Player Matchup

Merlin
Merlin
LordNate
Merlin
Level 69
God Stats
0W - 1L
1,732 SR
Queue Stats
31W - 39L
1,218 Elo+
Party 2
Cthulhu
Cthulhu
LukasNoLimit
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TWP_little_giant
Tsukuyomi
Level 61
God Stats
1W - 2L
1,346 SR
Queue Stats
24W - 36L
1,174 Elo+
Party 2
Team Averages
Level 46
1,526 SR
1,192 Elo+

VS

Team Averages
Level 31
1,653 SR
1,583 Elo+
Discordia
Discordia
Alan_Mtz1203
Discordia
Level 49
God Stats
54W - 26L
1,693 SR
Queue Stats
321W - 312L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Angel_finn
Danzaburou
Level 28
God Stats
46W - 14L
1,767 SR
Queue Stats
149W - 70L
1,753 Elo+
Party 1
Bellona
Bellona
ArturoPGZ0
Bellona
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LordNate
Merlin
14
1 / 7 / 2
9,427
628
12,330
16,001
7,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
LukasNoLimit
Cthulhu
10
0 / 9 / 0
7,812
521
4,148
19,152
14,481
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
11
2 / 8 / 1
9,187
612
8,752
15,750
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alan_Mtz1203
Discordia
13
2 / 2 / 22
10,408
694
13,478
8,213
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Angel_finn
Danzaburou
17
20 / 0 / 4
13,775
918
21,055
12,145
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ArturoPGZ0
Bellona
14
2 / 1 / 21
10,076
672
5,735
10,602
5,996
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
3
Kills
24
24
Deaths
3
3
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alan_Mtz1203
Discordia
2
2
22
6.5
W
Danzaburou
Angel_finn
Danzaburou
20
0
4
22
W
Bellona
ArturoPGZ0
Bellona
2
1
21
12.5
L
Merlin
LordNate
Merlin
1
7
2
0.29
L
Cthulhu
LukasNoLimit
Cthulhu
0
9
0
0
L
Tsukuyomi
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,230
Damage
40,268
50,903
Taken
30,960
27,910
Mitigated
14,343
10,627
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alan_Mtz1203
Discordia
13,478
370
347
1,042
8,213
2,916
177
4,221
3,992
49,699
0
W
Danzaburou
Angel_finn
Danzaburou
21,055
10,922
366
8,453
12,145
5,431
2,683
6,035
6,110
0
75,758
W
Bellona
ArturoPGZ0
Bellona
5,735
692
0
264
10,602
5,996
340
6,297
4,305
0
10,887
L
Merlin
LordNate
Merlin
12,330
710
207
6,582
16,001
7,353
74
5,634
10,367
56,171
0
L
Cthulhu
LukasNoLimit
Cthulhu
4,148
481
0
811
19,152
14,481
0
5,260
13,892
13,239
0
L
Tsukuyomi
8,752
1,257
207
2,820
15,750
6,076
204
2,652
13,098
0
33,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
34,259
143
Minions Killed
179
0
Camps Cleared
0
720,709
Distance Traveled
856,719
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,408
694
67
4
0
273,610
2
W
Danzaburou
13,775
918
102
7
0
283,107
1
W
Bellona
10,076
672
10
1
0
300,002
0
L
Merlin
9,427
628
96
6
0
216,431
1
L
Cthulhu
7,812
521
9
1
0
231,019
1
L
Tsukuyomi
9,187
612
38
3
0
273,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role