Player Matchup

Fenrir
Fenrir
Bills123
Fenrir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 225L
1,483 Elo+
Solo
Olorun
Olorun
GulagRodent
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
RicherdFist
Gilgamesh
Level 27
God Stats
25W - 34L
1,441 SR
Queue Stats
170W - 202L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
Slateolive
Erlang Shen
Level 14
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Tiamat
Tiamat
sisterwife69
Tiamat
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
185W - 187L
1,641 Elo+
Solo
Team Averages
Level 15
1,443 SR
1,464 Elo+

VS

Team Averages
Level 20
1,513 SR
1,549 Elo+
Tiamat
Tiamat
LitCoolAid
Tiamat
Level 19
God Stats
9W - 13L
1,427 SR
Queue Stats
155W - 122L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
Speedyduk
Cu Chulainn
Level 28
God Stats
12W - 15L
1,543 SR
Queue Stats
100W - 100L
1,639 Elo+
Solo
Anubis
Anubis
aStupidPupy2
Anubis
Level 28
God Stats
3W - 1L
1,597 SR
Queue Stats
46W - 42L
1,541 Elo+
Solo
Neith
Neith
destrution21
Neith
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 34L
1,572 Elo+
Solo
Olorun
Olorun
xXzhimithXx
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bills123
Fenrir
20
10 / 6 / 5
15,186
542
20,683
30,249
17,595
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
2
0 / 2 / 0
5,514
197
0
1,320
233
Gilgamesh
RicherdFist
Gilgamesh
20
10 / 6 / 6
14,074
503
20,376
31,010
23,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Slateolive
Erlang Shen
18
3 / 12 / 5
11,455
409
8,725
24,899
12,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
20
6 / 8 / 3
15,184
542
16,420
20,872
13,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LitCoolAid
Tiamat
20
8 / 2 / 6
15,906
568
16,018
18,832
12,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Speedyduk
Cu Chulainn
20
9 / 5 / 0
15,431
551
21,507
24,922
20,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
20
7 / 7 / 8
15,419
551
22,437
27,332
14,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 5 / 8
16,854
602
21,417
27,321
11,065
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
15
1 / 11 / 6
11,500
411
6,026
16,007
14,055
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
29
Kills
34
34
Deaths
30
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bills123
Fenrir
10
6
5
2.08
L
Olorun
0
2
0
0
W
Tiamat
LitCoolAid
Tiamat
8
2
6
5.5
L
Gilgamesh
RicherdFist
Gilgamesh
10
6
6
2.17
L
Erlang Shen
Slateolive
Erlang Shen
3
12
5
0.46
W
Cu Chulainn
Speedyduk
Cu Chulainn
9
5
0
1.8
W
Anubis
7
7
8
1.57
W
9
5
8
2.6
L
Tiamat
6
8
3
0.94
W
Olorun
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,204
Damage
87,405
108,350
Taken
114,414
67,938
Mitigated
72,809
16,952
Healing
48,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bills123
Fenrir
20,683
8,103
0
8,392
30,249
17,595
0
14,002
16,247
0
110,142
L
Olorun
0
0
0
0
1,320
233
0
696
624
0
0
W
Tiamat
LitCoolAid
Tiamat
16,018
1,258
142
11,333
18,832
12,869
77
405
18,417
111,581
0
L
Gilgamesh
RicherdFist
Gilgamesh
20,376
5,616
0
1,097
31,010
23,327
1,610
16,058
14,952
0
82,764
L
Erlang Shen
Slateolive
Erlang Shen
8,725
4,072
0
2,563
24,899
12,842
1,285
8,878
16,021
0
39,673
W
Cu Chulainn
Speedyduk
Cu Chulainn
21,507
3,132
0
3,697
24,922
20,791
607
6,033
18,440
6,813
99,973
W
Anubis
22,437
964
0
14,423
27,332
14,029
5,060
5,004
20,533
94,405
0
W
21,417
11,132
0
17,143
27,321
11,065
6,476
1,918
25,299
0
158,336
L
Tiamat
16,420
3,482
0
4,900
20,872
13,941
492
7,053
13,819
93,313
0
W
Olorun
6,026
3,303
153
1,999
16,007
14,055
2,878
2,298
13,487
27,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,413
Gold Earned
75,110
552
Minions Killed
746
0
Camps Cleared
0
1,760,607
Distance Traveled
2,194,580
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,186
542
158
6
0
514,774
0
L
Olorun
5,514
197
0
0
0
0
0
W
Tiamat
15,906
568
166
6
0
515,167
2
L
Gilgamesh
14,074
503
112
4
0
491,987
3
L
Erlang Shen
11,455
409
78
3
0
378,947
1
W
Cu Chulainn
15,431
551
173
6
0
500,474
3
W
Anubis
15,419
551
162
6
0
363,838
5
W
Neith
16,854
602
196
7
0
426,194
2
L
Tiamat
15,184
542
204
7
0
374,899
2
W
Olorun
11,500
411
49
2
0
388,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role