
17,568
1,098
82
5
2
303,928
3
L
Baron Samedi
16,154
1,010
59
4
0
293,144
1
W
Mercury
17,007
1,063
73
5
5
339,679
0
L
Rama
16,054
1,003
63
4
1
211,236
1
L
Neith
13,894
868
26
2
2
233,858
0
W
Zeus
15,681
980
86
5
1
268,078
2
W
Raijin
16,588
1,037
82
5
1
271,433
0
W
Kumbhakarna
15,104
944
53
3
1
314,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role