Player Matchup

Nemesis
Nemesis
AnniBoi710
Nemesis
Level 29
God Stats
27W - 21L
1,483 SR
Queue Stats
34W - 37L
1,332 Elo+
Party 4
Ymir
Ymir
LILDOGWATER
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,221 Elo+
Party 3
Sun Wukong
Sun Wukong
Quickyredskins
Sun Wukong
Level 18
God Stats
10W - 9L
1,430 SR
Queue Stats
18W - 25L
1,288 Elo+
Party 4
Scylla
Scylla
Toilmercs
Scylla
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 3L
1,221 Elo+
Party 3
Artemis
Artemis
polodu93
Artemis
Level 27
God Stats
2W - 1L
1,731 SR
Queue Stats
77W - 90L
1,426 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,297 Elo+

VS

Team Averages
Level 19
1,544 SR
1,283 Elo+
Ullr
Ullr
CARHOLAS
Ullr
Level 28
God Stats
0W - 2L
1,479 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Gilgamesh
Gilgamesh
Nerdex
Gilgamesh
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,199 Elo+
Solo
Artio
Artio
Shryga
Artio
Level 16
God Stats
3W - 3L
1,740 SR
Queue Stats
7W - 18L
1,150 Elo+
Party 2
Arachne
Arachne
TheDapperBadger
Arachne
Level 26
God Stats
7W - 15L
1,368 SR
Queue Stats
49W - 87L
1,260 Elo+
Party 2
Kukulkan
Kukulkan
ondeado_magico
Kukulkan
Level 7
God Stats
0W - 1L
1,631 SR
Queue Stats
1W - 1L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnniBoi710
Nemesis
20
15 / 1 / 5
13,631
568
20,128
15,665
8,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 1 / 17
12,564
524
13,274
17,633
18,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Quickyredskins
Sun Wukong
19
2 / 3 / 6
13,047
544
8,142
14,385
9,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Toilmercs
Scylla
20
10 / 0 / 6
14,764
615
16,556
8,383
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
polodu93
Artemis
19
4 / 3 / 3
12,616
526
9,942
12,105
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 10 / 2
9,029
376
4,932
19,066
6,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Nerdex
Gilgamesh
15
3 / 6 / 0
9,951
415
5,269
16,756
10,856
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
Shryga
Artio
16
0 / 5 / 0
9,384
391
3,667
16,304
12,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 8 / 3
10,529
439
8,611
23,030
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
17
1 / 7 / 1
10,530
439
5,421
13,692
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
36
Kills
8
8
Deaths
36
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnniBoi710
Nemesis
15
1
5
17.5
L
Ullr
1
10
2
0.2
W
5
1
17
13.5
L
Gilgamesh
Nerdex
Gilgamesh
3
6
0
0.5
W
Sun Wukong
Quickyredskins
Sun Wukong
2
3
6
1.67
L
Artio
Shryga
Artio
0
5
0
0
L
3
8
3
0.56
W
Scylla
Toilmercs
Scylla
10
0
6
13
L
Kukulkan
1
7
1
0.21
W
Artemis
polodu93
Artemis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,042
Damage
27,900
68,171
Taken
88,848
45,875
Mitigated
42,677
13,119
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnniBoi710
Nemesis
20,128
13,762
0
1,632
15,665
8,686
2,497
1,552
14,033
0
120,062
L
Ullr
4,932
2,798
0
2,575
19,066
6,596
879
4,915
14,029
0
32,474
W
13,274
3,755
0
2,987
17,633
18,254
672
1,741
15,852
53,040
0
L
Gilgamesh
Nerdex
Gilgamesh
5,269
740
0
261
16,756
10,856
0
7,093
9,583
0
34,780
W
Sun Wukong
Quickyredskins
Sun Wukong
8,142
2,242
0
3,564
14,385
9,552
2,550
1,092
13,253
0
74,081
L
Artio
Shryga
Artio
3,667
475
69
3,244
16,304
12,426
1,780
3,477
12,827
39,499
0
L
8,611
5,618
0
6,356
23,030
7,626
0
7,088
15,754
427
48,570
W
Scylla
Toilmercs
Scylla
16,556
732
0
2,461
8,383
3,232
4,189
1,795
6,559
109,121
0
L
Kukulkan
5,421
599
0
10
13,692
5,173
1,424
6,611
6,825
52,582
0
W
Artemis
polodu93
Artemis
9,942
5,717
0
2,475
12,105
6,151
1,001
5,078
6,927
0
90,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,622
Gold Earned
49,423
662
Minions Killed
386
0
Camps Cleared
0
2,182,753
Distance Traveled
1,673,133
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,631
568
127
5
0
533,241
1
L
Ullr
9,029
376
56
2
0
352,144
0
W
Ymir
12,564
524
69
3
0
430,301
2
L
Gilgamesh
9,951
415
59
2
0
235,810
1
W
Sun Wukong
13,047
544
138
6
0
421,533
2
L
Artio
9,384
391
61
3
0
322,454
0
L
Arachne
10,529
439
92
4
0
365,481
1
W
Scylla
14,764
615
194
8
0
400,338
2
L
Kukulkan
10,530
439
118
5
0
397,244
0
W
Artemis
12,616
526
134
6
0
397,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role