Player Matchup

Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CopycatGibbon49
Anubis
Level 109
God Stats
21W - 17L
1,593 SR
Queue Stats
129W - 130L
1,555 Elo+
Party 1
Tyr
Tyr
I ONERDIAZ I
Tyr
Level 100
God Stats
3W - 12L
1,529 SR
Queue Stats
246W - 229L
1,540 Elo+
Party 1
Bastet
Bastet
NoMercyXH
Bastet
Level 49
God Stats
14W - 10L
1,661 SR
Queue Stats
357W - 335L
1,528 Elo+
Party 1
Ares
Ares
StoppedLion6
Ares
Level 127
God Stats
8W - 9L
1,814 SR
Queue Stats
407W - 341L
1,660 Elo+
Party 1
Team Averages
Level 101
1,620 SR
1,557 Elo+

VS

Team Averages
Level 74
1,690 SR
1,589 Elo+
Cupid
Cupid
Hondezzy
Cupid
Level 16
God Stats
2W - 1L
1,644 SR
Queue Stats
25W - 14L
1,733 Elo+
Party 3
Gilgamesh
Gilgamesh
OpTicLocust
Gilgamesh
Level 124
God Stats
25W - 19L
1,564 SR
Queue Stats
203W - 255L
1,456 Elo+
Party 2
Raijin
Raijin
PepegaVirus
Raijin
Level 60
God Stats
9W - 8L
1,704 SR
Queue Stats
123W - 78L
1,657 Elo+
Party 3
Baron Samedi
Baron Samedi
adriannc_04
Baron Samedi
Level 125
God Stats
2W - 3L
1,978 SR
Queue Stats
295W - 268L
1,658 Elo+
Party 3
Susano
Susano
yMessy
Susano
Level 47
God Stats
95W - 94L
1,558 SR
Queue Stats
372W - 387L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 2
5,230
523
2,995
4,967
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 2
5,637
564
2,489
4,635
2,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 0
6,602
660
3,221
7,649
2,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
NoMercyXH
Bastet
10
6 / 0 / 1
6,308
631
4,390
4,882
1,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 4
5,341
534
3,989
5,032
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hondezzy
Cupid
10
4 / 1 / 1
5,831
583
3,363
7,322
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
OpTicLocust
Gilgamesh
7
1 / 2 / 3
5,407
541
2,414
7,978
2,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
11
1 / 2 / 0
6,258
626
2,127
4,651
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
adriannc_04
Baron Samedi
9
0 / 2 / 0
5,081
508
4,048
5,949
3,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
yMessy
Susano
8
0 / 2 / 2
4,768
477
1,651
5,511
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
6
6
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
2
2
0.5
W
0
1
2
1
L
Cupid
Hondezzy
Cupid
4
1
1
4.5
W
2
0
0
2
W
Bastet
NoMercyXH
Bastet
6
0
1
6.5
L
Gilgamesh
OpTicLocust
Gilgamesh
1
2
3
1.25
L
Raijin
1
2
0
0.5
W
1
3
4
1
L
Baron Samedi
adriannc_04
Baron Samedi
0
2
0
0
L
Susano
yMessy
Susano
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,084
Damage
13,603
27,165
Taken
31,411
10,028
Mitigated
10,078
9,091
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,995
1,403
0
1,041
4,967
1,117
0
0
4,967
0
25,520
W
2,489
0
0
2,259
4,635
2,040
350
1,511
2,998
36,927
0
L
Cupid
Hondezzy
Cupid
3,363
2,260
589
3,654
7,322
1,864
0
1,589
5,733
0
34,525
W
3,221
213
0
4,024
7,649
2,904
0
3,609
4,040
0
41,091
W
Bastet
NoMercyXH
Bastet
4,390
992
0
1,360
4,882
1,369
0
879
3,953
0
22,071
L
Gilgamesh
OpTicLocust
Gilgamesh
2,414
851
0
2,502
7,978
2,361
0
2,317
5,661
0
12,712
L
Raijin
2,127
361
0
1,471
4,651
1,186
0
1,516
3,135
39,397
0
W
3,989
496
0
407
5,032
2,598
0
0
5,032
18,674
0
L
Baron Samedi
adriannc_04
Baron Samedi
4,048
163
0
2,940
5,949
3,299
0
0
5,949
25,794
0
L
Susano
yMessy
Susano
1,651
373
0
2,394
5,511
1,368
0
1,056
4,455
0
20,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
27,345
297
Minions Killed
288
0
Camps Cleared
0
1,015,895
Distance Traveled
971,411
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,230
523
48
5
0
190,855
1
W
Anubis
5,637
564
74
7
0
181,961
1
L
Cupid
5,831
583
68
7
0
189,364
0
W
Tyr
6,602
660
105
11
0
203,875
2
W
Bastet
6,308
631
43
4
0
215,590
0
L
Gilgamesh
5,407
541
18
2
0
219,308
0
L
Raijin
6,258
626
100
10
0
160,710
3
W
Ares
5,341
534
27
3
0
223,614
3
L
Baron Samedi
5,081
508
56
6
0
176,203
1
L
Susano
4,768
477
46
5
0
225,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role